Player Matchup

Vulcan
Vulcan
BE BURN FC
Vulcan
Level 166
God Stats
601W - 536L
1,635 SR
Queue Stats
628W - 598L
1,600 Elo+
Solo
Medusa
Medusa
BestGummySmiter
Medusa
Level 62
God Stats
2W - 1L
1,865 SR
Queue Stats
132W - 38L
1,780 Elo+
Party 1
Chaac
Chaac
HIMOM47
Chaac
Level 128
God Stats
13W - 7L
1,741 SR
Queue Stats
358W - 309L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
NesquickMilk277
Baron Samedi
Level 27
God Stats
5W - 2L
1,700 SR
Queue Stats
64W - 36L
1,616 Elo+
Party 1
Artemis
Artemis
Vacacide
Artemis
Level 148
God Stats
22W - 15L
1,639 SR
Queue Stats
647W - 620L
1,579 Elo+
Solo
Team Averages
Level 106
1,716 SR
1,631 Elo+

VS

Team Averages
Level 142
1,657 SR
1,586 Elo+
Morgan Le Fay
Morgan Le Fay
Folkena
Morgan Le Fay
Level 116
God Stats
20W - 13L
1,524 SR
Queue Stats
235W - 209L
1,528 Elo+
Solo
Artemis
Artemis
Gundamcat
Artemis
Level 127
God Stats
13W - 1L
1,921 SR
Queue Stats
261W - 252L
1,606 Elo+
Solo
Nu Wa
Nu Wa
MaaZeeD
Nu Wa
Level 161
God Stats
16W - 18L
1,753 SR
Queue Stats
430W - 368L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShweddyBaIIz
Kumbhakarna
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,568 Elo+
Solo
Guan Yu
Guan Yu
Yvny
Guan Yu
Level 159
God Stats
12W - 8L
1,587 SR
Queue Stats
243W - 207L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BE BURN FC
Vulcan
15
1 / 5 / 2
9,523
866
12,343
11,064
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
9,000
818
7,119
11,144
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
HIMOM47
Chaac
15
1 / 2 / 0
9,728
884
4,100
10,689
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
NesquickMilk277
Baron Samedi
14
0 / 3 / 4
8,874
807
8,611
9,143
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
Vacacide
Artemis
16
3 / 5 / 1
10,381
944
9,137
15,810
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Folkena
Morgan Le Fay
17
2 / 1 / 7
10,634
967
10,781
7,143
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gundamcat
Artemis
17
8 / 3 / 7
11,250
1,023
12,212
13,102
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
MaaZeeD
Nu Wa
17
4 / 1 / 7
10,905
991
16,337
6,351
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ShweddyBaIIz
Kumbhakarna
15
1 / 1 / 9
10,312
937
4,965
16,149
14,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Yvny
Guan Yu
16
4 / 0 / 8
10,677
971
8,274
16,071
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
19
19
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BE BURN FC
Vulcan
1
5
2
0.4
L
1
4
1
0.38
W
Morgan Le Fay
Folkena
Morgan Le Fay
2
1
7
5.5
W
Artemis
Gundamcat
Artemis
8
3
7
3.83
L
Chaac
HIMOM47
Chaac
1
2
0
0.5
W
Nu Wa
MaaZeeD
Nu Wa
4
1
7
7.5
L
Baron Samedi
NesquickMilk277
Baron Samedi
0
3
4
0.67
W
Kumbhakarna
ShweddyBaIIz
Kumbhakarna
1
1
9
5.5
L
Artemis
Vacacide
Artemis
3
5
1
0.7
W
Guan Yu
Yvny
Guan Yu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,310
Damage
52,569
57,850
Taken
58,816
23,777
Mitigated
39,063
7,870
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BE BURN FC
Vulcan
12,343
85
0
750
11,064
3,724
0
5,640
5,287
54,547
0
L
7,119
2,026
0
449
11,144
3,454
513
7,422
3,596
0
26,054
W
Morgan Le Fay
Folkena
Morgan Le Fay
10,781
679
0
678
7,143
3,007
2,273
1,984
5,064
49,191
0
W
Artemis
Gundamcat
Artemis
12,212
3,634
0
754
13,102
5,097
1,587
4,443
8,617
0
37,703
L
Chaac
HIMOM47
Chaac
4,100
181
0
2,131
10,689
7,844
0
5,859
4,591
0
29,093
W
Nu Wa
MaaZeeD
Nu Wa
16,337
3,280
0
280
6,351
2,294
3,583
2,248
4,020
45,918
0
L
Baron Samedi
NesquickMilk277
Baron Samedi
8,611
280
329
1,614
9,143
3,387
0
7,501
1,567
19,371
0
W
Kumbhakarna
ShweddyBaIIz
Kumbhakarna
4,965
541
0
1,420
16,149
14,597
282
6,507
9,607
17,132
0
L
Artemis
Vacacide
Artemis
9,137
3,974
0
2,597
15,810
5,368
0
5,661
9,783
0
31,974
W
Guan Yu
Yvny
Guan Yu
8,274
384
4,121
4,686
16,071
14,068
963
5,772
10,040
0
18,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
53,778
247
Minions Killed
252
0
Camps Cleared
0
998,479
Distance Traveled
1,238,696
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,523
866
77
7
0
248,874
3
L
Medusa
9,000
818
32
3
0
167,337
0
W
Morgan Le Fay
10,634
967
74
7
0
260,484
0
W
Artemis
11,250
1,023
57
5
0
238,363
0
L
Chaac
9,728
884
62
6
0
213,137
4
W
Nu Wa
10,905
991
80
7
0
224,050
0
L
Baron Samedi
8,874
807
25
2
0
155,830
0
W
Kumbhakarna
10,312
937
14
1
0
239,545
7
L
Artemis
10,381
944
51
5
0
213,301
0
W
Guan Yu
10,677
971
27
2
0
276,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role