Player Matchup

Osiris
Osiris
BloodPie
Osiris
Level 32
God Stats
2W - 1L
1,557 SR
Queue Stats
32W - 37L
1,442 Elo+
Solo
Ix Chel
Ix Chel
JediForce
Ix Chel
Level 108
God Stats
98W - 112L
1,500 SR
Queue Stats
484W - 515L
1,477 Elo+
Solo
Lancelot
Lancelot
KingterrorPR
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,436 Elo+
Party 1
Bacchus
Bacchus
MBarreiro23
Bacchus
Level 153
God Stats
0W - 5L
1,312 SR
Queue Stats
122W - 128L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Tr3ycityy
Kukulkan
Level 65
God Stats
2W - 1L
1,736 SR
Queue Stats
20W - 19L
1,455 Elo+
Party 1
Team Averages
Level 101
1,521 SR
1,458 Elo+

VS

Team Averages
Level 116
1,674 SR
1,577 Elo+
Tyr
Tyr
BarViking54
Tyr
Level 125
God Stats
8W - 3L
1,739 SR
Queue Stats
108W - 105L
1,553 Elo+
Solo
Ratatoskr
Ratatoskr
Ceezcheez
Ratatoskr
Level 41
God Stats
1W - 0L
1,629 SR
Queue Stats
7W - 14L
1,406 Elo+
Solo
Neith
Neith
JgramatooboxK
Neith
Level 157
God Stats
2W - 1L
1,741 SR
Queue Stats
253W - 275L
1,527 Elo+
Solo
Discordia
Discordia
Sv_Evilstein
Discordia
Level 110
God Stats
7W - 6L
1,632 SR
Queue Stats
290W - 287L
1,609 Elo+
Solo
Vulcan
Vulcan
TheImpGaming
Vulcan
Level 145
God Stats
1W - 2L
1,630 SR
Queue Stats
133W - 56L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BloodPie
Osiris
13
2 / 4 / 3
7,964
1,138
5,156
11,607
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
JediForce
Ix Chel
11
0 / 0 / 0
6,197
885
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
KingterrorPR
Lancelot
12
3 / 3 / 3
7,891
1,127
8,208
13,553
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MBarreiro23
Bacchus
12
2 / 1 / 2
7,930
1,133
4,426
8,938
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Tr3ycityy
Kukulkan
13
0 / 2 / 5
7,708
1,101
6,536
6,683
2,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

314

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,809
1,116
6,443
6,232
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Ceezcheez
Ratatoskr
13
1 / 2 / 9
7,695
1,099
7,134
6,359
2,770
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 4
8,482
1,212
7,461
6,951
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Sv_Evilstein
Discordia
13
2 / 1 / 4
7,701
1,100
4,061
3,371
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
13
0 / 1 / 4
7,298
1,043
10,689
4,370
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
10
10
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Osiris
BloodPie
Osiris
2
4
3
0.88
W
Ratatoskr
Ceezcheez
Ratatoskr
1
2
9
2.75
L
Ix Chel
JediForce
Ix Chel
0
0
0
0
W
4
2
4
3
L
Lancelot
KingterrorPR
Lancelot
3
3
3
1.5
L
Bacchus
MBarreiro23
Bacchus
2
1
2
3
W
Discordia
Sv_Evilstein
Discordia
2
1
4
4
W
Vulcan
0
1
4
2
L
Kukulkan
Tr3ycityy
Kukulkan
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
35,788
40,781
Taken
27,283
34,036
Mitigated
14,133
3,513
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,443
370
0
1,000
6,232
5,298
0
2,198
3,858
0
11,449
L
Osiris
BloodPie
Osiris
5,156
1,652
0
638
11,607
13,139
0
3,144
7,956
0
17,336
W
Ratatoskr
Ceezcheez
Ratatoskr
7,134
2,183
0
250
6,359
2,770
0
2,779
3,436
0
11,187
L
Ix Chel
JediForce
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
7,461
2,349
0
865
6,951
2,929
0
3,088
3,697
0
20,667
L
Lancelot
KingterrorPR
Lancelot
8,208
855
0
0
13,553
6,245
0
5,287
7,651
0
13,030
L
Bacchus
MBarreiro23
Bacchus
4,426
160
0
1,453
8,938
11,655
0
2,442
6,167
14,158
0
W
Discordia
Sv_Evilstein
Discordia
4,061
101
0
0
3,371
1,229
0
1,231
2,098
15,066
474
W
Vulcan
10,689
839
0
0
4,370
1,907
0
1,666
2,619
27,091
0
L
Kukulkan
Tr3ycityy
Kukulkan
6,536
192
0
1,422
6,683
2,997
0
1,872
4,535
28,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
38,985
117
Minions Killed
129
3
Camps Cleared
9
549,854
Distance Traveled
733,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,809
1,116
10
1
2
153,422
0
L
Osiris
7,964
1,138
40
6
1
127,644
0
W
Ratatoskr
7,695
1,099
3
0
3
159,556
0
L
Ix Chel
6,197
885
0
0
0
0
0
W
Neith
8,482
1,212
33
5
2
135,948
0
L
Lancelot
7,891
1,127
7
1
1
154,446
0
L
Bacchus
7,930
1,133
10
1
0
135,097
0
W
Discordia
7,701
1,100
36
5
1
132,306
0
W
Vulcan
7,298
1,043
47
7
1
152,447
0
L
Kukulkan
7,708
1,101
60
9
1
132,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role