Player Matchup

Kukulkan
Kukulkan
Gojon
Kukulkan
Level 14
God Stats
37W - 31L
1,459 SR
Queue Stats
37W - 36L
1,380 Elo+
Party 1
Fenrir
Fenrir
Jkoce11
Fenrir
Level 106
God Stats
13W - 2L
1,500 SR
Queue Stats
72W - 60L
1,470 Elo+
Party 1
Hades
Hades
KingIceCreamMan
Hades
Level 63
God Stats
23W - 21L
1,455 SR
Queue Stats
134W - 128L
1,386 Elo+
Solo
Team Averages
Level 61
1,471 SR
1,412 Elo+

VS

Team Averages
Level 63
1,422 SR
1,410 Elo+
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MedusaMerkdU
Medusa
Level 41
God Stats
158W - 163L
1,470 SR
Queue Stats
175W - 195L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
mulryder
Baron Samedi
Level 62
God Stats
3W - 3L
1,295 SR
Queue Stats
23W - 20L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gojon
Kukulkan
13
3 / 1 / 8
7,762
776
5,625
3,959
1,627
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jkoce11
Fenrir
13
3 / 0 / 8
7,902
790
6,122
9,392
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 5
7,603
760
4,055
7,976
3,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 1
6,498
650
5,066
11,225
7,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
7
2 / 4 / 0
6,398
640
3,364
5,316
1,658
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
mulryder
Baron Samedi
11
0 / 3 / 2
6,916
692
4,463
6,091
2,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
10
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Kukulkan
Gojon
Kukulkan
3
1
8
7
W
Fenrir
Jkoce11
Fenrir
3
0
8
7
W
4
1
5
6.5
L
Medusa
2
4
0
0.5
L
Baron Samedi
mulryder
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,802
Damage
12,893
21,327
Taken
22,632
13,511
Mitigated
12,409
6,435
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,066
614
0
845
11,225
7,832
0
4,965
6,077
0
21,085
W
Kukulkan
Gojon
Kukulkan
5,625
425
0
0
3,959
1,627
651
472
3,487
35,157
0
W
Fenrir
Jkoce11
Fenrir
6,122
851
0
3,175
9,392
8,041
581
2,050
7,342
0
18,685
W
4,055
122
70
3,190
7,976
3,843
516
1,979
5,997
14,710
717
L
Medusa
3,364
1,630
0
618
5,316
1,658
0
1,469
3,675
0
12,549
L
Baron Samedi
mulryder
Baron Samedi
4,463
386
230
1,009
6,091
2,919
0
3,282
2,635
27,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,267
Gold Earned
19,812
128
Minions Killed
103
0
Camps Cleared
0
591,043
Distance Traveled
418,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,498
650
36
4
0
181,879
0
W
Kukulkan
7,762
776
73
7
0
190,941
0
W
Fenrir
7,902
790
32
3
0
204,297
0
W
Hades
7,603
760
23
2
0
195,805
0
L
Medusa
6,398
640
20
2
0
69,279
0
L
Baron Samedi
6,916
692
47
5
0
167,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role