Player Matchup

Shiva
Shiva
BLYAN
Shiva
Level 147
God Stats
6W - 8L
1,522 SR
Queue Stats
19W - 20L
1,486 Elo+
Solo
Nox
Nox
BaitOndaHook
Nox
Level 89
God Stats
40W - 18L
1,550 SR
Queue Stats
90W - 60L
1,458 Elo+
Solo
Neith
Neith
xdemojo
Neith
Level 98
God Stats
2W - 5L
1,848 SR
Queue Stats
34W - 33L
1,444 Elo+
Solo
Team Averages
Level 111
1,640 SR
1,462 Elo+

VS

Team Averages
Level 113
1,455 SR
1,346 Elo+
Chaac
Chaac
Billiusmallar8
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Zhong Kui
Zhong Kui
BloatedDolphins
Zhong Kui
Level 125
God Stats
60W - 53L
1,562 SR
Queue Stats
116W - 129L
1,456 Elo+
Solo
Izanami
Izanami
CSM_II
Izanami
Level 88
God Stats
0W - 4L
1,302 SR
Queue Stats
34W - 67L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BLYAN
Shiva
15
2 / 0 / 5
13,879
578
7,585
10,018
9,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
3 / 8 / 5
16,171
674
16,887
21,071
8,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
xdemojo
Neith
20
7 / 2 / 5
18,571
774
23,234
22,885
8,797
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 4
14,752
615
11,510
31,461
40,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Zhong Kui
BloatedDolphins
Zhong Kui
20
8 / 5 / 2
17,723
738
30,798
27,345
21,920
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
CSM_II
Izanami
3
0 / 0 / 0
10,602
442
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
10
10
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
BLYAN
Shiva
2
0
5
4.5
W
3
8
5
0.69
L
2
7
4
0.57
L
Zhong Kui
BloatedDolphins
Zhong Kui
8
5
2
1.8
L
Izanami
CSM_II
Izanami
0
0
0
0
W
Neith
xdemojo
Neith
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,706
Damage
42,308
53,974
Taken
58,806
26,801
Mitigated
62,377
12,598
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BLYAN
Shiva
7,585
1,080
27
1,180
10,018
9,374
423
4,936
5,082
0
32,962
W
16,887
1,585
0
238
21,071
8,630
439
13,729
7,199
54,623
14
L
11,510
1,218
0
5,908
31,461
40,457
0
8,655
22,684
0
50,988
L
Zhong Kui
BloatedDolphins
Zhong Kui
30,798
3,781
0
5,450
27,345
21,920
1,410
8,387
18,847
109,487
1,536
L
Izanami
CSM_II
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Neith
xdemojo
Neith
23,234
10,246
0
11,153
22,885
8,797
2,502
11,688
11,054
0
137,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,621
Gold Earned
43,077
277
Minions Killed
194
0
Camps Cleared
0
1,105,959
Distance Traveled
808,264
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,879
578
55
2
0
246,315
0
W
Nox
16,171
674
80
3
0
431,086
4
L
Chaac
14,752
615
49
2
0
433,477
0
L
Zhong Kui
17,723
738
145
6
0
374,787
0
L
Izanami
10,602
442
0
0
0
0
0
W
Neith
18,571
774
142
6
0
428,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role