Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GdiuLeS
Scylla
Level 121
God Stats
6W - 3L
1,640 SR
Queue Stats
126W - 117L
1,544 Elo+
Party 1
Apollo
Apollo
TaurusMD
Apollo
Level 125
God Stats
10W - 9L
1,446 SR
Queue Stats
49W - 43L
1,527 Elo+
Solo
Awilix
Awilix
o CHRI55Y o
Awilix
Level 69
God Stats
6W - 1L
1,636 SR
Queue Stats
100W - 87L
1,533 Elo+
Solo
Sol
Sol
sifohotman
Sol
Level 63
God Stats
14W - 13L
1,530 SR
Queue Stats
369W - 382L
1,547 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,530 Elo+

VS

Team Averages
Level 119
1,575 SR
1,547 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DiSkilled
Shiva
Level 109
God Stats
38W - 9L
1,903 SR
Queue Stats
45W - 20L
1,744 Elo+
Solo
Freya
Freya
FluffyFriend
Freya
Level 158
God Stats
0W - 1L
1,471 SR
Queue Stats
28W - 27L
1,496 Elo+
Solo
Ra
Ra
timrowley11
Ra
Level 105
God Stats
2W - 2L
1,503 SR
Queue Stats
121W - 97L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 7
6,043
604
5,587
7,888
6,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
GdiuLeS
Scylla
12
1 / 2 / 3
6,125
613
3,922
4,690
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
TaurusMD
Apollo
10
1 / 3 / 0
4,943
494
4,060
8,237
2,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
11
2 / 1 / 3
5,717
572
3,322
7,444
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 1
6,928
693
6,561
5,309
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 2
5,620
562
4,237
9,616
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
 
Hercules
10
1 / 4 / 0
5,292
529
3,852
10,141
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
DiSkilled
Shiva
13
5 / 0 / 0
7,645
765
8,340
9,390
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 3 / 0
4,072
407
1,724
3,675
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 2
6,299
630
2,477
6,140
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
7
7
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
7
6.5
L
Mulan
 
Mulan
1
2
2
1
L
Hercules
 
Hercules
1
4
0
0.25
L
Shiva
DiSkilled
Shiva
5
0
0
5
L
0
3
0
0
W
Scylla
GdiuLeS
Scylla
1
2
3
1.25
W
Apollo
TaurusMD
Apollo
1
3
0
0.33
W
Awilix
2
1
3
3.5
W
5
1
1
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,452
Damage
20,630
33,568
Taken
38,962
14,900
Mitigated
20,496
7,158
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,587
684
0
1,863
7,888
6,093
9
1,808
5,745
0
26,099
L
Mulan
 
Mulan
4,237
862
0
4,928
9,616
4,515
0
733
8,883
0
39,429
L
Hercules
 
Hercules
3,852
735
0
2,507
10,141
6,110
0
5,208
4,933
0
26,710
L
Shiva
DiSkilled
Shiva
8,340
1,082
0
1,462
9,390
6,082
21
292
9,098
0
59,317
L
1,724
578
0
906
3,675
1,160
0
1,218
2,457
10,637
0
W
Scylla
GdiuLeS
Scylla
3,922
657
0
750
4,690
1,332
0
1,008
3,368
45,607
3,516
W
Apollo
TaurusMD
Apollo
4,060
1,609
0
1,326
8,237
2,410
0
0
8,237
0
28,778
W
Awilix
3,322
1,504
0
723
7,444
3,333
40
527
6,807
0
45,417
W
6,561
3,227
0
2,496
5,309
1,732
2,277
59
5,210
48,330
4,292
L
2,477
364
468
1,819
6,140
2,629
0
2,681
3,459
48,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
28,928
313
Minions Killed
314
0
Camps Cleared
0
1,077,598
Distance Traveled
976,206
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,043
604
35
4
0
234,505
0
L
Mulan
5,620
562
71
7
0
214,422
0
L
Hercules
5,292
529
34
3
0
222,998
4
L
Shiva
7,645
765
91
9
0
230,464
0
L
Freya
4,072
407
18
2
0
83,729
0
W
Scylla
6,125
613
86
9
0
200,790
1
W
Apollo
4,943
494
40
4
0
187,790
0
W
Awilix
5,717
572
64
6
0
257,463
0
W
Sol
6,928
693
88
9
0
197,050
0
L
Ra
6,299
630
100
10
0
224,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role