Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
QuirkyTurtle2784
Yemoja
Level 27
God Stats
0W - 2L
1,245 SR
Queue Stats
24W - 36L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
R3strict3d
Baron Samedi
Level 69
God Stats
12W - 6L
1,790 SR
Queue Stats
59W - 53L
1,474 Elo+
Party 1
Hachiman
Hachiman
Sinistermerk
Hachiman
Level 7
God Stats
2W - 2L
1,704 SR
Queue Stats
3W - 9L
1,560 Elo+
Party 1
Poseidon
Poseidon
TheIconicNinja
Poseidon
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,415 Elo+
Solo
Team Averages
Level 52
1,548 SR
1,470 Elo+

VS

Team Averages
Level 112
1,507 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Malecore5
Maman Brigitte
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 99L
1,467 Elo+
Solo
Terra
Terra
Multecide91ttv
Terra
Level 129
God Stats
3W - 3L
1,414 SR
Queue Stats
150W - 131L
1,487 Elo+
Solo
Artemis
Artemis
Supreme_Stride
Artemis
Level 143
God Stats
1W - 1L
1,320 SR
Queue Stats
307W - 296L
1,412 Elo+
Solo
Surtr
Surtr
Vitras
Surtr
Level 67
God Stats
2W - 0L
1,799 SR
Queue Stats
6W - 5L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 4 / 2
5,638
513
2,771
8,519
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,394
490
1,387
6,700
3,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
R3strict3d
Baron Samedi
9
1 / 4 / 1
5,922
538
6,306
9,024
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Sinistermerk
Hachiman
9
0 / 1 / 0
4,974
452
1,363
5,171
1,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
2 / 3 / 0
6,544
595
4,849
8,233
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 1 / 0
7,274
661
6,252
8,265
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maman Brigitte
Malecore5
Maman Brigitte
11
0 / 1 / 0
6,278
571
943
7,490
2,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 1 / 5
5,632
512
4,621
5,626
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 0
6,401
582
5,102
3,151
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Vitras
Surtr
11
2 / 1 / 3
6,524
593
6,569
10,584
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
2
0.25
W
Fenrir
 
Fenrir
8
1
0
8
W
Maman Brigitte
Malecore5
Maman Brigitte
0
1
0
0
W
0
1
5
2.5
L
0
1
0
0
L
Baron Samedi
R3strict3d
Baron Samedi
1
4
1
0.38
L
Hachiman
Sinistermerk
Hachiman
0
1
0
0
W
3
0
0
3
L
Poseidon
2
3
0
0.67
W
Surtr
Vitras
Surtr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,676
Damage
23,487
37,647
Taken
35,116
15,841
Mitigated
17,299
9,158
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,771
582
0
0
8,519
3,893
0
1,020
7,363
542
45,402
W
Fenrir
 
Fenrir
6,252
1,635
0
4,096
8,265
3,179
0
2,103
6,120
0
49,543
W
Maman Brigitte
Malecore5
Maman Brigitte
943
29
0
1,536
7,490
2,814
288
2,306
5,184
50,160
1,515
W
4,621
236
640
1,646
5,626
3,735
0
1,587
4,039
22,020
820
L
1,387
439
475
1,899
6,700
3,928
0
1,248
5,248
15,552
0
L
Baron Samedi
R3strict3d
Baron Samedi
6,306
204
0
3,158
9,024
3,856
0
232
8,070
32,081
707
L
Hachiman
Sinistermerk
Hachiman
1,363
1,047
0
1,697
5,171
1,605
0
773
4,261
0
25,012
W
5,102
1,299
0
987
3,151
1,273
530
728
2,423
0
40,873
L
Poseidon
4,849
1,010
0
1,929
8,233
2,559
0
1,413
6,646
60,744
1,088
W
Surtr
Vitras
Surtr
6,569
1,903
0
3,490
10,584
6,298
0
5,102
4,780
1,078
35,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
32,109
320
Minions Killed
315
0
Camps Cleared
0
1,078,514
Distance Traveled
1,172,728
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,638
513
77
7
0
271,306
0
W
Fenrir
7,274
661
79
7
0
286,545
2
W
Maman Brigitte
6,278
571
86
8
0
221,236
0
W
Terra
5,632
512
27
2
0
235,114
3
L
Yemoja
5,394
490
8
1
0
211,665
2
L
Baron Samedi
5,922
538
68
6
0
187,298
0
L
Hachiman
4,974
452
59
5
0
199,916
0
W
Artemis
6,401
582
69
6
0
201,402
2
L
Poseidon
6,544
595
108
10
0
208,329
0
W
Surtr
6,524
593
54
5
0
228,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role