Player Matchup

Ravana
Ravana
Gold III
H F1NaL
Ravana
Gold III
Level 105
God Stats
1W - 1L
1,270 SR
Queue Stats
53W - 55L
1,587 MMR
Solo
Agni
Agni
Platinum II
HeisOce
Agni
Platinum II
Level 197
God Stats
3W - 2L
1,645 SR
Queue Stats
44W - 40L
1,736 MMR
Solo
Apollo
Apollo
Platinum V
KillaQas_
Apollo
Platinum V
Level 145
God Stats
8W - 10L
1,533 SR
Queue Stats
554W - 575L
1,712 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Panteh_Moista
Zhong Kui
Platinum V
Level 153
God Stats
23W - 13L
1,663 SR
Queue Stats
267W - 261L
1,685 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
lisersoer
Kuzenbo
Gold I
Level 228
God Stats
15W - 27L
1,489 SR
Queue Stats
241W - 248L
1,602 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,520 SR
1,664 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,515 SR
1,667 MMR
Cu Chulainn
Cu Chulainn
Bronze III
CrazyEvin
Cu Chulainn
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 MMR
Party 1
Hachiman
Hachiman
Silver II
JuicyJoeyyy
Hachiman
Silver II
Level 128
God Stats
1W - 2L
1,507 SR
Queue Stats
13W - 20L
1,359 MMR
Party 1
Thanatos
Thanatos
Gold III
StarburstMe69
Thanatos
Gold III
Level 160
God Stats
0W - 4L
1,191 SR
Queue Stats
149W - 160L
1,543 MMR
Solo
Chang'e
Chang'e
Diamond II
TTVnickolasGur99
Chang'e
Diamond II
Level 168
God Stats
36W - 27L
1,769 SR
Queue Stats
359W - 349L
2,386 MMR
Solo
Ne Zha
Ne Zha
Gold I
YungClamChowder
Ne Zha
Gold I
Level 88
God Stats
5W - 4L
1,606 SR
Queue Stats
317W - 331L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
H F1NaL
Ravana
18
5 / 3 / 7
10,909
519
12,228
13,250
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
HeisOce
Agni
19
1 / 3 / 2
10,954
522
6,540
11,092
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
KillaQas_
Apollo
18
0 / 2 / 4
10,810
515
11,205
16,101
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Panteh_Moista
Zhong Kui
20
8 / 3 / 3
13,036
621
24,528
15,683
11,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
lisersoer
Kuzenbo
15
1 / 1 / 5
9,402
448
7,487
17,165
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JormungandrMulanThorBastetAthena

VS

Bans
FafnirCharybdisAwilixAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrazyEvin
Cu Chulainn
16
3 / 4 / 2
11,152
531
8,596
22,400
10,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
JuicyJoeyyy
Hachiman
13
0 / 4 / 1
7,900
376
4,065
8,150
2,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
StarburstMe69
Thanatos
18
4 / 4 / 4
10,411
496
9,606
22,817
9,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 1
11,871
565
13,510
13,852
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
2 / 2 / 1
10,174
484
10,694
21,806
19,320
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
12
12
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CrazyEvin
Cu Chulainn
3
4
2
1
W
Ravana
H F1NaL
Ravana
5
3
7
2.83
W
Agni
HeisOce
Agni
1
3
2
0.67
L
Hachiman
JuicyJoeyyy
Hachiman
0
4
1
0.13
W
Apollo
KillaQas_
Apollo
0
2
4
1
W
Zhong Kui
Panteh_Moista
Zhong Kui
8
3
3
3.17
L
Thanatos
StarburstMe69
Thanatos
4
4
4
1.5
L
3
1
1
3.5
L
2
2
1
1.25
W
Kuzenbo
lisersoer
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,988
Damage
46,471
73,291
Taken
89,025
50,335
Mitigated
48,196
23,822
Healing
38,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CrazyEvin
Cu Chulainn
8,596
2,246
0
5,797
22,400
10,810
100
14,066
8,334
84
77,249
W
Ravana
H F1NaL
Ravana
12,228
3,104
0
6,008
13,250
5,537
479
3,899
9,135
0
85,039
W
Agni
HeisOce
Agni
6,540
264
0
1,020
11,092
3,933
324
5,964
4,668
107,666
119
L
Hachiman
JuicyJoeyyy
Hachiman
4,065
2,788
0
1,933
8,150
2,757
741
1,175
6,975
0
42,396
W
Apollo
KillaQas_
Apollo
11,205
6,244
0
5,707
16,101
6,829
1,985
290
15,811
0
101,338
W
Zhong Kui
Panteh_Moista
Zhong Kui
24,528
3,034
0
8,433
15,683
11,695
375
872
14,707
114,503
4,443
L
Thanatos
StarburstMe69
Thanatos
9,606
2,836
356
17,533
22,817
9,726
0
9,083
13,734
0
75,024
L
13,510
654
1,719
6,639
13,852
5,583
0
7,592
6,260
111,812
1,992
L
10,694
1,679
0
4,793
21,806
19,320
0
6,008
15,798
0
79,362
W
Kuzenbo
lisersoer
Kuzenbo
7,487
2,447
0
2,654
17,165
22,341
153
1,645
15,376
50,424
1,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,111
Gold Earned
51,508
718
Minions Killed
610
0
Camps Cleared
0
2,048,513
Distance Traveled
1,897,323
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,152
531
132
6
0
386,110
1
W
Ravana
10,909
519
121
6
0
447,127
9
W
Agni
10,954
522
187
9
0
422,782
5
L
Hachiman
7,900
376
75
4
0
227,144
1
W
Apollo
10,810
515
159
8
0
376,185
0
W
Zhong Kui
13,036
621
200
10
0
392,225
0
L
Thanatos
10,411
496
103
5
0
455,696
3
L
Chang'e
11,871
565
198
9
0
424,253
2
L
Ne Zha
10,174
484
102
5
0
404,120
6
W
Kuzenbo
9,402
448
51
2
0
410,194
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role