Player Matchup

Vulcan
Vulcan
Silver II
knisssaw
Vulcan
Silver II
Level 100
God Stats
8W - 7L
1,480 SR
Queue Stats
27W - 30L
1,398 MMR
Party 2
Medusa
Medusa
Silver II
oscarmayer69
Medusa
Silver II
Level 114
God Stats
9W - 5L
1,618 SR
Queue Stats
28W - 41L
1,215 MMR
Party 2
Surtr
Surtr
Silver II
skullmauler
Surtr
Silver II
Level 82
God Stats
10W - 9L
1,611 SR
Queue Stats
23W - 28L
1,447 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,570 SR
1,353 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,395 SR
1,165 MMR
Neith
Neith
Bronze III
AyoPreech_
Neith
Bronze III
Level 103
God Stats
0W - 1L
1,364 SR
Queue Stats
5W - 17L
1,193 MMR
Party 1
Hades
Hades
Silver V
LakerboyRP
Hades
Silver V
Level 123
God Stats
10W - 12L
1,431 SR
Queue Stats
115W - 185L
803 MMR
Solo
Chronos
Chronos
Bronze III
Pass_Lane_honcho
Chronos
Bronze III
Level 68
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
knisssaw
Vulcan
15
4 / 2 / 1
9,437
786
12,725
6,662
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
14
2 / 1 / 5
9,038
753
8,054
9,332
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 3
8,170
681
6,365
11,695
9,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesAtlasMulanAphroditeThoth

VS

Bans
BakasuraChaacAthenaKuzenboFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 1 / 3
7,961
663
3,782
8,576
3,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
14
3 / 4 / 2
8,855
738
9,486
12,658
8,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 3
7,876
656
6,889
9,297
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
5
5
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
3
2.5
L
Hades
3
4
2
1
L
1
2
3
1.25
W
Vulcan
knisssaw
Vulcan
4
2
1
2.25
W
Medusa
2
1
5
4.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
20,157
27,689
Taken
30,531
16,242
Mitigated
15,366
5,132
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,782
607
0
1,230
8,576
3,519
19
3,075
5,441
0
27,971
L
Hades
9,486
255
52
5,302
12,658
8,061
0
4,972
7,679
38,238
0
L
6,889
2,023
0
709
9,297
3,786
0
4,965
4,296
22,963
0
W
Vulcan
knisssaw
Vulcan
12,725
690
0
1,000
6,662
2,814
275
3,908
2,614
46,197
0
W
Medusa
8,054
2,724
0
1,803
9,332
4,062
818
6,056
3,144
0
39,825
W
6,365
2,131
0
2,329
11,695
9,366
261
5,841
5,520
453
20,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
24,692
175
Minions Killed
159
0
Camps Cleared
0
722,245
Distance Traveled
685,951
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,961
663
47
4
0
228,499
0
L
Hades
8,855
738
62
5
0
221,786
3
L
Chronos
7,876
656
50
4
0
235,666
0
W
Vulcan
9,437
786
78
7
0
236,510
0
W
Medusa
9,038
753
66
6
0
247,707
0
W
Surtr
8,170
681
31
3
0
238,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role