Player Matchup

Bellona
Bellona
BuTsChuggiNg
Bellona
Level 108
God Stats
0W - 1L
1,333 SR
Queue Stats
67W - 64L
1,482 Elo+
Solo
Geb
Geb
Clipzz_Jxh
Geb
Level 105
God Stats
4W - 6L
1,382 SR
Queue Stats
330W - 288L
1,492 Elo+
Solo
Pele
Pele
Foogazy Ns
Pele
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 238L
1,468 Elo+
Solo
Skadi
Skadi
Juicter14
Skadi
Level 124
God Stats
10W - 2L
1,830 SR
Queue Stats
63W - 59L
1,525 Elo+
Solo
Janus
Janus
XxHISTERIA066xX
Janus
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 10L
1,611 Elo+
Solo
Team Averages
Level 121
1,552 SR
1,516 Elo+

VS

Team Averages
Level 100
1,478 SR
1,478 Elo+
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 82
God Stats
373W - 294L
1,562 SR
Queue Stats
626W - 580L
1,517 Elo+
Solo
Rama
Rama
HippyTrippie
Rama
Level 147
God Stats
2W - 4L
1,358 SR
Queue Stats
181W - 165L
1,498 Elo+
Solo
Shiva
Shiva
SpartanMist1991
Shiva
Level 143
God Stats
63W - 56L
1,515 SR
Queue Stats
807W - 759L
1,543 Elo+
Solo
Scylla
Scylla
Yous2BKool
Scylla
Level 45
God Stats
3W - 3L
1,425 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Ne Zha
Ne Zha
signaprenup
Ne Zha
Level 84
God Stats
3W - 1L
1,529 SR
Queue Stats
10W - 13L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BuTsChuggiNg
Bellona
10
0 / 5 / 0
6,140
409
7,025
13,864
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
6,127
408
3,440
14,641
8,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 0
8,504
567
10,722
15,145
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Juicter14
Skadi
12
1 / 6 / 1
7,344
490
7,099
12,827
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
7,323
488
7,900
9,370
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DexGen51
Cthulhu
12
4 / 1 / 10
8,564
571
11,802
12,635
11,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 5
8,724
582
9,953
10,504
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 3
8,519
568
9,485
11,346
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Yous2BKool
Scylla
13
0 / 2 / 6
7,249
483
4,889
8,070
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
16
9 / 2 / 4
9,564
638
11,842
14,310
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
20
20
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
BuTsChuggiNg
Bellona
0
5
0
0
L
0
3
1
0.17
W
Cthulhu
DexGen51
Cthulhu
4
1
10
9
L
5
3
0
1.67
W
4
1
5
6.5
L
Skadi
Juicter14
Skadi
1
6
1
0.25
W
3
1
3
4.5
L
1
3
2
0.67
W
Scylla
Yous2BKool
Scylla
0
2
6
1.5
W
Ne Zha
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
47,971
65,847
Taken
56,865
30,646
Mitigated
33,639
12,563
Healing
18,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BuTsChuggiNg
Bellona
7,025
2,696
0
3,484
13,864
9,218
0
1,365
11,976
0
33,895
L
3,440
595
997
1,681
14,641
8,062
0
5,020
9,526
17,592
0
W
Cthulhu
DexGen51
Cthulhu
11,802
1,291
46
2,738
12,635
11,380
60
2,636
9,748
29,946
1,723
L
10,722
2,224
0
4,379
15,145
5,926
0
2,333
12,764
0
89,112
W
9,953
7,212
0
5,928
10,504
3,865
635
1,528
8,896
0
75,172
L
Skadi
Juicter14
Skadi
7,099
3,095
0
1,244
12,827
4,352
0
3,538
9,193
0
60,267
W
9,485
2,203
194
2,140
11,346
10,557
543
1,498
9,194
0
60,142
L
7,900
648
0
778
9,370
3,088
384
3,953
5,319
46,604
485
W
Scylla
Yous2BKool
Scylla
4,889
192
0
202
8,070
2,341
206
4,140
3,404
44,325
110
W
Ne Zha
11,842
5,703
0
7,444
14,310
5,496
283
650
13,481
0
70,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
42,620
400
Minions Killed
428
0
Camps Cleared
0
1,458,560
Distance Traveled
1,541,336
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,140
409
62
4
0
273,504
0
L
Geb
6,127
408
23
2
0
299,517
3
W
Cthulhu
8,564
571
41
3
0
358,803
0
L
Pele
8,504
567
133
9
0
337,661
0
W
Rama
8,724
582
116
8
0
272,979
2
L
Skadi
7,344
490
101
7
0
275,649
0
W
Shiva
8,519
568
94
6
0
289,074
0
L
Janus
7,323
488
81
5
0
272,229
0
W
Scylla
7,249
483
80
5
0
285,042
0
W
Ne Zha
9,564
638
97
6
0
335,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role