Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Amilcarona
Ra
Level 67
God Stats
13W - 15L
1,418 SR
Queue Stats
42W - 44L
1,419 Elo+
Party 1
Bastet
Bastet
TheWinner 727
Bastet
Level 160
God Stats
120W - 111L
1,579 SR
Queue Stats
340W - 334L
1,510 Elo+
Solo
Charon
Charon
doabite
Charon
Level 41
God Stats
23W - 24L
1,512 SR
Queue Stats
104W - 102L
1,424 Elo+
Party 1
Anhur
Anhur
illuminati147
Anhur
Level 126
God Stats
11W - 11L
1,412 SR
Queue Stats
200W - 187L
1,468 Elo+
Solo
Team Averages
Level 104
1,484 SR
1,464 Elo+

VS

Team Averages
Level 126
1,453 SR
1,424 Elo+
Gilgamesh
Gilgamesh
CheekClapper123
Gilgamesh
Level 122
God Stats
6W - 5L
1,522 SR
Queue Stats
39W - 46L
1,342 Elo+
Party 3
Xbalanque
Xbalanque
F1F_Esojaa
Xbalanque
Level 119
God Stats
3W - 7L
1,341 SR
Queue Stats
35W - 45L
1,326 Elo+
Party 3
Ra
Ra
IJamesI
Ra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,513 Elo+
Party 2
Hercules
Hercules
ItsLazyBones
Hercules
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 74L
1,490 Elo+
Party 2
Charybdis
Charybdis
LordCheezusDiaga
Charybdis
Level 122
God Stats
3W - 7L
1,400 SR
Queue Stats
36W - 37L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 0 / 1
7,506
682
8,356
8,546
7,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 0
5,891
536
1,760
4,356
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
6,741
613
4,464
10,234
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
doabite
Charon
10
0 / 1 / 1
6,084
553
2,828
4,880
3,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 1
5,885
535
4,331
6,979
2,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CheekClapper123
Gilgamesh
10
1 / 1 / 1
5,680
516
1,942
8,491
4,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
F1F_Esojaa
Xbalanque
9
0 / 0 / 2
4,880
444
3,759
6,844
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 0 / 1
5,615
510
3,720
3,231
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ItsLazyBones
Hercules
10
2 / 2 / 1
5,385
490
4,861
9,528
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
10
0 / 4 / 0
5,475
498
2,012
7,845
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
3
3
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
1
4.5
W
0
1
0
0
L
Gilgamesh
CheekClapper123
Gilgamesh
1
1
1
1.5
L
Xbalanque
F1F_Esojaa
Xbalanque
0
0
2
1
L
0
0
1
0.5
L
Hercules
ItsLazyBones
Hercules
2
2
1
1.25
L
Charybdis
0
4
0
0
W
2
1
1
2.5
W
Charon
doabite
Charon
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
16,294
34,995
Taken
35,939
18,809
Mitigated
15,647
15,977
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,356
483
0
1,692
8,546
7,209
0
0
8,546
90
57,353
W
1,760
182
204
2,190
4,356
1,573
0
2,136
2,220
40,807
0
L
Gilgamesh
CheekClapper123
Gilgamesh
1,942
474
0
1,843
8,491
4,939
0
1,457
7,034
0
20,139
L
Xbalanque
F1F_Esojaa
Xbalanque
3,759
1,135
0
2,393
6,844
2,235
0
918
5,926
0
29,413
L
3,720
449
156
1,459
3,231
1,250
0
1,229
1,789
43,243
1,334
L
Hercules
ItsLazyBones
Hercules
4,861
1,680
0
3,799
9,528
4,549
0
463
8,985
0
34,666
L
Charybdis
2,012
1,001
0
1,426
7,845
2,674
132
0
7,845
0
36,764
W
4,464
1,404
0
6,772
10,234
3,864
0
1,505
8,729
0
57,358
W
Charon
doabite
Charon
2,828
853
0
1,480
4,880
3,555
0
0
4,880
19,485
1,601
W
4,331
2,041
0
3,639
6,979
2,608
357
0
6,979
0
50,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
27,035
367
Minions Killed
285
0
Camps Cleared
0
1,115,972
Distance Traveled
1,086,580
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,506
682
80
7
0
229,821
3
W
Ra
5,891
536
80
7
0
226,811
3
L
Gilgamesh
5,680
516
36
3
0
209,995
0
L
Xbalanque
4,880
444
49
4
0
209,553
2
L
Ra
5,615
510
83
8
0
223,871
2
L
Hercules
5,385
490
56
5
0
260,323
0
L
Charybdis
5,475
498
61
6
0
182,838
0
W
Bastet
6,741
613
98
9
0
241,150
0
W
Charon
6,084
553
32
3
0
215,040
4
W
Anhur
5,885
535
77
7
0
203,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role