Player Matchup

Mulan
Mulan
Hafe3
Mulan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 69L
1,430 Elo+
Party 2
Chang'e
Chang'e
NoxiousPlum
Chang'e
Level 28
God Stats
3W - 7L
1,378 SR
Queue Stats
91W - 121L
1,370 Elo+
Party 2
Artemis
Artemis
emophaze
Artemis
Level 59
God Stats
68W - 66L
1,559 SR
Queue Stats
239W - 288L
1,447 Elo+
Party 2
Team Averages
Level 38
1,479 SR
1,416 Elo+

VS

Team Averages
Level 90
1,561 SR
1,484 Elo+
Cthulhu
Cthulhu
Alekay296
Cthulhu
Level 121
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Fenrir
Fenrir
Sashimi07
Fenrir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,384 Elo+
Party 1
The Morrigan
The Morrigan
Tookaww
The Morrigan
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 16L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hafe3
Mulan
17
6 / 3 / 9
12,778
710
18,139
19,870
24,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
NoxiousPlum
Chang'e
17
2 / 3 / 12
12,360
687
10,552
17,837
7,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
emophaze
Artemis
19
9 / 3 / 7
13,798
767
25,014
15,670
8,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alekay296
Cthulhu
17
2 / 5 / 3
12,191
677
12,576
23,112
26,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Sashimi07
Fenrir
17
3 / 6 / 4
12,815
712
15,017
25,963
21,044
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Tookaww
The Morrigan
16
4 / 6 / 3
12,152
675
15,448
13,203
6,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
9
9
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alekay296
Cthulhu
2
5
3
0.7
W
Mulan
Hafe3
Mulan
6
3
9
3.5
W
Chang'e
NoxiousPlum
Chang'e
2
3
12
2.67
L
Fenrir
Sashimi07
Fenrir
3
6
4
0.83
L
The Morrigan
Tookaww
The Morrigan
4
6
3
0.92
W
Artemis
emophaze
Artemis
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,705
Damage
43,041
53,377
Taken
62,278
40,162
Mitigated
53,570
19,729
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alekay296
Cthulhu
12,576
275
302
3,163
23,112
26,255
0
3,941
18,589
54,822
2,824
W
Mulan
Hafe3
Mulan
18,139
5,207
0
4,055
19,870
24,447
659
8,002
11,820
0
48,745
W
Chang'e
NoxiousPlum
Chang'e
10,552
686
6,569
8,539
17,837
7,647
648
8,701
9,072
41,333
0
L
Fenrir
Sashimi07
Fenrir
15,017
3,934
0
1,618
25,963
21,044
0
4,447
20,719
0
43,260
L
The Morrigan
Tookaww
The Morrigan
15,448
5,043
200
823
13,203
6,271
0
2,099
10,604
39,376
5,361
W
Artemis
emophaze
Artemis
25,014
15,312
0
566
15,670
8,068
1,395
7,679
7,945
0
83,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,936
Gold Earned
37,158
189
Minions Killed
169
0
Camps Cleared
0
932,012
Distance Traveled
857,052
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,191
677
72
4
0
279,317
3
W
Mulan
12,778
710
57
3
0
318,099
0
W
Chang'e
12,360
687
47
3
0
321,808
6
L
Fenrir
12,815
712
43
2
0
315,429
0
L
The Morrigan
12,152
675
54
3
0
262,306
0
W
Artemis
13,798
767
85
5
0
292,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role