Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SKZwergg
Morgan Le Fay
Level 164
God Stats
1W - 4L
1,576 SR
Queue Stats
57W - 93L
1,448 Elo+
Solo
Fenrir
Fenrir
SyndykatorTSW
Fenrir
Level 147
God Stats
2W - 3L
1,758 SR
Queue Stats
360W - 377L
1,541 Elo+
Solo
Eset
Eset
addix_snip
Eset
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,475 Elo+
Party 1
Charon
Charon
jeremdu56200
Charon
Level 144
God Stats
0W - 2L
1,275 SR
Queue Stats
161W - 159L
1,518 Elo+
Party 1
Team Averages
Level 158
1,522 SR
1,496 Elo+

VS

Team Averages
Level 125
1,645 SR
1,489 Elo+
Baba Yaga
Baba Yaga
Jack_Weiser
Baba Yaga
Level 104
God Stats
10W - 3L
1,771 SR
Queue Stats
239W - 244L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Lampo_IX
Baron Samedi
Level 155
God Stats
10W - 3L
1,867 SR
Queue Stats
368W - 392L
1,433 Elo+
Solo
Xing Tian
Xing Tian
MaximumPleasure
Xing Tian
Level 155
God Stats
2W - 1L
1,585 SR
Queue Stats
170W - 155L
1,551 Elo+
Solo
Tyr
Tyr
Murushierago
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,458 Elo+
Solo
Khepri
Khepri
alsaew
Khepri
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 71L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 1
4,901
980
3,672
5,702
6,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SKZwergg
Morgan Le Fay
5
0 / 0 / 0
4,340
868
0
0
0
9
1 / 1 / 0
5,125
1,025
2,820
3,964
4,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,070
1,014
3,276
3,273
2,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
12
0 / 0 / 1
5,570
1,114
3,194
2,106
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jack_Weiser
Baba Yaga
10
0 / 0 / 4
5,643
1,129
2,953
2,153
1,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Lampo_IX
Baron Samedi
10
1 / 1 / 2
5,448
1,090
2,576
2,029
1,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MaximumPleasure
Xing Tian
10
1 / 0 / 2
5,517
1,103
2,109
991
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 2
5,588
1,118
3,076
5,832
5,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Khepri
alsaew
Khepri
10
0 / 0 / 3
5,571
1,114
940
4,864
3,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
4
4
Deaths
1
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
W
Baba Yaga
Jack_Weiser
Baba Yaga
0
0
4
2
W
Baron Samedi
Lampo_IX
Baron Samedi
1
1
2
2
W
Xing Tian
MaximumPleasure
Xing Tian
1
0
2
2
W
2
0
2
3
L
Morgan Le Fay
SKZwergg
Morgan Le Fay
0
0
0
0
L
1
1
0
1
L
0
1
1
0.5
W
Khepri
alsaew
Khepri
0
0
3
1.5
L
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
11,654
15,045
Taken
15,869
15,118
Mitigated
13,251
4,110
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,672
462
201
717
5,702
6,085
0
2,849
2,853
0
5,621
W
Baba Yaga
Jack_Weiser
Baba Yaga
2,953
54
0
583
2,153
1,549
0
1,041
1,112
8,002
2,062
W
Baron Samedi
Lampo_IX
Baron Samedi
2,576
89
2,257
395
2,029
1,275
0
594
1,435
10,391
372
W
Xing Tian
MaximumPleasure
Xing Tian
2,109
104
912
169
991
1,218
0
226
765
4,491
666
W
3,076
199
0
2,070
5,832
5,500
0
2,617
3,215
0
5,402
L
Morgan Le Fay
SKZwergg
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
2,820
548
128
1,206
3,964
4,356
0
2,045
1,919
0
4,003
L
3,276
162
487
655
3,273
2,447
0
1,565
1,708
7,325
336
W
Khepri
alsaew
Khepri
940
38
771
1,187
4,864
3,709
0
1,801
3,063
8,161
0
L
Charon
3,194
522
186
530
2,106
2,230
0
1,188
918
16,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
27,767
38
Minions Killed
60
0
Camps Cleared
0
416,526
Distance Traveled
582,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,901
980
2
0
0
96,370
0
W
Baba Yaga
5,643
1,129
18
4
0
119,711
0
W
Baron Samedi
5,448
1,090
14
3
0
108,691
0
W
Xing Tian
5,517
1,103
13
3
0
104,783
0
W
Tyr
5,588
1,118
3
1
0
126,020
0
L
Morgan Le Fay
4,340
868
0
0
0
0
0
L
Fenrir
5,125
1,025
6
1
0
111,027
0
L
Eset
5,070
1,014
11
2
0
115,106
0
W
Khepri
5,571
1,114
12
2
0
123,549
0
L
Charon
5,570
1,114
19
4
0
94,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role