Player Matchup

Hades
Hades
Bronze III
RafalexRP
Hades
Bronze III
Level 70
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 7L
1,460 MMR
Solo
Mulan
Mulan
Gold IV
ragdollar
Mulan
Gold IV
Level 140
God Stats
7W - 6L
1,619 SR
Queue Stats
38W - 48L
1,496 MMR
Solo
Medusa
Medusa
Silver II
verhuisdoos123
Medusa
Silver II
Level 119
God Stats
1W - 1L
1,504 SR
Queue Stats
7W - 12L
1,459 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,615 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,509 SR
1,509 MMR
Horus
Horus
Gold I
ElRentas
Horus
Gold I
Level 103
God Stats
12W - 11L
1,683 SR
Queue Stats
102W - 106L
1,642 MMR
Party 1
Agni
Agni
Gold III
KAOSojosazules
Agni
Gold III
Level 158
God Stats
4W - 4L
1,474 SR
Queue Stats
40W - 43L
1,613 MMR
Solo
Thor
Thor
Silver I
peiro1997
Thor
Silver I
Level 145
God Stats
7W - 11L
1,370 SR
Queue Stats
97W - 105L
1,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RafalexRP
Hades
15
4 / 2 / 12
9,823
819
8,665
9,834
3,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
ragdollar
Mulan
16
5 / 3 / 11
9,903
825
11,823
13,873
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
10 / 1 / 8
11,576
965
15,047
10,914
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
NoxCthulhuAthenaNe ZhaThoth

VS

Bans
AchillesUllrMartichorasHou YiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ElRentas
Horus
13
3 / 6 / 3
9,040
753
7,614
15,029
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 4
8,154
680
10,381
11,714
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
2 / 6 / 2
8,061
672
5,551
12,840
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
6
6
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
ElRentas
Horus
3
6
3
0.75
L
1
7
4
0.43
W
Hades
RafalexRP
Hades
4
2
12
5
L
Thor
2
6
2
0.5
W
Mulan
ragdollar
Mulan
5
3
11
3.5
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
23,546
34,621
Taken
39,583
21,831
Mitigated
20,102
9,685
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ElRentas
Horus
7,614
2,848
429
2,074
15,029
9,504
0
2,618
12,144
1,013
15,426
L
10,381
351
0
555
11,714
4,483
0
2,663
8,537
30,080
240
W
Hades
RafalexRP
Hades
8,665
1,012
1,268
4,690
9,834
3,921
467
4,301
4,959
43,729
575
L
Thor
5,551
668
0
1,016
12,840
6,115
0
3,164
9,262
0
20,041
W
Mulan
ragdollar
Mulan
11,823
1,007
0
1,537
13,873
14,101
192
2,980
9,879
0
21,010
W
15,047
4,028
0
2,190
10,914
3,809
1,995
2,971
7,006
0
57,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
25,255
165
Minions Killed
105
0
Camps Cleared
0
683,274
Distance Traveled
619,898
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,040
753
26
2
0
229,737
6
L
Agni
8,154
680
62
5
0
189,343
0
W
Hades
9,823
819
71
6
0
193,002
4
L
Thor
8,061
672
17
1
0
200,818
3
W
Mulan
9,903
825
14
1
0
242,232
0
W
Medusa
11,576
965
80
7
0
248,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role