Player Matchup

Mercury
Mercury
Platinum II
Maje15
Mercury
Platinum II
Level 154
God Stats
100W - 84L
1,599 SR
Queue Stats
533W - 532L
1,911 MMR
Solo
Geb
Geb
Platinum III
NikoBlacky
Geb
Platinum III
Level 108
God Stats
4W - 1L
1,959 SR
Queue Stats
145W - 146L
1,806 MMR
Solo
Medusa
Medusa
Platinum V
Paquito3D
Medusa
Platinum V
Level 109
God Stats
21W - 14L
1,726 SR
Queue Stats
662W - 694L
1,762 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
lRevolution
Cthulhu
Platinum IV
Level 125
God Stats
2W - 3L
1,526 SR
Queue Stats
56W - 55L
1,756 MMR
Solo
Persephone
Persephone
Platinum II
noreportplease10
Persephone
Platinum II
Level 88
God Stats
28W - 21L
1,841 SR
Queue Stats
359W - 344L
1,827 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,730 SR
1,812 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,732 SR
1,712 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Platinum IV
DerangedNick3rd
Kali
Platinum IV
Level 64
God Stats
26W - 11L
1,729 SR
Queue Stats
148W - 134L
1,603 MMR
Party 1
Olorun
Olorun
Platinum II
JohnLennon9
Olorun
Platinum II
Level 156
God Stats
7W - 3L
1,878 SR
Queue Stats
223W - 206L
1,929 MMR
Solo
Fafnir
Fafnir
Platinum II
Meshew
Fafnir
Platinum II
Level 195
God Stats
42W - 44L
1,629 SR
Queue Stats
413W - 415L
1,752 MMR
Solo
Amaterasu
Amaterasu
Platinum III
MightyWall
Amaterasu
Platinum III
Level 162
God Stats
2W - 0L
1,924 SR
Queue Stats
241W - 228L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maje15
Mercury
10
2 / 6 / 0
6,166
440
4,132
12,595
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
6,203
443
2,810
8,900
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Paquito3D
Medusa
14
1 / 0 / 0
7,826
559
6,704
7,727
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
lRevolution
Cthulhu
13
0 / 3 / 2
7,485
535
6,898
10,948
12,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
noreportplease10
Persephone
14
0 / 1 / 1
7,771
555
6,536
6,781
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoAchillesSkadi

VS

Bans
BellonaThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 1 / 1
8,658
618
7,282
5,991
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 2
8,025
573
7,021
12,292
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
15
1 / 0 / 0
8,721
623
6,222
8,746
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
Meshew
Fafnir
13
1 / 0 / 5
8,310
594
4,376
12,553
13,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
MightyWall
Amaterasu
14
1 / 2 / 1
8,692
621
6,682
13,138
9,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
1
5.5
W
3
0
2
4
W
Olorun
1
0
0
1
L
Mercury
Maje15
Mercury
2
6
0
0.33
W
Fafnir
Meshew
Fafnir
1
0
5
3.5
W
Amaterasu
MightyWall
Amaterasu
1
2
1
0.75
L
0
1
0
0
L
Medusa
Paquito3D
Medusa
1
0
0
1
L
Cthulhu
lRevolution
Cthulhu
0
3
2
0.33
L
Persephone
noreportplease10
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
31,583
46,951
Taken
52,720
28,226
Mitigated
36,317
10,797
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,282
1,366
0
1,830
5,991
2,615
394
2,956
3,035
62,069
2,690
W
7,021
3,695
0
5,186
12,292
6,104
0
3,141
9,151
0
65,145
W
Olorun
6,222
2,905
172
4,671
8,746
4,297
3,482
535
8,211
73,146
4,904
L
Mercury
Maje15
Mercury
4,132
981
0
1,032
12,595
4,712
0
5,186
7,202
0
35,329
W
Fafnir
Meshew
Fafnir
4,376
743
0
3,878
12,553
13,912
140
2,630
9,923
18,095
0
W
Amaterasu
MightyWall
Amaterasu
6,682
2,918
0
4,017
13,138
9,389
0
6,845
6,293
0
65,366
L
2,810
375
0
2,708
8,900
5,733
0
2,654
6,124
22,280
0
L
Medusa
Paquito3D
Medusa
6,704
1,722
0
3,277
7,727
3,068
756
3,949
3,414
0
72,631
L
Cthulhu
lRevolution
Cthulhu
6,898
871
0
1,861
10,948
12,409
0
827
10,075
57,899
1,559
L
Persephone
noreportplease10
Persephone
6,536
743
0
1,919
6,781
2,304
0
3,774
2,715
65,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,451
Gold Earned
42,406
433
Minions Killed
506
0
Camps Cleared
0
1,349,523
Distance Traveled
1,353,143
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,658
618
139
10
0
291,830
4
W
Kali
8,025
573
81
6
0
299,257
2
W
Olorun
8,721
623
154
11
0
246,897
1
L
Mercury
6,166
440
50
4
0
306,689
5
W
Fafnir
8,310
594
13
1
0
275,301
3
W
Amaterasu
8,692
621
119
9
0
239,858
0
L
Geb
6,203
443
23
2
0
223,885
4
L
Medusa
7,826
559
119
9
0
277,605
2
L
Cthulhu
7,485
535
108
8
0
262,154
3
L
Persephone
7,771
555
133
10
0
279,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role