Player Matchup

Fafnir
Fafnir
AYA_NAK_AMURA
Fafnir
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 10L
1,272 Elo+
Solo
Thanatos
Thanatos
HyQaa
Thanatos
Level 116
God Stats
0W - 2L
1,199 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1
Hera
Hera
Saynco
Hera
Level 89
God Stats
0W - 2L
1,661 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1
Team Averages
Level 84
1,382 SR
1,334 Elo+

VS

Team Averages
Level 60
1,474 SR
1,468 Elo+
Gilgamesh
Gilgamesh
MaD Lil Nizz
Gilgamesh
Level 46
God Stats
7W - 5L
1,369 SR
Queue Stats
303W - 306L
1,458 Elo+
Solo
Bacchus
Bacchus
Tch0ubi
Bacchus
Level 65
God Stats
22W - 20L
1,518 SR
Queue Stats
180W - 185L
1,442 Elo+
Solo
Ra
Ra
Warkaser
Ra
Level 68
God Stats
175W - 170L
1,534 SR
Queue Stats
229W - 234L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,196
654
5,023
12,475
15,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
HyQaa
Thanatos
12
2 / 6 / 1
7,364
669
7,971
9,471
3,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Saynco
Hera
12
0 / 6 / 4
7,311
665
7,724
7,403
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaD Lil Nizz
Gilgamesh
14
7 / 0 / 7
9,012
819
9,348
12,903
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Tch0ubi
Bacchus
14
8 / 0 / 8
9,415
856
7,658
14,723
19,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 13
8,572
779
7,099
8,802
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Thanatos
HyQaa
Thanatos
2
6
1
0.42
W
Gilgamesh
MaD Lil Nizz
Gilgamesh
7
0
7
10.5
L
Hera
Saynco
Hera
0
6
4
0.33
W
Bacchus
Tch0ubi
Bacchus
8
0
8
12
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
24,105
29,349
Taken
36,428
22,462
Mitigated
29,703
4,935
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,023
1,113
0
1,216
12,475
15,469
0
4,591
6,803
11,432
461
L
Thanatos
HyQaa
Thanatos
7,971
816
0
3,473
9,471
3,946
0
3,856
5,098
0
21,900
W
Gilgamesh
MaD Lil Nizz
Gilgamesh
9,348
3,303
0
2,690
12,903
7,045
46
4,650
8,253
118
25,734
L
Hera
Saynco
Hera
7,724
1,529
0
246
7,403
3,047
0
3,897
2,866
34,139
1,012
W
Bacchus
Tch0ubi
Bacchus
7,658
1,301
0
3,382
14,723
19,076
159
4,136
10,571
13,206
218
W
7,099
83
1,260
1,704
8,802
3,582
54
3,051
5,737
37,246
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,871
Gold Earned
26,999
102
Minions Killed
123
0
Camps Cleared
0
569,840
Distance Traveled
672,464
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,196
654
15
1
0
181,256
0
L
Thanatos
7,364
669
27
2
0
213,887
0
W
Gilgamesh
9,012
819
35
3
0
227,566
4
L
Hera
7,311
665
60
5
0
174,697
0
W
Bacchus
9,415
856
15
1
0
224,918
0
W
Ra
8,572
779
73
7
0
219,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role