Player Matchup

Chiron
Chiron
 
Chiron
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DRBOWSER404
Surtr
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 270L
1,529 Elo+
Party 2
He Bo
He Bo
PickleCoq
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,416 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,481 Elo+

VS

Team Averages
Level 128
1,508 SR
1,626 Elo+
Sun Wukong
Sun Wukong
Manifesting
Sun Wukong
Level 158
God Stats
1W - 1L
1,308 SR
Queue Stats
21W - 12L
1,744 Elo+
Party 1
Baron Samedi
Baron Samedi
Puggie
Baron Samedi
Level 156
God Stats
1W - 0L
1,724 SR
Queue Stats
11W - 5L
1,716 Elo+
Party 1
Hachiman
Hachiman
tallgeese52392
Hachiman
Level 69
God Stats
18W - 24L
1,491 SR
Queue Stats
39W - 49L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 0 / 1
5,910
657
4,175
6,047
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
5,771
641
5,012
9,847
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
PickleCoq
He Bo
8
1 / 5 / 1
5,755
639
2,594
6,574
2,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Manifesting
Sun Wukong
11
1 / 1 / 4
6,973
775
5,581
7,539
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Puggie
Baron Samedi
13
5 / 1 / 2
8,022
891
9,408
6,772
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
11
0 / 0 / 7
6,766
752
3,371
4,862
1,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
6
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
1
1.5
L
0
2
2
0.5
W
Sun Wukong
Manifesting
Sun Wukong
1
1
4
3
L
He Bo
PickleCoq
He Bo
1
5
1
0.3
W
Baron Samedi
Puggie
Baron Samedi
5
1
2
6
W
Hachiman
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,781
Damage
18,360
22,468
Taken
19,173
11,933
Mitigated
9,700
2,895
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,175
260
233
735
6,047
2,224
0
2,109
3,900
0
17,181
L
5,012
1,067
0
1,476
9,847
7,535
0
4,217
5,575
267
14,641
W
Sun Wukong
Manifesting
Sun Wukong
5,581
1,049
0
1,394
7,539
4,252
173
1,257
6,126
0
33,410
L
He Bo
PickleCoq
He Bo
2,594
47
53
398
6,574
2,174
0
3,094
3,474
9,071
0
W
Baron Samedi
Puggie
Baron Samedi
9,408
1,223
1,193
2,891
6,772
3,799
879
639
5,953
36,737
0
W
Hachiman
3,371
2,389
0
808
4,862
1,649
774
1,115
3,595
0
15,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,436
Gold Earned
21,761
72
Minions Killed
138
0
Camps Cleared
0
402,766
Distance Traveled
500,174
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,910
657
30
3
0
147,734
2
L
Surtr
5,771
641
25
3
0
150,700
0
W
Sun Wukong
6,973
775
48
5
0
182,554
0
L
He Bo
5,755
639
17
2
0
104,332
0
W
Baron Samedi
8,022
891
67
7
0
155,243
0
W
Hachiman
6,766
752
23
3
0
162,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role