Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
AkamuSaber
Osiris
Level 258
God Stats
14W - 15L
1,197 SR
Queue Stats
623W - 585L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
ShiresNut
Ne Zha
Level 158
God Stats
2W - 1L
1,744 SR
Queue Stats
107W - 102L
1,465 Elo+
Party 1
Medusa
Medusa
ThatsMalarkE
Medusa
Level 151
God Stats
1W - 3L
1,378 SR
Queue Stats
187W - 185L
1,447 Elo+
Solo
Ymir
Ymir
zakumonkeytv
Ymir
Level 204
God Stats
222W - 199L
1,557 SR
Queue Stats
228W - 210L
1,551 Elo+
Party 1
Team Averages
Level 186
1,475 SR
1,490 Elo+

VS

Team Averages
Level 98
1,673 SR
1,536 Elo+
Charybdis
Charybdis
RaZinG4YoU
Charybdis
Level 118
God Stats
29W - 15L
1,687 SR
Queue Stats
219W - 194L
1,565 Elo+
Solo
Khepri
Khepri
Thanos799
Khepri
Level 68
God Stats
32W - 15L
1,709 SR
Queue Stats
36W - 25L
1,611 Elo+
Solo
Discordia
Discordia
WilGotDaJuice
Discordia
Level 146
God Stats
15W - 9L
1,672 SR
Queue Stats
440W - 404L
1,472 Elo+
Solo
Cerberus
Cerberus
XELTiToWill97X
Cerberus
Level 120
God Stats
9W - 10L
1,714 SR
Queue Stats
125W - 106L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
stiffpancake142
Zhong Kui
Level 39
God Stats
49W - 36L
1,582 SR
Queue Stats
198W - 180L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 1 / 0
3,247
649
2,747
3,130
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
AkamuSaber
Osiris
7
1 / 1 / 0
3,531
706
1,710
4,413
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ne Zha
ShiresNut
Ne Zha
1
0 / 0 / 0
994
199
0
0
0
Medusa
7
0 / 0 / 0
3,555
711
2,453
3,262
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,369
674
1,607
4,807
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RaZinG4YoU
Charybdis
8
1 / 0 / 0
4,037
807
2,243
3,684
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Thanos799
Khepri
4
0 / 0 / 0
3,234
647
433
2,840
1,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
WilGotDaJuice
Discordia
6
0 / 0 / 0
3,357
671
1,856
2,439
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
7
0 / 0 / 1
3,532
706
923
3,789
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
stiffpancake142
Zhong Kui
7
1 / 1 / 0
4,152
830
3,629
3,568
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Osiris
AkamuSaber
Osiris
1
1
0
1
W
Charybdis
RaZinG4YoU
Charybdis
1
0
0
1
L
Ne Zha
ShiresNut
Ne Zha
0
0
0
0
W
Khepri
Thanos799
Khepri
0
0
0
0
L
Medusa
0
0
0
0
W
Discordia
WilGotDaJuice
Discordia
0
0
0
0
W
Cerberus
0
0
1
0.5
W
Zhong Kui
stiffpancake142
Zhong Kui
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,517
Damage
9,084
15,612
Taken
16,320
5,943
Mitigated
6,833
5,465
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,747
284
0
750
3,130
907
0
0
3,130
18,884
0
L
Osiris
AkamuSaber
Osiris
1,710
626
0
1,998
4,413
2,067
0
1,048
3,365
0
19,278
W
Charybdis
RaZinG4YoU
Charybdis
2,243
912
0
2,109
3,684
1,152
0
1,965
1,369
0
31,964
L
Ne Zha
ShiresNut
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
Thanos799
Khepri
433
56
492
689
2,840
1,029
0
370
2,408
5,084
0
L
Medusa
2,453
416
0
894
3,262
951
0
2,415
847
0
20,898
W
Discordia
WilGotDaJuice
Discordia
1,856
38
0
1,220
2,439
567
0
0
2,439
21,036
0
W
Cerberus
923
0
0
729
3,789
1,666
0
0
3,789
18,534
1,879
W
Zhong Kui
stiffpancake142
Zhong Kui
3,629
1,122
0
1,842
3,568
2,419
0
1,607
1,961
18,861
5,154
L
1,607
666
0
1,823
4,807
2,018
0
3,008
1,799
14,898
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,696
Gold Earned
18,312
129
Minions Killed
215
0
Camps Cleared
0
452,877
Distance Traveled
497,280
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,247
649
29
6
0
107,723
0
L
Osiris
3,531
706
36
7
0
132,882
0
W
Charybdis
4,037
807
51
10
0
84,660
0
L
Ne Zha
994
199
0
0
0
0
0
W
Khepri
3,234
647
10
2
0
117,756
0
L
Medusa
3,555
711
34
7
0
109,195
0
W
Discordia
3,357
671
41
8
0
88,654
0
W
Cerberus
3,532
706
68
14
0
107,484
0
W
Zhong Kui
4,152
830
45
9
0
98,726
1
L
Ymir
3,369
674
30
6
0
103,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role