Player Matchup

Cerberus
Cerberus
NorekWester
Cerberus
Level 129
God Stats
2W - 1L
1,713 SR
Queue Stats
44W - 22L
1,629 Elo+
Solo
Tyr
Tyr
PanSquatch
Tyr
Level 143
God Stats
3W - 2L
1,865 SR
Queue Stats
141W - 140L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
Zödiak
Baron Samedi
Level 104
God Stats
6W - 8L
1,382 SR
Queue Stats
230W - 187L
1,626 Elo+
Solo
Yu Huang
Yu Huang
diego3728
Yu Huang
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 127L
1,573 Elo+
Solo
Da Ji
Da Ji
tenshipepi
Da Ji
Level 189
God Stats
2W - 2L
1,513 SR
Queue Stats
92W - 95L
1,516 Elo+
Solo
Team Averages
Level 147
1,595 SR
1,588 Elo+

VS

Team Averages
Level 160
1,472 SR
1,473 Elo+
Susano
Susano
 
Susano
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Jessig68
Vamana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,463 Elo+
Party 1
Sol
Sol
MyNameMeath
Sol
Level 84
God Stats
1W - 2L
1,443 SR
Queue Stats
9W - 11L
1,409 Elo+
Party 1
Bacchus
Bacchus
Quinneyl
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TheCleese
Hou Yi
Level 200
God Stats
0W - 2L
1,418 SR
Queue Stats
20W - 22L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NorekWester
Cerberus
12
2 / 3 / 3
6,636
948
4,741
7,382
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 4
7,277
1,040
5,868
9,237
8,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Zödiak
Baron Samedi
13
2 / 1 / 3
6,914
988
4,588
4,328
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
diego3728
Yu Huang
13
0 / 2 / 8
7,060
1,009
4,827
6,018
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
12
2 / 1 / 4
6,986
998
2,950
4,790
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 1 / 3
7,303
1,043
7,874
5,870
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Jessig68
Vamana
11
0 / 3 / 1
6,123
875
6,237
8,067
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 2
6,618
945
3,577
6,152
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Quinneyl
Bacchus
8
0 / 0 / 0
5,424
775
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
TheCleese
Hou Yi
12
4 / 4 / 2
6,985
998
5,964
8,354
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
11
Kills
8
8
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
1
3
4.5
L
Vamana
Jessig68
Vamana
0
3
1
0.17
L
1
3
2
0.67
W
Cerberus
NorekWester
Cerberus
2
3
3
1.17
W
5
1
4
7
L
Bacchus
Quinneyl
Bacchus
0
0
0
0
L
Hou Yi
TheCleese
Hou Yi
4
4
2
1.25
W
Baron Samedi
Zödiak
Baron Samedi
2
1
3
3.5
W
Yu Huang
diego3728
Yu Huang
0
2
8
2
W
Da Ji
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,974
Damage
23,652
31,755
Taken
28,443
22,407
Mitigated
14,951
7,100
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,874
1,715
0
1,391
5,870
2,322
0
2,162
3,628
0
27,794
L
Vamana
Jessig68
Vamana
6,237
1,530
0
623
8,067
7,385
0
4,801
3,065
0
14,883
L
3,577
1,357
0
1,076
6,152
2,125
0
2,876
3,196
14,489
0
W
Cerberus
NorekWester
Cerberus
4,741
289
0
2,161
7,382
6,181
0
918
6,254
9,990
0
W
5,868
622
0
1,483
9,237
8,989
238
2,084
6,849
0
12,598
L
Bacchus
Quinneyl
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
TheCleese
Hou Yi
5,964
3,337
0
836
8,354
3,119
28
3,626
4,567
0
14,066
W
Baron Samedi
Zödiak
Baron Samedi
4,588
293
190
1,367
4,328
2,423
428
514
3,603
20,423
538
W
Yu Huang
diego3728
Yu Huang
4,827
855
0
840
6,018
2,409
0
0
5,973
24,729
0
W
Da Ji
2,950
96
0
1,059
4,790
2,405
714
61
4,649
0
14,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
32,453
163
Minions Killed
119
0
Camps Cleared
0
732,162
Distance Traveled
561,131
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,303
1,043
44
6
0
156,573
0
L
Vamana
6,123
875
29
4
0
142,521
0
L
Sol
6,618
945
26
4
0
126,579
4
W
Cerberus
6,636
948
20
3
0
146,496
0
W
Tyr
7,277
1,040
19
3
0
172,786
4
L
Bacchus
5,424
775
0
0
0
7,197
0
L
Hou Yi
6,985
998
20
3
0
128,261
0
W
Baron Samedi
6,914
988
46
7
0
144,233
0
W
Yu Huang
7,060
1,009
52
7
0
130,652
0
W
Da Ji
6,986
998
26
4
0
137,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role