Player Matchup

King Arthur
King Arthur
BigOlPete
King Arthur
Level 145
God Stats
4W - 2L
1,822 SR
Queue Stats
158W - 140L
1,604 Elo+
Party 2
Zhong Kui
Zhong Kui
Feardotcom1990
Zhong Kui
Level 125
God Stats
1W - 4L
1,539 SR
Queue Stats
24W - 27L
1,512 Elo+
Solo
Izanami
Izanami
Iz Da muffin
Izanami
Level 128
God Stats
1W - 3L
1,552 SR
Queue Stats
48W - 46L
1,595 Elo+
Solo
Ares
Ares
TexasFlood
Ares
Level 129
God Stats
0W - 3L
1,485 SR
Queue Stats
37W - 33L
1,567 Elo+
Solo
Vulcan
Vulcan
TinyHodor
Vulcan
Level 142
God Stats
2W - 9L
1,797 SR
Queue Stats
63W - 56L
1,632 Elo+
Party 2
Team Averages
Level 134
1,639 SR
1,582 Elo+

VS

Team Averages
Level 108
1,499 SR
1,504 Elo+
The Morrigan
The Morrigan
Dulfactor
The Morrigan
Level 82
God Stats
4W - 1L
1,394 SR
Queue Stats
268W - 264L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
FOoRRA232
Erlang Shen
Level 128
God Stats
4W - 1L
1,775 SR
Queue Stats
139W - 140L
1,467 Elo+
Party 3
Medusa
Medusa
Oskipa
Medusa
Level 60
God Stats
8W - 7L
1,574 SR
Queue Stats
217W - 215L
1,521 Elo+
Party 1
Thor
Thor
kakozidka
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,477 Elo+
Party 3
Sobek
Sobek
notmaxiii
Sobek
Level 141
God Stats
1W - 1L
1,252 SR
Queue Stats
125W - 114L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigOlPete
King Arthur
13
3 / 0 / 1
8,178
629
11,063
15,340
18,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Feardotcom1990
Zhong Kui
11
0 / 1 / 2
6,712
516
5,139
11,385
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Izanami
Iz Da muffin
Izanami
12
1 / 2 / 1
7,069
544
3,827
9,734
4,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
5,878
452
2,716
9,603
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
TinyHodor
Vulcan
13
2 / 2 / 0
7,642
588
6,408
7,000
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dulfactor
The Morrigan
15
4 / 0 / 1
8,893
684
9,320
3,764
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
FOoRRA232
Erlang Shen
13
0 / 4 / 0
7,302
562
8,794
17,152
14,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Oskipa
Medusa
14
3 / 1 / 0
7,926
610
9,536
7,353
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thor
13
1 / 1 / 1
6,849
527
1,842
11,458
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
notmaxiii
Sobek
12
0 / 1 / 5
6,532
502
4,145
12,264
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
8
8
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigOlPete
King Arthur
3
0
1
3.5
W
The Morrigan
Dulfactor
The Morrigan
4
0
1
4.5
W
Erlang Shen
FOoRRA232
Erlang Shen
0
4
0
0
L
Zhong Kui
Feardotcom1990
Zhong Kui
0
1
2
1
L
Izanami
Iz Da muffin
Izanami
1
2
1
0.75
W
Medusa
Oskipa
Medusa
3
1
0
3
L
1
3
2
0.67
L
Vulcan
TinyHodor
Vulcan
2
2
0
1
W
Thor
1
1
1
1.5
W
Sobek
notmaxiii
Sobek
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,153
Damage
33,637
53,062
Taken
51,991
39,996
Mitigated
34,368
10,029
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigOlPete
King Arthur
11,063
1,552
0
3,545
15,340
18,174
0
0
15,340
0
66,684
W
The Morrigan
Dulfactor
The Morrigan
9,320
1,610
0
814
3,764
1,343
87
2,441
1,323
81,577
6,174
W
Erlang Shen
FOoRRA232
Erlang Shen
8,794
4,281
0
5,189
17,152
14,760
0
2,409
14,743
0
59,050
L
Zhong Kui
Feardotcom1990
Zhong Kui
5,139
724
0
2,315
11,385
10,237
0
3,449
7,786
32,372
0
L
Izanami
Iz Da muffin
Izanami
3,827
2,088
0
2,603
9,734
4,109
0
1,126
8,608
0
66,357
W
Medusa
Oskipa
Medusa
9,536
2,872
0
750
7,353
2,890
53
1,865
5,488
0
69,446
L
2,716
326
0
750
9,603
5,165
0
2,537
6,891
30,261
0
L
Vulcan
TinyHodor
Vulcan
6,408
429
0
816
7,000
2,311
0
3,946
2,630
63,873
1,908
W
Thor
1,842
302
0
782
11,458
4,617
0
2,807
8,651
0
63,744
W
Sobek
notmaxiii
Sobek
4,145
526
0
4,118
12,264
10,758
0
4,558
7,706
23,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
37,502
425
Minions Killed
504
0
Camps Cleared
0
1,270,381
Distance Traveled
1,365,187
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,178
629
101
8
0
275,025
0
W
The Morrigan
8,893
684
167
13
0
282,187
0
W
Erlang Shen
7,302
562
106
8
0
246,594
0
L
Zhong Kui
6,712
516
52
4
0
253,102
0
L
Izanami
7,069
544
111
9
0
267,104
2
W
Medusa
7,926
610
109
8
0
256,553
0
L
Ares
5,878
452
41
3
0
208,450
0
L
Vulcan
7,642
588
120
9
0
266,700
1
W
Thor
6,849
527
107
8
0
282,506
0
W
Sobek
6,532
502
15
1
0
297,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role