Player Matchup

Ullr
Ullr
 
Ullr
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FearThePuppeTyr
Da Ji
Level 167
God Stats
1W - 0L
1,382 SR
Queue Stats
10W - 3L
1,769 Elo+
Solo
Ix Chel
Ix Chel
Ferialover
Ix Chel
Level 56
God Stats
5W - 1L
1,812 SR
Queue Stats
187W - 83L
1,535 Elo+
Party 2
Agni
Agni
OpgisG
Agni
Level 51
God Stats
5W - 6L
1,473 SR
Queue Stats
189W - 79L
1,556 Elo+
Party 2
Skadi
Skadi
ZombieProd
Skadi
Level 69
God Stats
14W - 14L
1,500 SR
Queue Stats
139W - 127L
1,512 Elo+
Solo
Team Averages
Level 112
1,533 SR
1,575 Elo+

VS

Team Averages
Level 169
1,506 SR
1,543 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DemetersTidbits
Morgan Le Fay
Level 214
God Stats
58W - 48L
1,664 SR
Queue Stats
538W - 525L
1,509 Elo+
Solo
Scylla
Scylla
MCALLPRO
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 292L
1,544 Elo+
Party 1
Maui
Maui
Mr Frosttt
Maui
Level 126
God Stats
12W - 10L
1,486 SR
Queue Stats
163W - 126L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
xxBEANS
Gilgamesh
Level 188
God Stats
1W - 3L
1,380 SR
Queue Stats
495W - 488L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 0 / 9
7,184
1,197
5,862
5,038
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
4 / 0 / 7
7,853
1,309
6,666
7,243
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Ferialover
Ix Chel
12
2 / 1 / 7
7,143
1,191
11,008
5,254
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
OpgisG
Agni
13
3 / 0 / 9
7,662
1,277
6,010
3,760
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
12
2 / 0 / 9
7,187
1,198
6,807
4,062
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

362

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 4 / 0
6,258
1,043
5,087
6,831
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DemetersTidbits
Morgan Le Fay
11
0 / 2 / 0
6,111
1,019
5,813
3,512
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
MCALLPRO
Scylla
11
0 / 0 / 1
6,548
1,091
2,727
4,876
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 3 / 1
7,129
1,188
3,632
10,975
9,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
xxBEANS
Gilgamesh
12
1 / 4 / 0
6,717
1,120
6,114
13,641
13,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
13
Kills
1
1
Deaths
13
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
9
6.5
L
Hun Batz
 
Hun Batz
0
4
0
0
L
Morgan Le Fay
DemetersTidbits
Morgan Le Fay
0
2
0
0
W
4
0
7
7.5
W
Ix Chel
Ferialover
Ix Chel
2
1
7
5.5
L
Scylla
MCALLPRO
Scylla
0
0
1
0.5
L
0
3
1
0.17
W
Agni
OpgisG
Agni
3
0
9
7.5
W
Skadi
2
0
9
6.5
L
Gilgamesh
xxBEANS
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
23,373
25,357
Taken
39,835
15,785
Mitigated
30,665
5,621
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,862
1,608
0
1,730
5,038
2,321
0
2,558
2,480
0
24,578
L
Hun Batz
 
Hun Batz
5,087
582
0
8
6,831
3,712
0
1,854
4,884
0
11,029
L
Morgan Le Fay
DemetersTidbits
Morgan Le Fay
5,813
1,102
0
163
3,512
1,488
0
732
2,741
14,790
0
W
6,666
1,149
0
872
7,243
7,679
0
3,877
3,366
0
11,895
W
Ix Chel
Ferialover
Ix Chel
11,008
1,864
919
1,634
5,254
2,384
0
2,563
2,691
21,786
0
L
Scylla
MCALLPRO
Scylla
2,727
319
0
346
4,876
2,019
0
2,542
2,248
27,121
0
L
3,632
447
0
1,526
10,975
9,473
0
5,701
5,205
11,858
0
W
Agni
OpgisG
Agni
6,010
599
0
240
3,760
1,688
0
2,036
1,724
16,808
618
W
Skadi
6,807
2,381
0
226
4,062
1,713
0
1,138
2,924
0
10,665
L
Gilgamesh
xxBEANS
Gilgamesh
6,114
1,208
0
1,442
13,641
13,973
0
6,149
7,153
0
12,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
32,763
124
Minions Killed
119
8
Camps Cleared
4
661,771
Distance Traveled
556,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,184
1,197
42
7
0
134,047
0
L
Hun Batz
6,258
1,043
13
2
1
104,728
0
L
Morgan Le Fay
6,111
1,019
24
4
0
90,114
0
W
Da Ji
7,853
1,309
8
1
3
127,347
0
W
Ix Chel
7,143
1,191
26
4
1
125,368
0
L
Scylla
6,548
1,091
54
9
1
117,946
0
L
Maui
7,129
1,188
10
2
1
123,996
0
W
Agni
7,662
1,277
38
6
3
141,722
0
W
Skadi
7,187
1,198
10
2
1
133,287
0
L
Gilgamesh
6,717
1,120
18
3
1
120,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role