Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Asahima
Merlin
Level 88
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Team Averages
Level 122
1,417 SR
1,475 Elo+

VS

Team Averages
Level 46
1,461 SR
1,487 Elo+
Arachne
Arachne
AJKILLA007
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
BruceDaMoose213
Cerberus
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 7L
1,461 Elo+
Solo
Surtr
Surtr
YKTVBallOut
Surtr
Level 66
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 0 / 4
8,646
865
8,307
6,667
2,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
 
Ravana
14
5 / 0 / 6
8,643
864
7,948
5,520
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Asahima
Merlin
13
1 / 0 / 7
7,895
790
5,706
2,495
892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AJKILLA007
Arachne
7
0 / 4 / 0
5,704
570
397
7,185
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
9
0 / 6 / 0
5,871
587
823
9,275
3,749
12
0 / 2 / 0
6,258
626
4,818
12,784
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
4
7
W
Ravana
 
Ravana
5
0
6
8
L
Arachne
AJKILLA007
Arachne
0
4
0
0
W
Merlin
Asahima
Merlin
1
0
7
4.5
L
Cerberus
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
6,038
14,682
Taken
29,244
8,717
Mitigated
17,625
3,442
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,307
3,208
0
2,128
6,667
2,780
1,177
545
6,122
0
41,701
W
Ravana
 
Ravana
7,948
1,174
0
1,086
5,520
5,045
495
509
5,011
0
40,220
L
Arachne
AJKILLA007
Arachne
397
263
0
272
7,185
3,166
0
1,213
5,861
0
3,416
W
Merlin
Asahima
Merlin
5,706
409
196
32
2,495
892
522
0
2,495
31,265
751
L
Cerberus
823
56
0
481
9,275
3,749
0
2,224
6,844
4,786
0
L
4,818
1,541
0
2,620
12,784
10,710
0
2,135
10,134
567
26,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
17,833
196
Minions Killed
61
0
Camps Cleared
0
568,041
Distance Traveled
512,888
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,646
865
76
8
0
196,610
0
W
Ravana
8,643
864
58
6
0
201,101
2
L
Arachne
5,704
570
7
1
0
128,374
0
W
Merlin
7,895
790
62
6
0
170,330
4
L
Cerberus
5,871
587
23
2
0
179,237
0
L
Surtr
6,258
626
31
3
0
205,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role