Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
BunniesOfDoom
Fenrir
Silver I
Level 208
God Stats
55W - 54L
1,530 SR
Queue Stats
163W - 174L
1,238 MMR
Solo
Artio
Artio
Gold V
Hamster_Master30
Artio
Gold V
Level 89
God Stats
3W - 4L
1,428 SR
Queue Stats
16W - 30L
1,194 MMR
Solo
Eset
Eset
Silver I
InfraredDOT_TTV
Eset
Silver I
Level 109
God Stats
10W - 6L
1,403 SR
Queue Stats
294W - 306L
1,104 MMR
Solo
Skadi
Skadi
Silver I
drewxdgamer19
Skadi
Silver I
Level 118
God Stats
3W - 0L
1,638 SR
Queue Stats
84W - 92L
1,155 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,500 SR
1,238 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,498 SR
1,176 MMR
Athena
Athena
Gold V
JBACKPACKD
Athena
Gold V
Level 157
God Stats
3W - 4L
1,608 SR
Queue Stats
161W - 167L
1,150 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
MiamiDeli
Ao Kuang
Silver II
Level 114
God Stats
9W - 12L
1,442 SR
Queue Stats
180W - 180L
1,103 MMR
Solo
King Arthur
King Arthur
Silver II
TheLordChubs
King Arthur
Silver II
Level 128
God Stats
1W - 6L
1,361 SR
Queue Stats
74W - 75L
1,176 MMR
Party 1
Ix Chel
Ix Chel
Silver I
TrinRoc
Ix Chel
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,303 MMR
Party 1
Charybdis
Charybdis
Silver II
switchitup99
Charybdis
Silver II
Level 146
God Stats
33W - 23L
1,579 SR
Queue Stats
102W - 109L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 2
8,483
606
9,190
13,696
14,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 3 / 4
7,015
501
9,463
13,828
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 5
7,189
514
3,269
11,432
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 4
8,195
585
6,850
4,616
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
7,546
539
8,263
12,685
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesFafnirAresNeith

VS

Bans
DanzaburouVulcanThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JBACKPACKD
Athena
11
1 / 3 / 7
7,137
510
4,459
13,216
11,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
MiamiDeli
Ao Kuang
13
1 / 1 / 1
7,098
507
3,383
15,720
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
TheLordChubs
King Arthur
12
0 / 2 / 1
7,468
533
9,115
13,029
15,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
TrinRoc
Ix Chel
14
2 / 2 / 1
7,717
551
8,406
7,362
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
switchitup99
Charybdis
16
10 / 4 / 1
9,542
682
16,654
15,681
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
14
14
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
2
3
W
4
3
4
2
W
3
2
5
2.75
W
1
2
4
1.5
L
Athena
JBACKPACKD
Athena
1
3
7
1.5
L
Ao Kuang
MiamiDeli
Ao Kuang
1
1
1
1.5
L
King Arthur
TheLordChubs
King Arthur
0
2
1
0.25
L
Ix Chel
TrinRoc
Ix Chel
2
2
1
1.25
W
2
6
3
0.58
L
Charybdis
switchitup99
Charybdis
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,035
Damage
42,017
56,257
Taken
65,008
35,651
Mitigated
41,679
15,785
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,190
959
0
5,198
13,696
14,657
0
1,256
12,403
8,028
62,592
W
9,463
3,389
0
3,696
13,828
6,249
0
4,536
9,176
0
43,474
W
3,269
377
1,142
3,535
11,432
8,946
0
4,946
6,159
15,292
0
W
6,850
438
190
685
4,616
1,701
0
3,067
1,257
64,410
980
L
Athena
JBACKPACKD
Athena
4,459
951
0
1,316
13,216
11,232
0
4,276
8,940
14,877
0
L
Ao Kuang
MiamiDeli
Ao Kuang
3,383
1,038
0
9,135
15,720
5,863
0
2,523
13,197
66,714
0
L
King Arthur
TheLordChubs
King Arthur
9,115
2,317
0
1,441
13,029
15,397
0
1,293
11,736
774
60,435
L
Ix Chel
TrinRoc
Ix Chel
8,406
1,380
784
1,753
7,362
3,235
0
2,707
4,655
54,510
0
W
8,263
3,425
0
1,339
12,685
4,098
0
1,908
10,777
0
52,617
L
Charybdis
switchitup99
Charybdis
16,654
7,529
0
7,442
15,681
5,952
2,918
749
14,932
0
83,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
38,962
409
Minions Killed
413
0
Camps Cleared
0
1,361,697
Distance Traveled
1,340,411
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,483
606
122
9
0
239,888
1
W
Fenrir
7,015
501
61
4
0
306,182
2
W
Artio
7,189
514
17
1
0
304,292
3
W
Eset
8,195
585
113
8
0
283,873
0
L
Athena
7,137
510
12
1
0
273,199
1
L
Ao Kuang
7,098
507
96
7
0
318,542
2
L
King Arthur
7,468
533
103
7
0
260,982
0
L
Ix Chel
7,717
551
84
6
0
262,043
0
W
Skadi
7,546
539
96
7
0
227,462
0
L
Charybdis
9,542
682
118
8
0
225,645
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role