Player Matchup

Ao Kuang
Ao Kuang
Gold V
ABC188
Ao Kuang
Gold V
Level 88
God Stats
32W - 33L
1,509 SR
Queue Stats
706W - 734L
1,378 MMR
Solo
Ymir
Ymir
Bronze III
GoldGun_71
Ymir
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,363 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
KwaZ_ExT4zZ
Erlang Shen
Bronze III
Level 107
God Stats
1W - 4L
1,476 SR
Queue Stats
19W - 32L
1,363 MMR
Party 1
Hachiman
Hachiman
Silver I
alw4ystied
Hachiman
Silver I
Level 49
God Stats
1W - 2L
1,437 SR
Queue Stats
17W - 20L
1,370 MMR
Solo
Vulcan
Vulcan
Silver IV
josejdla
Vulcan
Silver IV
Level 46
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 10L
1,368 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,520 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,483 SR
1,422 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Bronze III
 
Charon
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
CRY2IS
Surtr
Gold IV
Level 144
God Stats
3W - 4L
1,448 SR
Queue Stats
107W - 107L
1,380 MMR
Solo
Janus
Janus
Gold V
Sammy6393
Janus
Gold V
Level 159
God Stats
13W - 10L
1,654 SR
Queue Stats
317W - 332L
1,369 MMR
Party 2
Anhur
Anhur
Silver III
КазахскийТролль
Anhur
Silver III
Level 107
God Stats
1W - 2L
1,315 SR
Queue Stats
96W - 107L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ABC188
Ao Kuang
14
3 / 4 / 2
8,232
457
5,533
18,248
8,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 2 / 2
8,285
460
3,838
16,083
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
KwaZ_ExT4zZ
Erlang Shen
14
1 / 6 / 1
8,347
464
6,518
21,164
18,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
alw4ystied
Hachiman
13
0 / 4 / 1
7,505
417
8,062
11,809
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
josejdla
Vulcan
14
1 / 6 / 1
7,926
440
3,536
10,103
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BellonaAthenaBake KujiraAgni

VS

Bans
ThanatosOsirisAresAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 4 / 6
9,643
536
12,079
15,920
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
 
Charon
12
1 / 0 / 9
8,702
483
5,821
8,575
6,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
CRY2IS
Surtr
17
2 / 1 / 5
10,275
571
14,518
16,403
15,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Sammy6393
Janus
18
12 / 0 / 1
11,310
628
16,004
6,569
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 5
9,707
539
8,922
12,006
5,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
22
22
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
4
6
2.25
W
Charon
 
Charon
1
0
9
5.5
L
Ao Kuang
ABC188
Ao Kuang
3
4
2
1
W
Surtr
CRY2IS
Surtr
2
1
5
4.5
L
1
2
2
1
L
Erlang Shen
KwaZ_ExT4zZ
Erlang Shen
1
6
1
0.25
W
Janus
Sammy6393
Janus
12
0
1
12.5
L
Hachiman
alw4ystied
Hachiman
0
4
1
0.13
L
Vulcan
josejdla
Vulcan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
57,344
77,407
Taken
59,473
50,176
Mitigated
37,404
20,925
Healing
23,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,079
3,647
0
5,920
15,920
6,955
55
5,698
10,222
0
80,907
W
Charon
 
Charon
5,821
1,688
2,466
2,569
8,575
6,564
147
1,175
7,400
19,711
0
L
Ao Kuang
ABC188
Ao Kuang
5,533
782
0
6,770
18,248
8,317
0
3,721
14,206
65,038
0
W
Surtr
CRY2IS
Surtr
14,518
4,694
0
5,748
16,403
15,686
69
1,090
15,313
2,975
85,861
L
3,838
565
0
2,844
16,083
15,314
0
5,849
9,938
32,688
0
L
Erlang Shen
KwaZ_ExT4zZ
Erlang Shen
6,518
3,382
0
6,940
21,164
18,950
0
2,753
17,327
0
58,763
W
Janus
Sammy6393
Janus
16,004
1,068
0
1,250
6,569
2,869
433
3,573
2,996
90,910
1,441
L
Hachiman
alw4ystied
Hachiman
8,062
3,795
0
3,261
11,809
3,502
0
3,588
8,158
0
58,312
L
Vulcan
josejdla
Vulcan
3,536
65
0
1,110
10,103
4,093
0
5,487
4,193
51,936
776
W
8,922
5,068
0
6,036
12,006
5,330
296
2,036
9,970
0
95,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
49,637
444
Minions Killed
578
0
Camps Cleared
0
1,580,768
Distance Traveled
1,836,590
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,643
536
116
6
0
395,283
0
W
Charon
8,702
483
20
1
0
370,277
4
L
Ao Kuang
8,232
457
88
5
0
343,729
1
W
Surtr
10,275
571
130
7
0
372,852
4
L
Ymir
8,285
460
39
2
0
329,865
6
L
Erlang Shen
8,347
464
121
7
0
312,897
0
W
Janus
11,310
628
152
8
0
384,949
2
L
Hachiman
7,505
417
96
5
0
273,622
0
L
Vulcan
7,926
440
100
6
0
320,655
0
W
Anhur
9,707
539
160
9
0
313,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role