Player Matchup

Apollo
Apollo
 
Apollo
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LordRamiel
Vulcan
Level 98
God Stats
9W - 8L
1,604 SR
Queue Stats
126W - 126L
1,541 Elo+
Solo
Hel
Hel
Shizuoo
Hel
Level 157
God Stats
1W - 4L
1,458 SR
Queue Stats
35W - 42L
1,466 Elo+
Solo
Mulan
Mulan
St1nky_Shark
Mulan
Level 60
God Stats
9W - 10L
1,500 SR
Queue Stats
58W - 51L
1,399 Elo+
Party 1
Serqet
Serqet
St1nky_Squid
Serqet
Level 66
God Stats
6W - 15L
1,393 SR
Queue Stats
83W - 74L
1,385 Elo+
Party 1
Team Averages
Level 114
1,491 SR
1,458 Elo+

VS

Team Averages
Level 130
1,428 SR
1,494 Elo+
Ratatoskr
Ratatoskr
DEVAS859TATOR
Ratatoskr
Level 141
God Stats
4W - 9L
1,172 SR
Queue Stats
179W - 184L
1,491 Elo+
Solo
Anubis
Anubis
EZ_MiikeXzZ
Anubis
Level 123
God Stats
6W - 8L
1,445 SR
Queue Stats
93W - 110L
1,432 Elo+
Solo
Atlas
Atlas
Sia9316
Atlas
Level 106
God Stats
7W - 7L
1,471 SR
Queue Stats
61W - 51L
1,541 Elo+
Solo
Anhur
Anhur
Terrible12
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,559 Elo+
Solo
Ra
Ra
Terrormauszi
Ra
Level 157
God Stats
21W - 19L
1,553 SR
Queue Stats
301W - 300L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 1 / 0
6,194
516
5,367
8,702
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
LordRamiel
Vulcan
11
0 / 3 / 0
5,693
474
3,117
8,150
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
10
0 / 3 / 0
5,757
480
3,987
11,574
7,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
2 / 5 / 0
6,607
551
7,047
13,550
6,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
10
1 / 3 / 1
5,732
478
3,315
7,874
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DEVAS859TATOR
Ratatoskr
13
5 / 0 / 4
7,281
607
6,900
9,051
3,191
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
5 / 2 / 0
8,705
725
9,080
10,110
5,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
Sia9316
Atlas
11
0 / 1 / 6
7,040
587
3,894
8,792
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
12
1 / 0 / 1
6,768
564
5,465
7,322
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 1
7,720
643
6,908
5,637
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
15
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
0
1
W
Ratatoskr
DEVAS859TATOR
Ratatoskr
5
0
4
7
W
Anubis
5
2
0
2.5
L
Vulcan
LordRamiel
Vulcan
0
3
0
0
L
Hel
0
3
0
0
W
Atlas
Sia9316
Atlas
0
1
6
3
L
2
5
0
0.4
L
Serqet
1
3
1
0.5
W
Anhur
1
0
1
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
32,247
49,850
Taken
40,912
23,375
Mitigated
20,094
18,820
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,367
3,401
0
4,245
8,702
3,012
0
1,323
7,379
0
52,416
W
Ratatoskr
DEVAS859TATOR
Ratatoskr
6,900
1,542
0
5,904
9,051
3,191
0
430
7,951
0
52,484
W
Anubis
9,080
436
0
6,030
10,110
5,992
192
0
10,110
64,733
1,995
L
Vulcan
LordRamiel
Vulcan
3,117
308
0
2,378
8,150
2,799
0
4,159
3,863
38,776
2,167
L
Hel
3,987
76
2,659
5,994
11,574
7,601
0
4,069
7,438
27,308
0
W
Atlas
Sia9316
Atlas
3,894
1,242
0
3,235
8,792
6,163
66
2,329
6,372
28,694
2,385
L
7,047
1,790
0
2,389
13,550
6,455
0
8,971
4,579
0
41,819
L
Serqet
3,315
869
0
1,155
7,874
3,508
0
758
7,116
0
29,311
W
Anhur
5,465
3,556
0
3,212
7,322
2,594
256
1,152
6,170
0
53,063
W
6,908
462
606
1,829
5,637
2,154
0
2,827
2,476
63,493
1,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
37,514
323
Minions Killed
441
0
Camps Cleared
0
1,268,045
Distance Traveled
1,275,397
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,194
516
84
7
0
239,029
0
W
Ratatoskr
7,281
607
87
7
0
310,186
1
W
Anubis
8,705
725
111
9
0
220,254
0
L
Vulcan
5,693
474
76
6
0
242,741
4
L
Hel
5,757
480
42
4
0
256,730
2
W
Atlas
7,040
587
38
3
0
241,244
1
L
Mulan
6,607
551
74
6
0
233,666
4
L
Serqet
5,732
478
47
4
0
295,879
0
W
Anhur
6,768
564
91
8
0
242,170
2
W
Ra
7,720
643
114
10
0
261,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role