Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LenchoJR2
Kukulkan
Level 155
God Stats
12W - 8L
1,656 SR
Queue Stats
333W - 334L
1,525 Elo+
Party 1
Nemesis
Nemesis
TrashStarr
Nemesis
Level 49
God Stats
0W - 1L
1,766 SR
Queue Stats
145W - 115L
1,544 Elo+
Solo
Neith
Neith
giggadude12
Neith
Level 156
God Stats
64W - 55L
1,472 SR
Queue Stats
138W - 120L
1,432 Elo+
Solo
Geb
Geb
xKing Pugx
Geb
Level 104
God Stats
3W - 3L
1,830 SR
Queue Stats
270W - 279L
1,483 Elo+
Party 1
Team Averages
Level 102
1,645 SR
1,497 Elo+

VS

Team Averages
Level 89
1,494 SR
1,356 Elo+
Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BootstrapWolf
Poseidon
Level 148
God Stats
10W - 12L
1,422 SR
Queue Stats
278W - 271L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Fuhnem
Amaterasu
Level 64
God Stats
7W - 3L
1,546 SR
Queue Stats
42W - 50L
1,146 Elo+
Party 2
Neith
Neith
lioncris21
Neith
Level 84
God Stats
12W - 16L
1,500 SR
Queue Stats
43W - 53L
1,146 Elo+
Party 2
Yemoja
Yemoja
zahsh
Yemoja
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 0
5,517
552
2,247
9,285
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
LenchoJR2
Kukulkan
11
0 / 1 / 0
5,863
586
1,119
4,503
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TrashStarr
Nemesis
9
0 / 0 / 1
5,122
512
2,618
4,755
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,884
488
4,474
7,292
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 0
5,174
517
4,624
8,045
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 0 / 0
5,823
582
2,608
3,264
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
BootstrapWolf
Poseidon
12
5 / 0 / 1
6,502
650
3,603
6,874
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Fuhnem
Amaterasu
10
0 / 0 / 2
5,404
540
2,666
8,925
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
9
1 / 1 / 3
4,921
492
8,200
6,674
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
zahsh
Yemoja
9
1 / 0 / 2
5,411
541
2,085
4,563
2,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
7
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
W
Agni
 
Agni
0
0
0
0
W
Poseidon
BootstrapWolf
Poseidon
5
0
1
5.5
W
Amaterasu
Fuhnem
Amaterasu
0
0
2
1
L
Kukulkan
LenchoJR2
Kukulkan
0
1
0
0
L
Nemesis
TrashStarr
Nemesis
0
0
1
0.5
L
0
2
0
0
W
Neith
1
1
3
2.5
L
0
2
0
0
W
Yemoja
zahsh
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
19,162
33,880
Taken
30,300
19,791
Mitigated
14,107
10,289
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,247
355
0
2,831
9,285
8,754
0
2,012
7,273
15,952
2,717
W
Agni
 
Agni
2,608
105
0
892
3,264
1,096
0
491
2,773
42,865
776
W
Poseidon
BootstrapWolf
Poseidon
3,603
274
0
1,576
6,874
2,298
0
238
6,636
63,263
1,312
W
Amaterasu
Fuhnem
Amaterasu
2,666
1,448
0
2,975
8,925
5,721
78
3,960
4,264
0
28,242
L
Kukulkan
LenchoJR2
Kukulkan
1,119
194
0
1,296
4,503
1,534
0
2,882
1,621
41,930
827
L
Nemesis
TrashStarr
Nemesis
2,618
943
0
1,180
4,755
1,994
0
318
4,437
0
33,409
L
4,474
934
0
2,335
7,292
2,582
140
2,390
4,902
0
36,699
W
Neith
8,200
3,665
0
1,302
6,674
2,245
0
1,513
5,161
0
33,746
L
4,624
514
0
2,647
8,045
4,927
0
558
7,487
24,681
4,112
W
Yemoja
zahsh
Yemoja
2,085
553
1,650
935
4,563
2,747
0
678
3,885
13,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,560
Gold Earned
28,061
281
Minions Killed
293
0
Camps Cleared
0
947,586
Distance Traveled
1,026,873
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,517
552
35
4
0
184,665
0
W
Agni
5,823
582
82
8
0
192,857
1
W
Poseidon
6,502
650
100
10
0
252,202
0
W
Amaterasu
5,404
540
36
4
0
230,090
0
L
Kukulkan
5,863
586
85
9
0
204,802
4
L
Nemesis
5,122
512
57
6
0
227,405
0
L
Neith
4,884
488
59
6
0
159,547
3
W
Neith
4,921
492
55
6
0
180,999
0
L
Geb
5,174
517
45
5
0
171,167
1
W
Yemoja
5,411
541
20
2
0
170,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role