Player Matchup

Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze IV
Buff Falco69
Xbalanque
Bronze IV
Level 105
God Stats
0W - 1L
1,215 SR
Queue Stats
13W - 12L
1,420 MMR
Solo
Maui
Maui
Gold IV
DonKeedic001
Maui
Gold IV
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,440 MMR
Solo
Bastet
Bastet
Gold III
DrDaNky900123
Bastet
Gold III
Level 143
God Stats
1W - 2L
1,544 SR
Queue Stats
12W - 15L
1,465 MMR
Party 1
Sol
Sol
Gold IV
vII-Cthulhu-IIv
Sol
Gold IV
Level 159
God Stats
0W - 2L
1,273 SR
Queue Stats
82W - 89L
1,443 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,406 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,512 SR
1,460 MMR
Ratatoskr
Ratatoskr
Gold IV
 
Ratatoskr
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
CrazyEvin
Loki
Bronze III
Level 108
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 2L
1,499 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
JuicyJoeyyy
Kuzenbo
Silver II
Level 128
God Stats
2W - 0L
1,730 SR
Queue Stats
13W - 20L
1,250 MMR
Party 2
Medusa
Medusa
Gold III
StarburstMe69
Medusa
Gold III
Level 160
God Stats
9W - 9L
1,516 SR
Queue Stats
151W - 161L
1,497 MMR
Solo
Vulcan
Vulcan
Gold I
lisersoer
Vulcan
Gold I
Level 228
God Stats
96W - 103L
1,546 SR
Queue Stats
347W - 348L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 5 / 1
5,649
514
3,561
11,099
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Buff Falco69
Xbalanque
9
0 / 2 / 1
5,144
468
2,915
8,018
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 0
4,847
441
1,759
6,273
4,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 0
6,140
558
4,702
8,751
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,095
463
4,234
8,274
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArachneCthulhuMulanAgni

VS

Bans
ThorAmaterasuThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
4 / 0 / 3
6,695
609
2,952
7,180
2,837
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
12
5 / 2 / 1
7,423
675
7,948
7,076
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
JuicyJoeyyy
Kuzenbo
10
1 / 0 / 6
6,501
591
4,380
8,153
7,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,832
621
6,276
5,084
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
lisersoer
Vulcan
12
3 / 2 / 4
7,076
643
6,955
5,786
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
1
0.3
W
Ratatoskr
 
Ratatoskr
4
0
3
5.5
L
Xbalanque
Buff Falco69
Xbalanque
0
2
1
0.25
W
Loki
5
2
1
2.75
L
0
1
0
0
L
3
2
0
1.5
W
Kuzenbo
JuicyJoeyyy
Kuzenbo
1
0
6
4
W
1
1
1
1.5
W
Vulcan
lisersoer
Vulcan
3
2
4
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
28,511
42,415
Taken
33,279
18,103
Mitigated
16,415
12,954
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,561
943
0
2,158
11,099
5,929
0
473
10,626
0
30,224
W
Ratatoskr
 
Ratatoskr
2,952
292
0
550
7,180
2,837
215
763
6,417
0
46,719
L
Xbalanque
Buff Falco69
Xbalanque
2,915
636
0
2,005
8,018
2,446
0
1,090
6,928
0
34,371
W
Loki
7,948
2,224
0
935
7,076
2,497
228
732
6,082
0
41,652
L
1,759
661
0
1,982
6,273
4,179
0
1,436
4,837
13,230
0
L
4,702
1,361
0
4,358
8,751
2,862
0
2,522
6,229
0
37,892
W
Kuzenbo
JuicyJoeyyy
Kuzenbo
4,380
1,861
0
3,411
8,153
7,062
224
1,674
6,418
20,837
0
W
6,276
1,661
0
500
5,084
1,877
392
324
4,760
0
58,861
W
Vulcan
lisersoer
Vulcan
6,955
262
0
1,446
5,786
2,142
348
2,500
3,242
50,451
716
L
4,234
935
0
2,451
8,274
2,687
0
5,754
2,520
38,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,875
Gold Earned
34,527
256
Minions Killed
327
0
Camps Cleared
0
1,087,637
Distance Traveled
1,169,675
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,649
514
48
4
0
171,359
2
W
Ratatoskr
6,695
609
84
8
0
268,429
1
L
Xbalanque
5,144
468
58
5
0
215,970
0
W
Loki
7,423
675
62
6
0
220,637
0
L
Maui
4,847
441
25
2
0
238,628
3
L
Bastet
6,140
558
63
6
0
254,536
1
W
Kuzenbo
6,501
591
15
1
0
242,091
2
W
Medusa
6,832
621
99
9
0
212,308
0
W
Vulcan
7,076
643
67
6
0
226,210
0
L
Sol
5,095
463
62
6
0
207,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role