Player Matchup

Morgan Le Fay
Morgan Le Fay
BrEEzy hP
Morgan Le Fay
Level 129
God Stats
4W - 0L
1,514 SR
Queue Stats
127W - 106L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
Got-Em_050
Ne Zha
Level 149
God Stats
18W - 15L
1,402 SR
Queue Stats
632W - 619L
1,490 Elo+
Solo
Fafnir
Fafnir
LordChiggleton
Fafnir
Level 100
God Stats
8W - 11L
1,488 SR
Queue Stats
238W - 270L
1,479 Elo+
Solo
Hades
Hades
Wolf hP4466
Hades
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,577 Elo+
Party 2
Athena
Athena
joacolux25
Athena
Level 25
God Stats
1W - 3L
1,083 SR
Queue Stats
27W - 46L
1,330 Elo+
Solo
Team Averages
Level 95
1,398 SR
1,485 Elo+

VS

Team Averages
Level 132
1,353 SR
1,476 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dyeson187
Anhur
Level 117
God Stats
6W - 8L
1,503 SR
Queue Stats
441W - 461L
1,515 Elo+
Solo
Charon
Charon
HumbleTKai
Charon
Level 81
God Stats
0W - 2L
1,302 SR
Queue Stats
103W - 110L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The Lukening
Tsukuyomi
Level 153
God Stats
1W - 2L
1,319 SR
Queue Stats
91W - 96L
1,482 Elo+
Party 1
Janus
Janus
UCantBeadsDeath
Janus
Level 204
God Stats
1W - 2L
1,144 SR
Queue Stats
70W - 89L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrEEzy hP
Morgan Le Fay
15
2 / 3 / 10
8,785
799
11,660
10,467
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Got-Em_050
Ne Zha
16
10 / 2 / 12
10,122
920
13,127
11,808
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 11
8,997
818
9,097
11,156
13,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 5 / 10
10,435
949
10,533
12,435
7,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
joacolux25
Athena
16
1 / 4 / 17
9,548
868
6,473
15,693
17,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 3 / 8
8,541
776
7,094
12,637
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Dyeson187
Anhur
15
7 / 6 / 5
9,119
829
8,605
12,332
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
HumbleTKai
Charon
15
1 / 4 / 9
8,646
786
6,788
11,283
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
The Lukening
Tsukuyomi
15
5 / 6 / 8
8,766
797
15,062
11,752
5,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

13
0 / 6 / 6
7,506
682
9,878
10,332
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
25
Kills
16
16
Deaths
25
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
8
2.33
W
Morgan Le Fay
BrEEzy hP
Morgan Le Fay
2
3
10
2.33
L
Anhur
Dyeson187
Anhur
7
6
5
1.58
W
Ne Zha
Got-Em_050
Ne Zha
10
2
12
8
L
Charon
HumbleTKai
Charon
1
4
9
1.38
W
3
2
11
4.25
L
Tsukuyomi
The Lukening
Tsukuyomi
5
6
8
1.5
L
0
6
6
0.5
W
9
5
10
2.8
W
Athena
joacolux25
Athena
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,890
Damage
47,427
61,559
Taken
58,336
49,704
Mitigated
40,820
21,938
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,094
1,480
152
3,577
12,637
11,940
209
6,780
5,476
0
13,989
W
Morgan Le Fay
BrEEzy hP
Morgan Le Fay
11,660
261
500
2,683
10,467
5,090
0
1,684
8,590
21,200
712
L
Anhur
Dyeson187
Anhur
8,605
5,849
932
819
12,332
6,080
392
9,520
2,466
0
15,936
W
Ne Zha
Got-Em_050
Ne Zha
13,127
2,284
1,788
4,476
11,808
6,641
709
3,205
8,030
0
24,805
L
Charon
HumbleTKai
Charon
6,788
1,559
405
1,068
11,283
12,956
0
7,762
3,171
13,591
0
W
9,097
2,271
588
2,989
11,156
13,307
201
3,058
7,529
12,971
1,472
L
Tsukuyomi
The Lukening
Tsukuyomi
15,062
2,876
451
687
11,752
5,736
0
5,726
5,852
0
27,354
L
9,878
435
328
2,139
10,332
4,108
0
5,904
4,294
18,948
0
W
10,533
1,343
1,461
2,961
12,435
7,417
326
3,137
8,980
22,475
0
W
Athena
joacolux25
Athena
6,473
692
2,174
2,318
15,693
17,249
486
4,268
10,736
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,887
Gold Earned
42,578
120
Minions Killed
100
0
Camps Cleared
0
1,018,849
Distance Traveled
957,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,541
776
17
2
0
199,997
0
W
Morgan Le Fay
8,785
799
29
3
0
218,652
0
L
Anhur
9,119
829
18
2
0
162,608
0
W
Ne Zha
10,122
920
27
2
0
223,187
0
L
Charon
8,646
786
16
1
0
194,521
0
W
Fafnir
8,997
818
15
1
0
207,122
0
L
Tsukuyomi
8,766
797
24
2
0
203,516
0
L
Janus
7,506
682
25
2
0
196,435
0
W
Hades
10,435
949
31
3
0
175,186
0
W
Athena
9,548
868
18
2
0
194,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role