Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DADDYSM1TE
Ra
Level 163
God Stats
1,542W - 1,475L
1,520 SR
Queue Stats
2,260W - 2,442L
1,447 Elo+
Solo
Cernunnos
Cernunnos
StevChamps
Cernunnos
Level 61
God Stats
3W - 14L
1,389 SR
Queue Stats
181W - 244L
1,329 Elo+
Solo
Team Averages
Level 123
1,470 SR
1,425 Elo+

VS

Team Averages
Level 41
1,426 SR
1,404 Elo+
Ix Chel
Ix Chel
Auguzz
Ix Chel
Level 29
God Stats
9W - 7L
1,660 SR
Queue Stats
40W - 42L
1,439 Elo+
Party 1
Ra
Ra
Koalamaster1414
Ra
Level 47
God Stats
5W - 5L
1,486 SR
Queue Stats
117W - 140L
1,427 Elo+
Party 1
Surtr
Surtr
MercySGM
Surtr
Level 48
God Stats
3W - 4L
1,132 SR
Queue Stats
48W - 40L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 2 / 1
7,677
768
7,114
11,612
13,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 4 / 1
7,070
707
3,204
5,067
2,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
StevChamps
Cernunnos
8
0 / 7 / 3
6,226
623
7,804
11,450
5,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Auguzz
Ix Chel
12
4 / 4 / 7
7,744
774
6,990
8,977
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 7
8,068
807
6,818
7,576
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
MercySGM
Surtr
12
5 / 1 / 5
8,042
804
9,536
9,089
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
13
13
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
2
1
2.75
W
Ix Chel
Auguzz
Ix Chel
4
4
7
1.88
L
2
4
1
0.63
W
4
2
7
3.75
W
Surtr
MercySGM
Surtr
5
1
5
7.5
L
Cernunnos
StevChamps
Cernunnos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
23,344
28,129
Taken
25,642
20,654
Mitigated
12,149
4,087
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,114
645
0
2,562
11,612
13,097
0
5,551
5,647
18,128
1,590
W
Ix Chel
Auguzz
Ix Chel
6,990
910
1,162
1,369
8,977
3,832
633
3,663
5,314
20,073
0
L
3,204
160
1,068
414
5,067
2,025
0
1,741
3,081
17,326
415
W
6,818
836
2,265
2,622
7,576
3,085
411
3,213
4,286
26,319
265
W
Surtr
MercySGM
Surtr
9,536
3,573
0
1,210
9,089
5,232
157
3,132
5,942
436
22,198
L
Cernunnos
StevChamps
Cernunnos
7,804
3,001
0
43
11,450
5,532
0
6,749
4,398
0
22,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,973
Gold Earned
23,854
96
Minions Killed
101
0
Camps Cleared
0
429,157
Distance Traveled
537,827
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,677
768
26
3
0
167,495
0
W
Ix Chel
7,744
774
31
3
0
167,889
0
L
Ra
7,070
707
42
4
0
118,467
2
W
Ra
8,068
807
38
4
0
181,167
0
W
Surtr
8,042
804
32
3
0
188,771
1
L
Cernunnos
6,226
623
28
3
0
143,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role