Player Matchup

Agni
Agni
AlmightyYerf
Agni
Level 97
God Stats
20W - 17L
1,578 SR
Queue Stats
130W - 106L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
Manifesting
Sun Wukong
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,774 Elo+
Party 1
Kali
Kali
Puggie
Kali
Level 156
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 5L
1,791 Elo+
Party 1
Team Averages
Level 137
1,460 SR
1,727 Elo+

VS

Team Averages
Level 96
1,571 SR
1,586 Elo+
Jormungandr
Jormungandr
AigisP3
Jormungandr
Level 157
God Stats
4W - 1L
1,719 SR
Queue Stats
506W - 493L
1,639 Elo+
Party 2
Eset
Eset
Flluffypup
Eset
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 83L
1,504 Elo+
Solo
Medusa
Medusa
Kuwabara0420
Medusa
Level 38
God Stats
26W - 34L
1,494 SR
Queue Stats
161W - 154L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,377
531
49
880
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Manifesting
Sun Wukong
16
4 / 3 / 3
9,536
795
8,395
13,509
12,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Puggie
Kali
14
4 / 7 / 4
9,544
795
9,890
17,622
9,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AigisP3
Jormungandr
17
6 / 0 / 5
10,702
892
8,841
9,752
9,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 6 / 6
9,385
782
3,350
8,512
4,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
16
3 / 2 / 6
10,230
853
11,095
8,848
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
10
11
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AigisP3
Jormungandr
6
0
5
8.5
L
0
1
0
0
W
1
6
6
0.67
W
Medusa
3
2
6
3
L
Sun Wukong
Manifesting
Sun Wukong
4
3
3
1.83
L
Kali
Puggie
Kali
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
23,286
32,011
Taken
27,112
21,632
Mitigated
17,911
7,746
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AigisP3
Jormungandr
8,841
2,719
0
1,558
9,752
9,571
953
55
9,697
40,813
5,516
L
49
0
0
58
880
255
0
154
726
2,748
0
W
3,350
538
300
532
8,512
4,289
178
9
8,503
32,706
411
W
Medusa
11,095
5,557
0
2,729
8,848
4,051
1,266
0
8,848
0
42,922
L
Sun Wukong
Manifesting
Sun Wukong
8,395
1,399
0
1,684
13,509
12,374
0
4,095
9,378
0
34,970
L
Kali
Puggie
Kali
9,890
3,689
0
6,004
17,622
9,003
0
6,964
10,631
0
36,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,457
Gold Earned
30,317
115
Minions Killed
182
0
Camps Cleared
0
509,104
Distance Traveled
669,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,702
892
51
4
0
211,422
0
L
Agni
6,377
531
10
1
0
53,968
0
W
Eset
9,385
782
76
6
0
217,760
0
W
Medusa
10,230
853
55
5
0
240,315
0
L
Sun Wukong
9,536
795
49
4
0
245,269
0
L
Kali
9,544
795
56
5
0
209,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role