Player Matchup

Gilgamesh
Gilgamesh
Ant Jambon
Gilgamesh
Level 112
God Stats
23W - 20L
1,528 SR
Queue Stats
500W - 467L
1,461 Elo+
Solo
Skadi
Skadi
Fredischerz
Skadi
Level 115
God Stats
23W - 12L
1,714 SR
Queue Stats
70W - 47L
1,621 Elo+
Solo
Horus
Horus
MadHamInPan
Horus
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
208W - 227L
1,458 Elo+
Party 1
Geb
Geb
Toto4e_
Geb
Level 147
God Stats
5W - 8L
1,496 SR
Queue Stats
215W - 224L
1,508 Elo+
Party 1
Ra
Ra
f48zSyntax
Ra
Level 155
God Stats
19W - 24L
1,441 SR
Queue Stats
114W - 123L
1,530 Elo+
Party 1
Team Averages
Level 134
1,536 SR
1,516 Elo+

VS

Team Averages
Level 149
1,548 SR
1,481 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
JeansMoleRat
Awilix
Level 175
God Stats
12W - 8L
1,717 SR
Queue Stats
213W - 203L
1,510 Elo+
Solo
Mulan
Mulan
RocketBarrage
Mulan
Level 270
God Stats
40W - 29L
1,562 SR
Queue Stats
530W - 507L
1,496 Elo+
Solo
Olorun
Olorun
Tapsu00
Olorun
Level 124
God Stats
27W - 23L
1,571 SR
Queue Stats
252W - 253L
1,507 Elo+
Solo
Kukulkan
Kukulkan
antho_FRA_24
Kukulkan
Level 37
God Stats
2W - 6L
1,391 SR
Queue Stats
42W - 56L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ant Jambon
Gilgamesh
12
5 / 0 / 0
7,237
724
7,438
12,100
11,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 2 / 1
6,955
696
6,155
4,851
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 0 / 7
6,716
672
3,239
7,516
6,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Geb
11
1 / 0 / 2
5,715
572
3,276
7,286
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
6,559
656
4,837
4,273
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 2
5,336
534
4,358
8,404
6,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
11
0 / 2 / 1
5,312
531
3,608
7,959
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,689
569
7,734
12,481
7,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Tapsu00
Olorun
11
2 / 4 / 0
5,897
590
2,595
6,945
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
antho_FRA_24
Kukulkan
9
0 / 2 / 0
4,975
498
1,637
4,456
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
2
2
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Gilgamesh
Ant Jambon
Gilgamesh
5
0
0
5
W
6
2
1
3.25
L
Awilix
0
2
1
0.25
W
2
0
7
5.5
L
0
5
0
0
L
Olorun
Tapsu00
Olorun
2
4
0
0.5
W
Geb
1
0
2
2
L
Kukulkan
antho_FRA_24
Kukulkan
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
19,932
36,026
Taken
40,245
24,679
Mitigated
21,627
12,805
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,358
286
0
1,724
8,404
6,735
0
1,252
7,062
29,858
0
W
Gilgamesh
Ant Jambon
Gilgamesh
7,438
3,066
0
3,104
12,100
11,421
0
0
12,100
0
50,203
W
6,155
3,730
0
488
4,851
1,994
796
3,255
1,596
0
47,675
L
Awilix
3,608
1,806
0
2,747
7,959
3,126
0
2,646
5,057
0
45,190
W
3,239
1,093
398
3,460
7,516
6,053
194
2,565
4,951
0
15,454
L
7,734
1,944
0
3,874
12,481
7,502
0
868
11,573
0
44,740
L
Olorun
Tapsu00
Olorun
2,595
1,079
120
1,865
6,945
2,612
0
0
6,945
42,986
1,270
W
Geb
3,276
564
0
2,572
7,286
3,445
0
573
6,713
38,497
1,527
L
Kukulkan
antho_FRA_24
Kukulkan
1,637
254
0
250
4,456
1,652
0
2,693
1,683
28,969
0
W
4,837
505
834
1,949
4,273
1,766
0
2,139
2,134
49,636
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
27,209
341
Minions Killed
328
0
Camps Cleared
0
1,120,983
Distance Traveled
1,057,180
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,336
534
30
3
0
221,407
2
W
Gilgamesh
7,237
724
83
8
0
210,860
1
W
Skadi
6,955
696
70
7
0
188,102
0
L
Awilix
5,312
531
93
9
0
236,074
0
W
Horus
6,716
672
19
2
0
215,756
2
L
Mulan
5,689
569
74
7
0
202,460
2
L
Olorun
5,897
590
83
8
0
204,887
0
W
Geb
5,715
572
67
7
0
266,318
0
L
Kukulkan
4,975
498
48
5
0
192,352
0
W
Ra
6,559
656
102
10
0
239,947
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role