Player Matchup

Kukulkan
Kukulkan
Gojon
Kukulkan
Level 14
God Stats
37W - 31L
1,510 SR
Queue Stats
37W - 36L
1,429 Elo+
Party 1
Fenrir
Fenrir
Jkoce11
Fenrir
Level 106
God Stats
13W - 2L
1,824 SR
Queue Stats
72W - 60L
1,496 Elo+
Party 1
Bacchus
Bacchus
PapaBuck9479
Bacchus
Level 67
God Stats
1W - 1L
1,607 SR
Queue Stats
4W - 8L
1,313 Elo+
Solo
Team Averages
Level 62
1,647 SR
1,413 Elo+

VS

Team Averages
Level 72
1,500 SR
1,384 Elo+
Nu Wa
Nu Wa
Corey2043
Nu Wa
Level 68
God Stats
5W - 0L
1,644 SR
Queue Stats
135W - 122L
1,445 Elo+
Party 2
Artemis
Artemis
TurnUpBad4581
Artemis
Level 60
God Stats
10W - 17L
1,296 SR
Queue Stats
16W - 35L
1,271 Elo+
Solo
Mulan
Mulan
solietii
Mulan
Level 87
God Stats
5W - 4L
1,560 SR
Queue Stats
55W - 56L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gojon
Kukulkan
16
2 / 1 / 4
10,289
735
9,877
7,464
3,430
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Jkoce11
Fenrir
15
4 / 3 / 2
9,825
702
8,385
16,071
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
PapaBuck9479
Bacchus
13
1 / 4 / 3
8,909
636
8,892
17,849
17,847
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Corey2043
Nu Wa
15
3 / 2 / 3
10,076
720
15,482
9,628
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
14
2 / 3 / 3
9,570
684
3,894
8,508
3,519
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
solietii
Mulan
16
3 / 2 / 4
9,823
702
12,451
15,477
12,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
8
8
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Corey2043
Nu Wa
3
2
3
2.25
L
Kukulkan
Gojon
Kukulkan
2
1
4
4
L
Fenrir
Jkoce11
Fenrir
4
3
2
1.67
L
Bacchus
PapaBuck9479
Bacchus
1
4
3
0.63
W
Artemis
2
3
3
1.17
W
Mulan
solietii
Mulan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
31,827
41,384
Taken
33,613
33,715
Mitigated
20,172
8,797
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Corey2043
Nu Wa
15,482
4,897
0
684
9,628
3,902
456
4,364
4,893
41,430
729
L
Kukulkan
Gojon
Kukulkan
9,877
1,317
0
250
7,464
3,430
856
2,253
4,867
64,625
0
L
Fenrir
Jkoce11
Fenrir
8,385
1,212
0
4,386
16,071
12,438
702
4,454
11,031
0
24,244
L
Bacchus
PapaBuck9479
Bacchus
8,892
437
314
3,847
17,849
17,847
0
7,128
10,045
27,768
0
W
Artemis
3,894
1,413
284
1,659
8,508
3,519
718
4,263
3,979
0
25,210
W
Mulan
solietii
Mulan
12,451
1,633
0
2,714
15,477
12,751
266
10,218
5,015
0
32,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
29,469
172
Minions Killed
162
0
Camps Cleared
0
774,993
Distance Traveled
702,845
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,076
720
75
5
0
242,549
0
L
Kukulkan
10,289
735
117
8
0
248,614
0
L
Fenrir
9,825
702
28
2
0
266,014
0
L
Bacchus
8,909
636
27
2
0
260,365
0
W
Artemis
9,570
684
42
3
0
201,834
0
W
Mulan
9,823
702
45
3
0
258,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role