Player Matchup

Anhur
Anhur
BlutiFul92
Anhur
Level 186
God Stats
0W - 3L
1,486 SR
Queue Stats
373W - 365L
1,518 Elo+
Party 1
Martichoras
Martichoras
Chatterous
Martichoras
Level 160
God Stats
3W - 1L
1,883 SR
Queue Stats
263W - 229L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
JodenHuckt
Sun Wukong
Level 144
God Stats
3W - 2L
1,492 SR
Queue Stats
489W - 471L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
RBJR
Sylvanus
Level 114
God Stats
6W - 7L
1,835 SR
Queue Stats
67W - 51L
1,599 Elo+
Solo
Athena
Athena
vladgamer
Athena
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,506 Elo+
Solo
Team Averages
Level 151
1,639 SR
1,545 Elo+

VS

Team Averages
Level 134
1,525 SR
1,544 Elo+
Osiris
Osiris
FirstAndLast1
Osiris
Level 107
God Stats
3W - 2L
1,682 SR
Queue Stats
65W - 61L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Nofireaspect
Cthulhu
Level 154
God Stats
2W - 4L
1,240 SR
Queue Stats
114W - 108L
1,531 Elo+
Solo
Chiron
Chiron
Son of Madoc
Chiron
Level 159
God Stats
6W - 3L
1,776 SR
Queue Stats
175W - 164L
1,509 Elo+
Solo
Loki
Loki
hero96
Loki
Level 126
God Stats
6W - 9L
1,427 SR
Queue Stats
202W - 167L
1,573 Elo+
Solo
Ix Chel
Ix Chel
mrsplenter
Ix Chel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 205L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
0 / 3 / 0
6,649
475
2,727
10,255
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
Chatterous
Martichoras
14
4 / 5 / 1
8,103
579
11,814
13,685
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
JodenHuckt
Sun Wukong
14
1 / 1 / 0
7,111
508
8,090
14,973
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
RBJR
Sylvanus
14
0 / 2 / 1
7,618
544
9,292
13,925
15,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
vladgamer
Athena
9
0 / 2 / 2
6,133
438
2,862
11,042
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
9,019
644
11,395
20,024
12,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Nofireaspect
Cthulhu
13
0 / 0 / 6
7,209
515
9,367
13,071
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
14
6 / 0 / 1
8,388
599
8,844
8,409
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
hero96
Loki
15
5 / 1 / 1
8,173
584
4,589
10,085
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
mrsplenter
Ix Chel
14
0 / 4 / 4
8,046
575
7,893
11,757
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
3
0
0
L
Martichoras
Chatterous
Martichoras
4
5
1
0.9
W
2
0
1
2.5
L
Sun Wukong
JodenHuckt
Sun Wukong
1
1
0
1
W
Cthulhu
Nofireaspect
Cthulhu
0
0
6
3
L
Sylvanus
RBJR
Sylvanus
0
2
1
0.25
W
Chiron
6
0
1
6.5
W
Loki
hero96
Loki
5
1
1
5.5
W
Ix Chel
mrsplenter
Ix Chel
0
4
4
0.5
L
Athena
vladgamer
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,785
Damage
42,088
63,880
Taken
63,346
41,019
Mitigated
36,326
16,017
Healing
29,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,727
1,344
0
2,651
10,255
3,772
0
2,772
7,483
0
47,107
L
Martichoras
Chatterous
Martichoras
11,814
4,421
0
2,123
13,685
5,551
39
6,493
6,850
0
69,438
W
11,395
4,345
0
13,661
20,024
12,976
0
7,886
12,138
687
84,695
L
Sun Wukong
JodenHuckt
Sun Wukong
8,090
2,035
0
4,995
14,973
8,042
0
3,003
11,856
0
67,588
W
Cthulhu
Nofireaspect
Cthulhu
9,367
1,511
411
2,281
13,071
11,557
0
1,179
11,892
36,517
0
L
Sylvanus
RBJR
Sylvanus
9,292
3,740
0
4,884
13,925
15,892
0
192
13,733
51,917
14,710
W
Chiron
8,844
2,616
945
2,361
8,409
3,394
32
1,151
7,258
0
60,198
W
Loki
hero96
Loki
4,589
1,428
0
6,187
10,085
3,881
0
284
9,801
0
65,555
W
Ix Chel
mrsplenter
Ix Chel
7,893
1,664
500
2,669
11,757
4,518
0
248
11,509
69,961
371
L
Athena
vladgamer
Athena
2,862
981
0
1,364
11,042
7,762
58
4,460
6,518
15,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
40,835
425
Minions Killed
530
0
Camps Cleared
0
1,327,313
Distance Traveled
1,502,818
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,649
475
80
6
0
262,243
1
L
Martichoras
8,103
579
108
8
0
249,338
0
W
Osiris
9,019
644
151
11
0
308,027
0
L
Sun Wukong
7,111
508
100
7
0
333,500
4
W
Cthulhu
7,209
515
63
5
0
288,094
0
L
Sylvanus
7,618
544
108
8
0
186,373
2
W
Chiron
8,388
599
82
6
0
266,560
2
W
Loki
8,173
584
100
7
0
352,108
2
W
Ix Chel
8,046
575
134
10
0
288,029
5
L
Athena
6,133
438
29
2
0
295,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role