Player Matchup

Baron Samedi
Baron Samedi
Gold I
K0NE99
Baron Samedi
Gold I
Level 104
God Stats
3W - 2L
1,716 SR
Queue Stats
27W - 15L
1,765 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Oliiviukko
Guan Yu
Gold II
Level 122
God Stats
5W - 2L
1,935 SR
Queue Stats
36W - 24L
1,776 MMR
Party 2
Surtr
Surtr
Gold II
marjakeitto
Surtr
Gold II
Level 82
God Stats
24W - 14L
1,636 SR
Queue Stats
35W - 24L
1,776 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,762 SR
1,773 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 172
1,560 SR
1,803 MMR
Bacchus
Bacchus
Platinum V
Akinm
Bacchus
Platinum V
Level 158
God Stats
3W - 1L
1,464 SR
Queue Stats
268W - 283L
1,705 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Smiterd88
Gilgamesh
Platinum I
Level 199
God Stats
8W - 7L
1,582 SR
Queue Stats
184W - 179L
1,998 MMR
Party 1
Sol
Sol
Gold I
noah043
Sol
Gold I
Level 158
God Stats
18W - 14L
1,634 SR
Queue Stats
208W - 218L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K0NE99
Baron Samedi
13
0 / 2 / 0
7,137
649
5,171
6,887
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Oliiviukko
Guan Yu
11
0 / 5 / 0
6,656
605
6,500
11,565
7,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 0
6,552
596
5,078
10,979
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
DiscordiaAchillesBaba YagaNe ZhaHera

VS

Bans
ThothHou YiMorgan Le FayMartichorasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akinm
Bacchus
13
1 / 0 / 10
7,859
714
6,197
8,122
9,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Smiterd88
Gilgamesh
13
4 / 0 / 7
8,446
768
9,113
9,662
9,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
14
6 / 0 / 4
9,108
828
10,198
6,461
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akinm
Bacchus
1
0
10
6
L
Baron Samedi
K0NE99
Baron Samedi
0
2
0
0
L
Guan Yu
Oliiviukko
Guan Yu
0
5
0
0
W
Gilgamesh
Smiterd88
Gilgamesh
4
0
7
7.5
L
0
4
0
0
W
Sol
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
25,508
29,431
Taken
24,245
16,849
Mitigated
20,128
8,163
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akinm
Bacchus
6,197
619
0
3,664
8,122
9,242
128
1,218
6,446
20,165
0
L
Baron Samedi
K0NE99
Baron Samedi
5,171
379
545
1,390
6,887
2,950
0
3,283
3,398
30,175
631
L
Guan Yu
Oliiviukko
Guan Yu
6,500
1,076
763
2,202
11,565
7,443
0
5,780
5,339
0
25,184
W
Gilgamesh
Smiterd88
Gilgamesh
9,113
2,757
0
2,675
9,662
9,274
295
1,825
7,237
0
26,681
L
5,078
1,691
0
3,263
10,979
6,456
0
5,939
4,510
956
16,282
W
Sol
10,198
662
0
3,527
6,461
1,612
2,362
1,514
4,505
34,418
908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,345
Gold Earned
25,413
134
Minions Killed
142
0
Camps Cleared
0
631,000
Distance Traveled
669,002
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,859
714
25
2
0
218,732
2
L
Baron Samedi
7,137
649
60
5
0
200,647
0
L
Guan Yu
6,656
605
39
4
0
217,084
1
W
Gilgamesh
8,446
768
39
4
0
229,175
0
L
Surtr
6,552
596
35
3
0
213,269
0
W
Sol
9,108
828
78
7
0
221,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role