Player Matchup

Nox
Nox
 
Nox
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Ashheenn
Danzaburou
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 121L
1,540 Elo+
Party 3
Shiva
Shiva
DeathsWarriors
Shiva
Level 52
God Stats
2W - 2L
1,302 SR
Queue Stats
125W - 113L
1,547 Elo+
Solo
Neith
Neith
SkellyFreak
Neith
Level 143
God Stats
1W - 0L
1,636 SR
Queue Stats
7W - 6L
1,451 Elo+
Party 3
Ao Kuang
Ao Kuang
ralfinjss
Ao Kuang
Level 142
God Stats
1W - 0L
1,738 SR
Queue Stats
16W - 14L
1,564 Elo+
Party 3
Team Averages
Level 132
1,535 SR
1,520 Elo+

VS

Team Averages
Level 88
1,385 SR
1,551 Elo+
Osiris
Osiris
ErNeotron420
Osiris
Level 113
God Stats
5W - 5L
1,466 SR
Queue Stats
276W - 265L
1,527 Elo+
Party 2
Ullr
Ullr
IAMBLOODKN16HT
Ullr
Level 4
God Stats
1W - 2L
1,281 SR
Queue Stats
23W - 17L
1,661 Elo+
Party 1
Zeus
Zeus
JakubMaybe
Zeus
Level 123
God Stats
0W - 5L
1,256 SR
Queue Stats
299W - 283L
1,537 Elo+
Party 1
Olorun
Olorun
JeansMoleRat
Olorun
Level 175
God Stats
5W - 4L
1,611 SR
Queue Stats
353W - 323L
1,540 Elo+
Solo
Athena
Athena
iSmokeW00ds420
Athena
Level 24
God Stats
0W - 2L
1,311 SR
Queue Stats
15W - 17L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 5
6,253
625
2,691
7,150
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ashheenn
Danzaburou
12
6 / 0 / 1
7,605
761
6,253
7,361
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 0
6,845
685
6,046
8,400
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 4 / 1
6,372
637
6,454
6,316
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
ralfinjss
Ao Kuang
11
1 / 1 / 2
5,933
593
4,259
8,186
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 1 / 0
5,297
530
4,424
10,610
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 2
6,018
602
3,968
7,874
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 3 / 3
5,845
585
4,905
6,325
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
11
0 / 4 / 0
5,856
586
4,043
7,283
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 0
4,527
453
2,226
6,814
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
5
3.5
W
Danzaburou
Ashheenn
Danzaburou
6
0
1
6.5
W
1
0
0
1
L
Osiris
0
1
0
0
L
3
1
2
4
L
2
3
3
1.17
L
Olorun
0
4
0
0
W
2
4
1
0.63
L
0
2
0
0
W
Ao Kuang
ralfinjss
Ao Kuang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
19,566
37,413
Taken
38,906
19,471
Mitigated
20,185
10,209
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,691
425
0
2,337
7,150
4,283
0
3,686
3,464
18,392
619
W
Danzaburou
Ashheenn
Danzaburou
6,253
3,207
0
3,850
7,361
2,948
498
2,687
4,674
0
55,565
W
6,046
1,925
0
755
8,400
6,570
0
136
8,264
0
51,725
L
Osiris
4,424
1,897
0
4,310
10,610
6,992
0
983
9,627
0
39,449
L
3,968
1,973
0
4,532
7,874
3,005
0
1,903
5,971
0
41,544
L
4,905
436
0
250
6,325
1,992
0
420
5,905
36,577
0
L
Olorun
4,043
2,006
0
2,150
7,283
2,563
0
1,486
5,797
43,317
8,413
W
6,454
2,563
0
1,561
6,316
2,188
0
2,331
3,985
0
45,859
L
2,226
921
0
1,450
6,814
5,633
0
2,115
4,699
8,798
0
W
Ao Kuang
ralfinjss
Ao Kuang
4,259
917
0
1,706
8,186
3,482
0
2,231
5,955
42,459
2,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
27,543
368
Minions Killed
305
0
Camps Cleared
0
1,100,957
Distance Traveled
1,086,482
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,253
625
27
3
0
221,315
0
W
Danzaburou
7,605
761
108
11
0
210,317
2
W
Shiva
6,845
685
99
10
0
213,553
0
L
Osiris
5,297
530
58
6
0
212,713
2
L
Ullr
6,018
602
72
7
0
241,562
2
L
Zeus
5,845
585
71
7
0
215,107
0
L
Olorun
5,856
586
96
10
0
198,313
2
W
Neith
6,372
637
67
7
0
189,685
0
L
Athena
4,527
453
8
1
0
218,787
1
W
Ao Kuang
5,933
593
67
7
0
266,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role