Player Matchup

Sylvanus
Sylvanus
Bananasplitt04
Sylvanus
Level 109
God Stats
5W - 6L
1,453 SR
Queue Stats
64W - 62L
1,531 Elo+
Party 1
Pele
Pele
DamnDaniel24
Pele
Level 127
God Stats
0W - 2L
1,376 SR
Queue Stats
108W - 115L
1,527 Elo+
Party 1
Olorun
Olorun
DoomMagnet24
Olorun
Level 103
God Stats
12W - 16L
1,758 SR
Queue Stats
161W - 159L
1,543 Elo+
Solo
Fafnir
Fafnir
Tempest-8-
Fafnir
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 60L
1,440 Elo+
Solo
Scylla
Scylla
kukenstein
Scylla
Level 148
God Stats
3W - 2L
1,504 SR
Queue Stats
145W - 137L
1,554 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,519 Elo+

VS

Team Averages
Level 85
1,592 SR
1,533 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
F3AR_TH3_MAT3S
Horus
Level 148
God Stats
23W - 28L
1,506 SR
Queue Stats
325W - 332L
1,468 Elo+
Solo
Hades
Hades
Khalamiity
Hades
Level 44
God Stats
2W - 0L
1,722 SR
Queue Stats
61W - 58L
1,591 Elo+
Solo
Ne Zha
Ne Zha
ShinGigaChad
Ne Zha
Level 16
God Stats
4W - 3L
1,701 SR
Queue Stats
70W - 51L
1,571 Elo+
Party 2
Neith
Neith
josesol00
Neith
Level 69
God Stats
6W - 4L
1,528 SR
Queue Stats
115W - 104L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 0 / 0
3,286
657
1,292
2,611
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

6
0 / 0 / 0
3,382
676
965
4,382
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
7
1 / 2 / 0
4,095
819
2,497
3,572
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Tempest-8-
Fafnir
2
0 / 0 / 0
2,704
541
0
491
243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
kukenstein
Scylla
7
0 / 0 / 0
3,414
683
822
2,673
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,866
773
682
948
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,683
737
918
3,331
1,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
6
0 / 1 / 1
3,526
705
1,125
4,730
2,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
7
1 / 0 / 0
3,640
728
2,036
3,550
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
josesol00
Neith
6
1 / 0 / 0
3,557
711
2,566
1,588
437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
L
Sylvanus
0
0
0
0
L
0
0
0
0
L
Olorun
1
2
0
0.5
W
0
0
0
0
W
Hades
0
1
1
0.5
W
Ne Zha
1
0
0
1
L
Fafnir
Tempest-8-
Fafnir
0
0
0
0
W
Neith
josesol00
Neith
1
0
0
1
L
Scylla
kukenstein
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,576
Damage
7,327
13,729
Taken
14,147
4,230
Mitigated
6,156
5,358
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
682
150
0
295
948
296
14
501
447
20,356
0
L
Sylvanus
1,292
796
732
1,689
2,611
1,014
0
86
2,497
12,144
3,875
L
965
298
0
740
4,382
1,431
0
89
4,265
0
20,480
L
Olorun
2,497
1,242
0
1,068
3,572
1,104
0
1,066
2,506
21,952
1,140
W
918
453
134
2,148
3,331
1,920
0
741
2,590
0
9,892
W
Hades
1,125
66
0
1,741
4,730
2,370
0
2,375
2,355
14,364
2,153
W
Ne Zha
2,036
545
0
1,778
3,550
1,133
0
443
3,107
0
21,376
L
Fafnir
Tempest-8-
Fafnir
0
0
0
297
491
243
0
72
391
834
0
W
Neith
josesol00
Neith
2,566
1,441
0
522
1,588
437
0
388
1,200
0
25,162
L
Scylla
kukenstein
Scylla
822
0
0
832
2,673
438
0
281
2,322
18,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,881
Gold Earned
18,272
135
Minions Killed
184
0
Camps Cleared
0
453,482
Distance Traveled
527,300
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,866
773
41
8
0
92,436
0
L
Sylvanus
3,286
657
25
5
0
109,556
3
L
Pele
3,382
676
39
8
0
119,349
0
L
Olorun
4,095
819
37
7
0
91,352
0
W
Horus
3,683
737
14
3
0
115,586
0
W
Hades
3,526
705
38
8
0
99,959
0
W
Ne Zha
3,640
728
41
8
0
114,212
0
L
Fafnir
2,704
541
1
0
0
31,161
0
W
Neith
3,557
711
50
10
0
105,107
0
L
Scylla
3,414
683
33
7
0
102,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role