Player Matchup

Jing Wei
Jing Wei
HaT_BlacK_2
Jing Wei
Level 106
God Stats
1W - 3L
1,185 SR
Queue Stats
377W - 380L
1,497 Elo+
Party 2
Janus
Janus
Tincho88
Janus
Level 69
God Stats
6W - 5L
1,560 SR
Queue Stats
71W - 61L
1,475 Elo+
Party 3
Ymir
Ymir
XxAlexis34YTxX
Ymir
Level 104
God Stats
1W - 1L
1,295 SR
Queue Stats
357W - 362L
1,499 Elo+
Party 2
Surtr
Surtr
arcano19
Surtr
Level 129
God Stats
5W - 2L
1,572 SR
Queue Stats
185W - 189L
1,508 Elo+
Solo
Lancelot
Lancelot
fandelvegeta
Lancelot
Level 78
God Stats
4W - 3L
1,618 SR
Queue Stats
76W - 49L
1,566 Elo+
Party 3
Team Averages
Level 97
1,446 SR
1,509 Elo+

VS

Team Averages
Level 121
1,518 SR
1,504 Elo+
Thanatos
Thanatos
DJK7
Thanatos
Level 157
God Stats
15W - 17L
1,641 SR
Queue Stats
144W - 138L
1,489 Elo+
Solo
Ymir
Ymir
Destroyskillis
Ymir
Level 125
God Stats
2W - 2L
1,321 SR
Queue Stats
222W - 260L
1,457 Elo+
Solo
Zeus
Zeus
OSM_ElChotaLarga
Zeus
Level 146
God Stats
15W - 7L
1,603 SR
Queue Stats
235W - 228L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
SrSpawN
Hou Yi
Level 54
God Stats
3W - 4L
1,552 SR
Queue Stats
57W - 51L
1,546 Elo+
Solo
Guan Yu
Guan Yu
nicolasmarginado
Guan Yu
Level 124
God Stats
9W - 12L
1,475 SR
Queue Stats
194W - 202L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HaT_BlacK_2
Jing Wei
11
1 / 2 / 5
6,135
558
7,001
6,981
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Tincho88
Janus
12
0 / 0 / 5
7,173
652
3,315
1,628
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 7
6,169
561
3,591
8,551
5,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
arcano19
Surtr
13
4 / 1 / 3
8,177
743
7,936
8,650
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
fandelvegeta
Lancelot
14
8 / 1 / 2
7,663
697
10,036
10,673
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJK7
Thanatos
12
2 / 3 / 2
6,155
560
4,372
11,816
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 4
5,000
455
3,912
11,788
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 0
6,084
553
3,968
5,015
2,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
SrSpawN
Hou Yi
11
4 / 2 / 1
6,167
561
5,742
10,220
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
5,162
469
2,626
9,539
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
6
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DJK7
Thanatos
2
3
2
1
L
0
3
4
0.67
W
Jing Wei
HaT_BlacK_2
Jing Wei
1
2
5
1.75
L
0
2
0
0
L
Hou Yi
SrSpawN
Hou Yi
4
2
1
2.25
W
Janus
Tincho88
Janus
0
0
5
2.5
W
0
2
7
1.75
W
Surtr
arcano19
Surtr
4
1
3
5.5
W
Lancelot
fandelvegeta
Lancelot
8
1
2
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,879
Damage
20,620
36,483
Taken
48,378
19,403
Mitigated
23,614
12,574
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DJK7
Thanatos
4,372
1,243
0
10,758
11,816
4,468
0
311
11,505
0
49,195
L
3,912
1,134
0
2,545
11,788
7,114
0
2,238
9,550
12,726
0
W
Jing Wei
HaT_BlacK_2
Jing Wei
7,001
4,999
0
2,244
6,981
2,325
627
1,987
4,994
0
39,724
L
3,968
190
0
1,412
5,015
2,620
0
1,519
3,496
53,391
0
L
Hou Yi
SrSpawN
Hou Yi
5,742
2,776
0
4,899
10,220
3,764
52
2,562
7,658
0
41,167
W
Janus
Tincho88
Janus
3,315
266
0
524
1,628
590
0
627
1,001
56,925
1,997
W
3,591
524
0
2,152
8,551
5,916
112
2,172
6,379
21,219
2,341
W
Surtr
arcano19
Surtr
7,936
4,271
0
5,674
8,650
5,002
615
911
7,739
1,041
56,484
W
Lancelot
fandelvegeta
Lancelot
10,036
3,427
0
1,980
10,673
5,570
0
2,183
8,490
0
57,414
L
2,626
194
40
2,450
9,539
5,648
0
332
9,207
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
28,568
374
Minions Killed
336
0
Camps Cleared
0
1,260,875
Distance Traveled
1,032,848
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,155
560
87
8
0
261,495
0
L
Ymir
5,000
455
10
1
0
185,628
0
W
Jing Wei
6,135
558
53
5
0
244,342
0
L
Zeus
6,084
553
105
10
0
213,185
3
L
Hou Yi
6,167
561
72
7
0
206,931
1
W
Janus
7,173
652
104
9
0
255,748
6
W
Ymir
6,169
561
29
3
0
224,246
4
W
Surtr
8,177
743
106
10
0
237,061
0
W
Lancelot
7,663
697
82
7
0
299,478
0
L
Guan Yu
5,162
469
62
6
0
165,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role