Player Matchup

Osiris
Osiris
JasonTheWinner03
Osiris
Level 158
God Stats
5W - 2L
1,710 SR
Queue Stats
307W - 304L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
Smurfer03_Lol
Kukulkan
Level 159
God Stats
1W - 4L
1,416 SR
Queue Stats
114W - 119L
1,530 Elo+
Party 1
Ishtar
Ishtar
SpookyLuna
Ishtar
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 30L
1,634 Elo+
Solo
Charon
Charon
TBaws
Charon
Level 158
God Stats
93W - 77L
1,588 SR
Queue Stats
415W - 353L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
nagel121
Gilgamesh
Level 141
God Stats
5W - 5L
1,659 SR
Queue Stats
396W - 355L
1,594 Elo+
Solo
Team Averages
Level 129
1,575 SR
1,567 Elo+

VS

Team Averages
Level 131
1,616 SR
1,550 Elo+
Bellona
Bellona
Arnasz
Bellona
Level 159
God Stats
17W - 6L
1,716 SR
Queue Stats
145W - 120L
1,605 Elo+
Solo
Hercules
Hercules
MJupiter
Hercules
Level 194
God Stats
2W - 1L
1,736 SR
Queue Stats
26W - 20L
1,527 Elo+
Party 2
Medusa
Medusa
Pìnocchìo
Medusa
Level 152
God Stats
1W - 2L
1,400 SR
Queue Stats
56W - 46L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
TheDedue
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
АнальныйКарател
Zhong Kui
Level 125
God Stats
11W - 7L
1,727 SR
Queue Stats
243W - 226L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
7,203
600
7,512
12,761
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Smurfer03_Lol
Kukulkan
12
0 / 4 / 2
6,470
539
6,095
5,734
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
SpookyLuna
Ishtar
10
0 / 7 / 3
5,942
495
1,512
9,431
3,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
TBaws
Charon
9
2 / 3 / 2
6,259
522
6,837
9,823
8,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
nagel121
Gilgamesh
12
3 / 5 / 1
6,776
565
8,319
18,225
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arnasz
Bellona
12
2 / 4 / 4
7,409
617
12,441
13,289
11,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hercules
MJupiter
Hercules
13
6 / 1 / 2
7,703
642
6,533
12,938
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
13
6 / 2 / 4
8,031
669
6,527
9,449
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
TheDedue
Cthulhu
10
2 / 1 / 7
7,460
622
5,778
8,680
6,574
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 3
8,219
685
8,024
9,009
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
21
22
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arnasz
Bellona
2
4
4
1
L
5
3
0
1.67
W
Hercules
MJupiter
Hercules
6
1
2
7
W
Medusa
6
2
4
4
L
Kukulkan
Smurfer03_Lol
Kukulkan
0
4
2
0.25
L
Ishtar
SpookyLuna
Ishtar
0
7
3
0.21
L
Charon
TBaws
Charon
2
3
2
1
W
Cthulhu
TheDedue
Cthulhu
2
1
7
5.5
L
Gilgamesh
nagel121
Gilgamesh
3
5
1
0.7
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,275
Damage
39,303
55,974
Taken
53,365
33,067
Mitigated
36,158
13,242
Healing
21,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arnasz
Bellona
12,441
4,186
0
5,600
13,289
11,938
0
935
11,633
0
45,755
L
7,512
3,560
0
5,784
12,761
7,324
0
1,168
11,466
0
61,994
W
Hercules
MJupiter
Hercules
6,533
3,313
0
5,088
12,938
6,652
238
4,060
8,797
0
51,590
W
Medusa
6,527
2,314
0
2,706
9,449
3,745
843
3,293
6,156
0
63,771
L
Kukulkan
Smurfer03_Lol
Kukulkan
6,095
746
0
650
5,734
2,010
0
612
5,080
46,613
0
L
Ishtar
SpookyLuna
Ishtar
1,512
905
0
778
9,431
3,337
0
6,280
3,151
0
35,080
L
Charon
TBaws
Charon
6,837
1,526
0
2,626
9,823
8,636
0
2,358
7,465
21,443
1,273
W
Cthulhu
TheDedue
Cthulhu
5,778
972
187
3,065
8,680
6,574
0
3,642
4,953
21,350
918
L
Gilgamesh
nagel121
Gilgamesh
8,319
2,396
0
3,404
18,225
11,760
0
2,781
14,564
0
38,584
W
8,024
2,049
0
4,601
9,009
7,249
677
1,184
7,825
52,747
13,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
38,822
336
Minions Killed
370
0
Camps Cleared
0
1,257,508
Distance Traveled
1,305,748
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,409
617
51
4
0
243,775
2
L
Osiris
7,203
600
85
7
0
309,494
0
W
Hercules
7,703
642
83
7
0
299,726
2
W
Medusa
8,031
669
108
9
0
250,255
2
L
Kukulkan
6,470
539
102
9
0
258,306
0
L
Ishtar
5,942
495
63
5
0
208,736
0
L
Charon
6,259
522
18
2
0
231,088
4
W
Cthulhu
7,460
622
23
2
0
283,074
10
L
Gilgamesh
6,776
565
68
6
0
249,884
0
W
Zhong Kui
8,219
685
105
9
0
228,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role