Player Matchup

Sol
Sol
 
Sol
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ska77
Thanatos
Level 54
God Stats
171W - 206L
1,470 SR
Queue Stats
172W - 207L
1,418 Elo+
Solo
Apollo
Apollo
barons1927
Apollo
Level 37
God Stats
0W - 3L
1,269 SR
Queue Stats
36W - 36L
1,445 Elo+
Solo
Anubis
Anubis
belazik1214
Anubis
Level 126
God Stats
24W - 25L
1,515 SR
Queue Stats
25W - 30L
1,436 Elo+
Solo
Achilles
Achilles
kaizo-qP
Achilles
Level 42
God Stats
5W - 3L
1,632 SR
Queue Stats
92W - 118L
1,344 Elo+
Party 1
Team Averages
Level 58
1,477 SR
1,429 Elo+

VS

Team Averages
Level 56
1,506 SR
1,455 Elo+
Skadi
Skadi
BigShotMossDogg
Skadi
Level 65
God Stats
5W - 7L
1,437 SR
Queue Stats
44W - 50L
1,460 Elo+
Party 2
Yemoja
Yemoja
Cekan14
Yemoja
Level 52
God Stats
4W - 4L
1,447 SR
Queue Stats
172W - 137L
1,472 Elo+
Solo
Yu Huang
Yu Huang
ProstoGlyouk
Yu Huang
Level 68
God Stats
27W - 26L
1,455 SR
Queue Stats
121W - 104L
1,443 Elo+
Solo
Shiva
Shiva
SICEY98
Shiva
Level 57
God Stats
6W - 4L
1,745 SR
Queue Stats
10W - 10L
1,581 Elo+
Party 2
Thanatos
Thanatos
Slyixn
Thanatos
Level 37
God Stats
4W - 1L
1,449 SR
Queue Stats
128W - 128L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 2
10,230
639
14,514
17,321
6,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Ska77
Thanatos
7
0 / 1 / 0
5,769
361
862
4,319
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
barons1927
Apollo
15
3 / 0 / 1
8,108
507
5,325
8,647
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
8
0 / 3 / 0
6,552
410
1,819
5,366
2,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
kaizo-qP
Achilles
12
0 / 0 / 2
7,710
482
2,614
11,963
9,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,215
451
6,470
9,977
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Cekan14
Yemoja
14
0 / 1 / 1
8,392
525
3,934
8,318
4,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
ProstoGlyouk
Yu Huang
16
0 / 4 / 0
8,444
528
8,374
8,709
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
SICEY98
Shiva
17
5 / 1 / 1
10,059
629
9,114
16,122
13,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Slyixn
Thanatos
3
0 / 0 / 0
5,220
326
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
5
6
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
2
3
W
0
2
0
0
W
Yemoja
Cekan14
Yemoja
0
1
1
0.5
W
Yu Huang
ProstoGlyouk
Yu Huang
0
4
0
0
W
Shiva
SICEY98
Shiva
5
1
1
5.5
L
Thanatos
Ska77
Thanatos
0
1
0
0
W
Thanatos
Slyixn
Thanatos
0
0
0
0
L
Apollo
barons1927
Apollo
3
0
1
3.5
L
Anubis
0
3
0
0
L
Achilles
kaizo-qP
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
27,892
47,616
Taken
43,126
23,872
Mitigated
24,861
15,727
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,514
5,166
0
7,687
17,321
6,809
3,434
7,830
9,491
72,122
5,865
W
6,470
2,622
0
3,284
9,977
3,546
1,972
905
9,072
0
61,496
W
Yemoja
Cekan14
Yemoja
3,934
1,590
2,579
1,718
8,318
4,564
1,177
1,892
6,426
39,142
0
W
Yu Huang
ProstoGlyouk
Yu Huang
8,374
429
0
620
8,709
3,625
230
5,828
2,881
71,854
1,578
W
Shiva
SICEY98
Shiva
9,114
1,260
0
3,370
16,122
13,126
0
7,574
8,548
578
74,544
L
Thanatos
Ska77
Thanatos
862
243
0
2,604
4,319
1,321
0
0
4,319
0
10,008
W
Thanatos
Slyixn
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
barons1927
Apollo
5,325
3,220
0
98
8,647
3,693
896
2,585
6,062
0
67,237
L
Anubis
1,819
44
0
1,878
5,366
2,168
305
83
5,283
31,460
0
L
Achilles
kaizo-qP
Achilles
2,614
235
0
3,460
11,963
9,881
155
2,076
9,887
0
27,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
39,330
315
Minions Killed
361
0
Camps Cleared
0
1,086,735
Distance Traveled
1,123,790
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,230
639
113
7
0
283,852
0
W
Skadi
7,215
451
97
6
0
271,010
1
W
Yemoja
8,392
525
53
3
0
243,487
0
W
Yu Huang
8,444
528
115
7
0
284,845
0
W
Shiva
10,059
629
96
6
0
320,262
0
L
Thanatos
5,769
361
23
1
0
71,876
0
W
Thanatos
5,220
326
0
0
0
4,186
0
L
Apollo
8,108
507
93
6
0
303,257
0
L
Anubis
6,552
410
47
3
0
131,869
3
L
Achilles
7,710
482
39
2
0
295,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role