Player Matchup

King Arthur
King Arthur
Anthony98y
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 1
Susano
Susano
Fuhnem
Susano
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 50L
1,335 Elo+
Party 2
Ah Puch
Ah Puch
Sixxpaths0fpain
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 1
Neith
Neith
lioncris21
Neith
Level 84
God Stats
12W - 16L
1,813 SR
Queue Stats
43W - 53L
1,335 Elo+
Party 2
Yemoja
Yemoja
zahsh
Yemoja
Level 14
God Stats
2W - 1L
1,813 SR
Queue Stats
13W - 20L
1,720 Elo+
Party 2
Team Averages
Level 83
1,625 SR
1,532 Elo+

VS

Team Averages
Level 89
1,519 SR
1,490 Elo+
Zeus
Zeus
DRAGONxCULTAVIST
Zeus
Level 127
God Stats
3W - 0L
1,565 SR
Queue Stats
170W - 156L
1,525 Elo+
Party 3
Hachiman
Hachiman
MYPUPPETMASTER
Hachiman
Level 46
God Stats
10W - 13L
1,473 SR
Queue Stats
184W - 167L
1,511 Elo+
Party 4
Jormungandr
Jormungandr
NightFLASH6O3
Jormungandr
Level 104
God Stats
6W - 5L
1,533 SR
Queue Stats
190W - 180L
1,489 Elo+
Party 4
Pele
Pele
awesomeclash09
Pele
Level 101
God Stats
2W - 2L
1,762 SR
Queue Stats
156W - 150L
1,505 Elo+
Party 3
Mulan
Mulan
its7aith_
Mulan
Level 69
God Stats
3W - 6L
1,264 SR
Queue Stats
119W - 115L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anthony98y
King Arthur
9
1 / 5 / 0
5,485
499
4,871
12,958
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Fuhnem
Susano
9
0 / 3 / 0
5,058
460
980
9,232
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,377
489
2,552
6,520
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
1 / 2 / 0
5,594
509
2,894
7,879
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
zahsh
Yemoja
8
0 / 2 / 0
4,552
414
2,770
6,040
4,079
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
7,923
720
4,895
3,961
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
4 / 1 / 1
6,625
602
5,126
4,097
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NightFLASH6O3
Jormungandr
11
0 / 0 / 2
5,866
533
2,666
5,266
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 0 / 5
7,441
676
4,309
6,743
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
its7aith_
Mulan
13
4 / 1 / 1
7,602
691
8,690
9,703
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
16
16
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anthony98y
King Arthur
1
5
0
0.2
W
3
0
2
4
L
Susano
Fuhnem
Susano
0
3
0
0
W
Hachiman
4
1
1
4.5
W
Jormungandr
NightFLASH6O3
Jormungandr
0
0
2
1
L
0
4
0
0
W
5
0
5
7.5
W
Mulan
its7aith_
Mulan
4
1
1
4.5
L
Neith
1
2
0
0.5
L
Yemoja
zahsh
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,067
Damage
25,686
42,629
Taken
29,770
18,035
Mitigated
16,748
9,240
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anthony98y
King Arthur
4,871
1,171
0
3,229
12,958
5,671
0
0
12,958
0
35,434
W
4,895
723
0
910
3,961
1,558
0
2,058
1,903
63,978
1,228
L
Susano
Fuhnem
Susano
980
233
0
3,313
9,232
3,058
0
663
8,528
0
29,558
W
Hachiman
5,126
3,336
0
625
4,097
1,807
655
938
3,159
0
40,882
W
Jormungandr
NightFLASH6O3
Jormungandr
2,666
662
0
1,364
5,266
5,053
176
1,188
4,078
32,775
1,486
L
2,552
0
0
457
6,520
2,376
0
4,428
2,092
34,115
0
W
4,309
1,606
0
2,347
6,743
2,764
0
1,132
5,611
0
53,337
W
Mulan
its7aith_
Mulan
8,690
1,948
0
3,013
9,703
5,566
632
0
9,703
0
54,677
L
Neith
2,894
1,054
0
1,943
7,879
2,851
0
994
6,745
0
37,798
L
Yemoja
zahsh
Yemoja
2,770
946
238
60
6,040
4,079
0
1,000
4,792
12,210
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
35,457
271
Minions Killed
430
0
Camps Cleared
0
1,030,122
Distance Traveled
1,091,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,485
499
55
5
0
212,023
0
W
Zeus
7,923
720
128
12
0
232,965
0
L
Susano
5,058
460
64
6
0
260,348
0
W
Hachiman
6,625
602
67
6
0
200,322
0
W
Jormungandr
5,866
533
57
5
0
202,950
0
L
Ah Puch
5,377
489
64
6
0
182,880
0
W
Pele
7,441
676
77
7
0
238,804
0
W
Mulan
7,602
691
101
9
0
216,211
0
L
Neith
5,594
509
73
7
0
187,619
0
L
Yemoja
4,552
414
15
1
0
187,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role