Player Matchup

Guan Yu
Guan Yu
Deathkus
Guan Yu
Level 58
God Stats
4W - 4L
1,756 SR
Queue Stats
118W - 139L
1,411 Elo+
Party 1
Arachne
Arachne
FaikkenF7
Arachne
Level 157
God Stats
15W - 7L
1,259 SR
Queue Stats
307W - 297L
1,411 Elo+
Party 1
Bacchus
Bacchus
RefinedAlien
Bacchus
Level 23
God Stats
15W - 12L
1,449 SR
Queue Stats
20W - 30L
1,411 Elo+
Party 1
Ix Chel
Ix Chel
SmackDaddyT
Ix Chel
Level 155
God Stats
1W - 2L
1,529 SR
Queue Stats
66W - 58L
1,540 Elo+
Solo
Hachiman
Hachiman
greatbombardment
Hachiman
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 35L
1,411 Elo+
Party 1
Team Averages
Level 84
1,499 SR
1,437 Elo+

VS

Team Averages
Level 104
1,609 SR
1,483 Elo+
Medusa
Medusa
Firestorm357
Medusa
Level 87
God Stats
11W - 7L
1,534 SR
Queue Stats
67W - 66L
1,439 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 84
God Stats
329W - 281L
1,441 SR
Queue Stats
366W - 321L
1,391 Elo+
Solo
Skadi
Skadi
SaarmGoblin_2000
Skadi
Level 143
God Stats
34W - 18L
1,836 SR
Queue Stats
293W - 275L
1,567 Elo+
Party 2
Bacchus
Bacchus
jojothetireman
Bacchus
Level 73
God Stats
43W - 36L
1,621 SR
Queue Stats
97W - 91L
1,515 Elo+
Party 2
Hel
Hel
thicccestaphro
Hel
Level 132
God Stats
2W - 2L
1,614 SR
Queue Stats
263W - 251L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deathkus
Guan Yu
9
1 / 2 / 0
5,040
504
2,773
8,248
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
FaikkenF7
Arachne
9
0 / 2 / 1
4,954
495
4,809
9,388
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
RefinedAlien
Bacchus
7
0 / 4 / 2
4,696
470
2,237
7,737
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
SmackDaddyT
Ix Chel
10
0 / 1 / 0
5,445
545
2,725
4,349
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,728
473
1,292
5,447
1,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 0 / 5
5,968
597
5,691
4,075
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 1
5,991
599
5,679
6,049
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
7 / 0 / 2
6,404
640
3,712
4,512
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 7
5,700
570
2,525
6,945
6,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
6,156
616
2,580
4,790
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Deathkus
Guan Yu
1
2
0
0.5
L
Arachne
FaikkenF7
Arachne
0
2
1
0.25
W
Medusa
1
0
5
3.5
W
1
1
1
1.5
L
Bacchus
RefinedAlien
Bacchus
0
4
2
0.25
W
7
0
2
8
L
Ix Chel
SmackDaddyT
Ix Chel
0
1
0
0
L
0
3
0
0
W
2
1
7
5.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,836
Damage
20,187
35,169
Taken
26,371
18,948
Mitigated
15,877
6,420
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Deathkus
Guan Yu
2,773
465
127
2,064
8,248
5,390
0
4,741
3,507
0
25,040
L
Arachne
FaikkenF7
Arachne
4,809
3,950
0
1,932
9,388
3,805
0
1,058
8,290
0
35,029
W
Medusa
5,691
2,333
0
1,477
4,075
1,510
46
1,030
3,045
0
45,659
W
5,679
1,154
0
1,873
6,049
5,036
306
426
5,623
39,167
0
L
Bacchus
RefinedAlien
Bacchus
2,237
252
0
643
7,737
6,832
0
2,080
5,603
15,466
0
W
3,712
1,384
0
2,343
4,512
1,546
67
773
3,739
0
41,583
L
Ix Chel
SmackDaddyT
Ix Chel
2,725
237
211
829
4,349
1,360
0
1,732
2,327
38,481
1,355
L
1,292
813
0
614
5,447
1,561
0
789
4,658
0
21,139
W
2,525
443
0
1,658
6,945
6,039
0
1,193
5,752
12,917
0
W
2,580
0
326
3,193
4,790
1,746
105
1,460
3,330
39,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
30,219
243
Minions Killed
317
0
Camps Cleared
0
947,005
Distance Traveled
1,000,402
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,040
504
40
4
0
192,550
0
L
Arachne
4,954
495
56
6
0
220,916
2
W
Medusa
5,968
597
73
7
0
180,221
3
W
Cthulhu
5,991
599
55
6
0
171,415
2
L
Bacchus
4,696
470
19
2
0
198,157
0
W
Skadi
6,404
640
69
7
0
227,675
0
L
Ix Chel
5,445
545
78
8
0
189,791
2
L
Hachiman
4,728
473
50
5
0
145,591
0
W
Bacchus
5,700
570
24
2
0
193,660
2
W
Hel
6,156
616
96
10
0
227,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role