Player Matchup

Shiva
Shiva
Platinum II
Katrii
Shiva
Platinum II
Level 166
God Stats
4W - 0L
1,669 SR
Queue Stats
26W - 10L
1,897 MMR
Party 2
Charybdis
Charybdis
Platinum II
WildBuniy
Charybdis
Platinum II
Level 170
God Stats
12W - 4L
1,732 SR
Queue Stats
26W - 10L
1,897 MMR
Party 2
Ix Chel
Ix Chel
Platinum II
ravi10
Ix Chel
Platinum II
Level 157
God Stats
3W - 0L
1,673 SR
Queue Stats
26W - 10L
1,897 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,691 SR
1,897 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 172
1,493 SR
1,663 MMR
Cerberus
Cerberus
Gold II
GodMelanie
Cerberus
Gold II
Level 159
God Stats
1W - 2L
1,321 SR
Queue Stats
90W - 97L
1,641 MMR
Solo
Hera
Hera
Platinum II
HVNDRV
Hera
Platinum II
Level 141
God Stats
18W - 16L
1,626 SR
Queue Stats
114W - 104L
1,828 MMR
Party 1
Camazotz
Camazotz
Gold III
rinkio
Camazotz
Gold III
Level 216
God Stats
17W - 22L
1,532 SR
Queue Stats
324W - 379L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Katrii
Shiva
18
2 / 1 / 5
11,848
697
17,508
22,114
23,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
WildBuniy
Charybdis
18
2 / 4 / 5
11,967
704
15,793
16,728
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
ravi10
Ix Chel
17
3 / 3 / 3
11,449
673
13,172
13,730
6,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HerculesAchillesThothAgniMorgan Le Fay

VS

Bans
Ne ZhaMedusaBacchusXbalanqueKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GodMelanie
Cerberus
17
0 / 2 / 7
10,604
624
11,817
26,697
29,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
HVNDRV
Hera
17
4 / 3 / 4
11,710
689
15,648
10,025
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
rinkio
Camazotz
17
4 / 2 / 3
11,320
666
15,530
17,219
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
7
Kills
8
8
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GodMelanie
Cerberus
0
2
7
1.75
L
Hera
HVNDRV
Hera
4
3
4
2
W
Shiva
Katrii
Shiva
2
1
5
4.5
W
Charybdis
WildBuniy
Charybdis
2
4
5
1.13
W
Ix Chel
ravi10
Ix Chel
3
3
3
1.5
L
Camazotz
rinkio
Camazotz
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,473
Damage
42,995
52,572
Taken
53,941
36,582
Mitigated
43,321
14,970
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GodMelanie
Cerberus
11,817
284
0
6,528
26,697
29,578
329
7,535
19,012
38,690
1,244
L
Hera
HVNDRV
Hera
15,648
2,772
0
1,259
10,025
4,466
657
1,552
8,437
59,927
704
W
Shiva
Katrii
Shiva
17,508
2,275
155
4,608
22,114
23,135
231
10,051
11,618
1,285
54,091
W
Charybdis
WildBuniy
Charybdis
15,793
8,113
0
2,376
16,728
6,919
2,482
8,687
7,441
0
62,782
W
Ix Chel
ravi10
Ix Chel
13,172
1,813
3,740
4,091
13,730
6,528
399
7,280
5,968
57,487
1,168
L
Camazotz
rinkio
Camazotz
15,530
1,675
0
7,713
17,219
9,277
642
4,163
12,964
0
57,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
33,634
240
Minions Killed
234
0
Camps Cleared
0
940,913
Distance Traveled
962,577
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,604
624
79
5
0
326,110
0
L
Hera
11,710
689
107
6
0
304,103
3
W
Shiva
11,848
697
59
3
0
343,742
0
W
Charybdis
11,967
704
111
7
0
269,248
0
W
Ix Chel
11,449
673
70
4
0
327,923
0
L
Camazotz
11,320
666
48
3
0
332,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role