Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DessyrB3ll0m
Erlang Shen
Level 108
God Stats
9W - 7L
1,622 SR
Queue Stats
176W - 160L
1,566 Elo+
Solo
Medusa
Medusa
Stonewall51
Medusa
Level 68
God Stats
65W - 53L
1,658 SR
Queue Stats
212W - 197L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
TrojanVP
Kukulkan
Level 146
God Stats
71W - 58L
1,649 SR
Queue Stats
211W - 192L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
oTHEORYo
Sylvanus
Level 214
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 206L
1,575 Elo+
Solo
Team Averages
Level 132
1,586 SR
1,565 Elo+

VS

Team Averages
Level 124
1,653 SR
1,542 Elo+
Nu Wa
Nu Wa
Embriel
Nu Wa
Level 165
God Stats
18W - 6L
1,910 SR
Queue Stats
255W - 251L
1,534 Elo+
Solo
Bacchus
Bacchus
MrBznz
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
Pezaint
Zhong Kui
Level 145
God Stats
21W - 8L
1,792 SR
Queue Stats
304W - 249L
1,567 Elo+
Solo
Surtr
Surtr
SoloSLammer
Surtr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 195L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
SonofOdin112
Ratatoskr
Level 122
God Stats
4W - 6L
1,562 SR
Queue Stats
286W - 251L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 2 / 1
5,742
574
2,956
9,483
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
DessyrB3ll0m
Erlang Shen
10
0 / 3 / 0
5,017
502
3,212
11,518
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
10
1 / 4 / 1
5,234
523
2,463
8,762
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TrojanVP
Kukulkan
11
2 / 4 / 2
6,360
636
4,171
5,835
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
oTHEORYo
Sylvanus
5
1 / 2 / 1
4,527
453
1,071
5,717
2,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Embriel
Nu Wa
10
2 / 2 / 3
6,154
615
3,909
4,152
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MrBznz
Bacchus
11
2 / 1 / 9
6,261
626
5,889
6,812
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Pezaint
Zhong Kui
12
2 / 1 / 4
6,331
633
4,536
4,829
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 0
6,593
659
7,383
9,678
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ratatoskr
SonofOdin112
Ratatoskr
10
5 / 1 / 1
6,052
605
5,094
5,498
2,835
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
15
15
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
1
1.25
L
Erlang Shen
DessyrB3ll0m
Erlang Shen
0
3
0
0
W
Nu Wa
Embriel
Nu Wa
2
2
3
1.75
W
Bacchus
MrBznz
Bacchus
2
1
9
6.5
W
Zhong Kui
Pezaint
Zhong Kui
2
1
4
4
W
4
1
0
4
W
Ratatoskr
SonofOdin112
Ratatoskr
5
1
1
5.5
L
Medusa
1
4
1
0.38
L
Kukulkan
TrojanVP
Kukulkan
2
4
2
0.75
L
Sylvanus
oTHEORYo
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,873
Damage
26,811
41,315
Taken
30,969
19,854
Mitigated
19,634
13,160
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,956
1,026
0
3,904
9,483
3,361
0
3,319
6,120
0
37,080
L
Erlang Shen
DessyrB3ll0m
Erlang Shen
3,212
1,308
0
4,746
11,518
7,980
0
1,818
9,047
0
33,445
W
Nu Wa
Embriel
Nu Wa
3,909
684
0
660
4,152
1,305
0
1,465
2,687
39,312
890
W
Bacchus
MrBznz
Bacchus
5,889
875
0
500
6,812
4,314
0
1,967
4,845
43,208
0
W
Zhong Kui
Pezaint
Zhong Kui
4,536
1,296
0
2,058
4,829
4,449
528
508
4,321
49,132
2,553
W
7,383
3,014
0
2,435
9,678
6,731
0
461
9,217
1,169
39,440
W
Ratatoskr
SonofOdin112
Ratatoskr
5,094
1,462
0
2,007
5,498
2,835
0
647
4,851
0
15,578
L
Medusa
2,463
704
0
2,272
8,762
3,496
0
3,510
4,987
0
39,376
L
Kukulkan
TrojanVP
Kukulkan
4,171
592
0
476
5,835
2,251
0
3,724
2,064
46,172
923
L
Sylvanus
oTHEORYo
Sylvanus
1,071
525
300
1,462
5,717
2,766
0
1,981
3,562
11,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
31,391
304
Minions Killed
312
0
Camps Cleared
0
810,063
Distance Traveled
1,005,441
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,742
574
71
7
0
205,586
0
L
Erlang Shen
5,017
502
64
6
0
175,599
2
W
Nu Wa
6,154
615
70
7
0
162,622
0
W
Bacchus
6,261
626
69
7
0
229,713
0
W
Zhong Kui
6,331
633
87
9
0
175,463
2
W
Surtr
6,593
659
64
6
0
195,434
1
W
Ratatoskr
6,052
605
22
2
0
242,209
0
L
Medusa
5,234
523
68
7
0
178,130
0
L
Kukulkan
6,360
636
90
9
0
170,117
0
L
Sylvanus
4,527
453
11
1
0
80,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role