Player Matchup

Ymir
Ymir
 
Ymir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
EsquireMadHatter
Xing Tian
Level 79
God Stats
8W - 6L
1,451 SR
Queue Stats
131W - 125L
1,476 Elo+
Party 3
Jing Wei
Jing Wei
GOATGOD666
Jing Wei
Level 28
God Stats
1W - 2L
1,198 SR
Queue Stats
23W - 28L
1,418 Elo+
Party 3
Anhur
Anhur
Goebellls
Anhur
Level 137
God Stats
8W - 4L
1,656 SR
Queue Stats
45W - 44L
1,477 Elo+
Party 3
Raijin
Raijin
stenpanik
Raijin
Level 65
God Stats
3W - 1L
1,635 SR
Queue Stats
66W - 59L
1,487 Elo+
Party 4
Team Averages
Level 97
1,488 SR
1,471 Elo+

VS

Team Averages
Level 85
1,576 SR
1,538 Elo+
Zhong Kui
Zhong Kui
Bóka
Zhong Kui
Level 129
God Stats
53W - 36L
1,589 SR
Queue Stats
104W - 79L
1,542 Elo+
Party 2
Xbalanque
Xbalanque
Dannnnyy
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
ThePhistor
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Tupák
Mercury
Level 126
God Stats
7W - 3L
1,628 SR
Queue Stats
106W - 80L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
tiitagsxR
Nu Wa
Level 108
God Stats
38W - 30L
1,662 SR
Queue Stats
227W - 221L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 0
6,887
626
2,919
6,295
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
11
2 / 0 / 2
6,145
559
3,469
10,965
6,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
GOATGOD666
Jing Wei
11
0 / 0 / 4
5,778
525
5,671
4,846
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Goebellls
Anhur
12
4 / 0 / 0
5,974
543
2,629
7,196
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
stenpanik
Raijin
10
0 / 1 / 1
5,505
500
2,882
5,392
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bóka
Zhong Kui
11
1 / 1 / 0
6,119
556
4,592
6,600
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
Dannnnyy
Xbalanque
8
0 / 3 / 1
4,542
413
4,617
6,210
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ThePhistor
Bacchus
8
0 / 2 / 0
5,034
458
2,985
7,024
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Tupák
Mercury
10
0 / 0 / 0
5,234
476
2,782
9,029
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
tiitagsxR
Nu Wa
10
0 / 1 / 1
5,471
497
4,212
3,959
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
1
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
0
1
L
Zhong Kui
Bóka
Zhong Kui
1
1
0
1
L
Xbalanque
Dannnnyy
Xbalanque
0
3
1
0.17
W
Xing Tian
2
0
2
3
W
Jing Wei
GOATGOD666
Jing Wei
0
0
4
2
W
Anhur
Goebellls
Anhur
4
0
0
4
L
Bacchus
ThePhistor
Bacchus
0
2
0
0
L
Mercury
Tupák
Mercury
0
0
0
0
W
Raijin
stenpanik
Raijin
0
1
1
0.5
L
Nu Wa
tiitagsxR
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
19,188
34,694
Taken
32,822
17,563
Mitigated
17,730
12,691
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,919
280
0
2,210
6,295
3,971
0
2,293
3,642
46,831
1,940
L
Zhong Kui
Bóka
Zhong Kui
4,592
920
0
3,860
6,600
4,980
0
2,729
3,871
49,836
826
L
Xbalanque
Dannnnyy
Xbalanque
4,617
2,919
0
1,086
6,210
2,040
0
1,539
4,671
0
29,484
W
Xing Tian
3,469
142
1,644
2,006
10,965
6,912
0
1,945
8,955
24,577
0
W
Jing Wei
GOATGOD666
Jing Wei
5,671
3,950
0
859
4,846
2,023
0
1,172
3,609
0
51,341
W
Anhur
Goebellls
Anhur
2,629
1,154
0
4,972
7,196
2,627
0
1,331
5,800
0
42,431
L
Bacchus
ThePhistor
Bacchus
2,985
342
0
1,685
7,024
6,309
0
1,707
5,317
8,070
928
L
Mercury
Tupák
Mercury
2,782
817
0
5,506
9,029
3,077
0
204
8,825
0
45,207
W
Raijin
stenpanik
Raijin
2,882
302
0
1,000
5,392
2,030
0
3,554
1,773
36,080
438
L
Nu Wa
tiitagsxR
Nu Wa
4,212
1,133
0
1,761
3,959
1,324
0
2,444
1,163
30,726
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
26,400
351
Minions Killed
275
0
Camps Cleared
0
1,020,311
Distance Traveled
1,009,179
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,887
626
104
9
0
152,564
0
L
Zhong Kui
6,119
556
79
7
0
191,676
0
L
Xbalanque
4,542
413
43
4
0
183,677
0
W
Xing Tian
6,145
559
24
2
0
234,967
0
W
Jing Wei
5,778
525
84
8
0
197,009
0
W
Anhur
5,974
543
74
7
0
222,247
0
L
Bacchus
5,034
458
15
1
0
227,236
0
L
Mercury
5,234
476
87
8
0
231,990
0
W
Raijin
5,505
500
65
6
0
213,524
0
L
Nu Wa
5,471
497
51
5
0
174,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role