Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
Animefreak160320
Vulcan
Silver III
Level 105
God Stats
4W - 3L
1,677 SR
Queue Stats
8W - 10L
1,493 MMR
Party 1
Ares
Ares
Gold III
KING TESCOBAR
Ares
Gold III
Level 173
God Stats
8W - 22L
1,224 SR
Queue Stats
201W - 227L
1,568 MMR
Solo
Thanatos
Thanatos
Gold III
k9xIEnergy
Thanatos
Gold III
Level 148
God Stats
1W - 3L
1,716 SR
Queue Stats
110W - 117L
1,623 MMR
Solo
Charybdis
Charybdis
Silver I
xf4llingXAng3lx
Charybdis
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,593 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,523 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,563 SR
1,546 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
AbaddonDF
Medusa
Gold III
Level 47
God Stats
53W - 33L
1,598 SR
Queue Stats
136W - 124L
1,531 MMR
Solo
Arachne
Arachne
Silver I
SpeZ Replayz
Arachne
Silver I
Level 141
God Stats
6W - 2L
1,754 SR
Queue Stats
25W - 19L
1,592 MMR
Solo
Janus
Janus
Gold I
k1kerbol
Janus
Gold I
Level 157
God Stats
8W - 11L
1,464 SR
Queue Stats
89W - 93L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 0
5,783
526
5,068
9,267
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 3 / 1
5,042
458
2,852
5,518
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,521
502
4,094
8,475
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
k9xIEnergy
Thanatos
9
0 / 2 / 1
5,074
461
2,898
11,718
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
xf4llingXAng3lx
Charybdis
11
0 / 2 / 0
5,347
486
2,479
8,168
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniSusanoChang'eDanzaburou

VS

Bans
Ao KuangAchillesBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 0
6,089
554
6,285
8,317
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
11
2 / 0 / 5
5,876
534
7,113
10,410
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
AbaddonDF
Medusa
13
3 / 0 / 1
7,751
705
5,418
6,786
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
SpeZ Replayz
Arachne
12
2 / 1 / 2
6,180
562
4,013
9,430
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
k1kerbol
Janus
12
3 / 0 / 2
6,694
609
5,743
2,510
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Baron Samedi
 
Baron Samedi
1
0
0
1
W
Gilgamesh
 
Gilgamesh
2
0
5
4.5
W
Medusa
AbaddonDF
Medusa
3
0
1
3.5
L
0
3
1
0.17
L
1
3
0
0.33
W
Arachne
SpeZ Replayz
Arachne
2
1
2
3
W
Janus
k1kerbol
Janus
3
0
2
4
L
Thanatos
k9xIEnergy
Thanatos
0
2
1
0.25
L
Charybdis
xf4llingXAng3lx
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
28,572
43,146
Taken
37,453
23,144
Mitigated
17,111
13,406
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,068
949
0
2,528
9,267
6,213
0
4,451
3,979
0
37,980
W
Baron Samedi
 
Baron Samedi
6,285
406
2
4,844
8,317
4,577
0
0
7,481
39,017
1,508
W
Gilgamesh
 
Gilgamesh
7,113
3,069
0
3,989
10,410
5,597
0
4,062
6,169
0
24,473
W
Medusa
AbaddonDF
Medusa
5,418
1,942
0
2,854
6,786
2,529
1,276
99
6,687
0
67,425
L
2,852
40
0
750
5,518
2,119
0
2,238
2,984
29,458
0
L
4,094
360
0
1,444
8,475
7,286
0
1,306
7,017
14,803
0
W
Arachne
SpeZ Replayz
Arachne
4,013
2,253
0
6,046
9,430
3,576
0
1,208
8,100
0
44,484
W
Janus
k1kerbol
Janus
5,743
413
0
533
2,510
832
0
1,166
1,234
58,328
1,464
L
Thanatos
k9xIEnergy
Thanatos
2,898
609
0
6,754
11,718
5,073
0
1,885
9,696
0
40,280
L
Charybdis
xf4llingXAng3lx
Charybdis
2,479
1,362
0
1,930
8,168
2,453
0
457
7,671
0
42,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
32,590
304
Minions Killed
412
0
Camps Cleared
0
1,086,760
Distance Traveled
1,162,299
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,783
526
71
6
0
206,725
3
W
Baron Samedi
6,089
554
66
6
0
211,940
0
W
Gilgamesh
5,876
534
29
3
0
254,699
2
W
Medusa
7,751
705
126
11
0
197,034
2
L
Vulcan
5,042
458
65
6
0
220,680
1
L
Ares
5,521
502
21
2
0
223,459
2
W
Arachne
6,180
562
75
7
0
259,196
0
W
Janus
6,694
609
116
11
0
239,430
3
L
Thanatos
5,074
461
76
7
0
232,351
0
L
Charybdis
5,347
486
71
6
0
203,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role