Player Matchup

Ares
Ares
Acci08417
Ares
Level 98
God Stats
4W - 1L
1,629 SR
Queue Stats
215W - 213L
1,462 Elo+
Party 3
Ix Chel
Ix Chel
DarkWenom
Ix Chel
Level 109
God Stats
76W - 53L
1,526 SR
Queue Stats
400W - 410L
1,419 Elo+
Party 3
Xbalanque
Xbalanque
Morrigan
Xbalanque
Level 159
God Stats
2W - 0L
1,439 SR
Queue Stats
66W - 28L
1,701 Elo+
Party 1
Arachne
Arachne
ThePhantomDice
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 23L
1,657 Elo+
Solo
Tiamat
Tiamat
toffio
Tiamat
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 19L
1,727 Elo+
Party 1
Team Averages
Level 125
1,519 SR
1,593 Elo+

VS

Team Averages
Level 78
1,530 SR
1,503 Elo+
Zeus
Zeus
 
Zeus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
HadesOlympia1
Discordia
Level 84
God Stats
10W - 10L
1,540 SR
Queue Stats
437W - 473L
1,501 Elo+
Solo
Cerberus
Cerberus
Kippy4000
Cerberus
Level 109
God Stats
3W - 2L
1,704 SR
Queue Stats
109W - 137L
1,481 Elo+
Party 2
Medusa
Medusa
Meowieke
Medusa
Level 69
God Stats
16W - 14L
1,486 SR
Queue Stats
98W - 107L
1,509 Elo+
Party 2
Mercury
Mercury
PulpOrange
Mercury
Level 63
God Stats
3W - 5L
1,420 SR
Queue Stats
67W - 74L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 2 / 17
8,579
1,072
6,365
9,622
10,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
DarkWenom
Ix Chel
15
8 / 1 / 10
9,902
1,238
15,072
6,361
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Morrigan
Xbalanque
15
3 / 3 / 12
9,479
1,185
14,075
9,165
4,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 8
10,058
1,257
9,011
6,600
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
toffio
Tiamat
15
1 / 0 / 10
8,805
1,101
8,198
3,728
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 7 / 6
8,104
1,013
8,095
14,469
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
HadesOlympia1
Discordia
14
2 / 2 / 5
9,318
1,165
8,023
12,219
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Kippy4000
Cerberus
13
1 / 2 / 0
7,682
960
632
3,496
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Meowieke
Medusa
13
2 / 4 / 4
8,689
1,086
8,721
13,282
5,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
PulpOrange
Mercury
13
2 / 6 / 2
8,342
1,043
4,527
11,585
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
21
Kills
7
7
Deaths
21
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
6
0.43
W
Ares
0
2
17
4.25
W
Ix Chel
DarkWenom
Ix Chel
8
1
10
13
L
Discordia
HadesOlympia1
Discordia
2
2
5
2.25
L
Cerberus
Kippy4000
Cerberus
1
2
0
0.5
L
Medusa
Meowieke
Medusa
2
4
4
1
W
Xbalanque
Morrigan
Xbalanque
3
3
12
3
L
Mercury
PulpOrange
Mercury
2
6
2
0.5
W
9
1
8
13
W
Tiamat
toffio
Tiamat
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,721
Damage
29,998
35,476
Taken
55,051
25,216
Mitigated
23,453
7,962
Healing
2,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,095
2,266
0
250
14,469
5,757
0
6,132
8,205
18,911
732
W
Ares
6,365
421
0
0
9,622
10,967
0
4,351
5,271
9,528
0
W
Ix Chel
DarkWenom
Ix Chel
15,072
1,736
1,262
1,955
6,361
3,686
0
3,168
3,193
30,474
0
L
Discordia
HadesOlympia1
Discordia
8,023
443
0
458
12,219
5,116
0
5,720
6,191
32,927
0
L
Cerberus
Kippy4000
Cerberus
632
51
0
802
3,496
2,224
0
1,823
1,565
4,090
0
L
Medusa
Meowieke
Medusa
8,721
3,052
0
654
13,282
5,440
0
8,680
4,394
0
31,735
W
Xbalanque
Morrigan
Xbalanque
14,075
5,922
0
2,089
9,165
4,414
0
5,371
3,794
0
35,757
L
Mercury
PulpOrange
Mercury
4,527
1,243
0
285
11,585
4,916
0
6,259
5,098
0
10,305
W
9,011
4,249
0
1,232
6,600
3,621
0
2,241
4,359
0
15,695
W
Tiamat
toffio
Tiamat
8,198
536
177
1,247
3,728
2,528
0
1,466
2,262
24,045
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
42,135
162
Minions Killed
177
7
Camps Cleared
5
834,306
Distance Traveled
650,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,104
1,013
28
4
0
133,376
0
W
Ares
8,579
1,072
4
1
0
155,421
0
W
Ix Chel
9,902
1,238
31
4
0
166,576
0
L
Discordia
9,318
1,165
57
7
1
154,676
0
L
Cerberus
7,682
960
23
3
0
36,857
0
L
Medusa
8,689
1,086
49
6
1
157,216
0
W
Xbalanque
9,479
1,185
52
7
4
152,093
0
L
Mercury
8,342
1,043
20
3
3
167,965
0
W
Arachne
10,058
1,257
20
3
1
188,547
0
W
Tiamat
8,805
1,101
55
7
2
171,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role