Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ShivDaStar
Bacchus
Level 82
God Stats
0W - 2L
1,587 SR
Queue Stats
15W - 30L
1,290 Elo+
Party 3
Awilix
Awilix
XxSkinnyMidarixX
Awilix
Level 49
God Stats
6W - 12L
1,635 SR
Queue Stats
229W - 228L
1,457 Elo+
Party 1
Team Averages
Level 77
1,544 SR
1,449 Elo+

VS

Team Averages
Level 89
1,367 SR
1,436 Elo+
Ares
Ares
DoctorDeymien
Ares
Level 82
God Stats
56W - 49L
1,621 SR
Queue Stats
90W - 83L
1,473 Elo+
Party 2
Vamana
Vamana
EMGERARDO4948
Vamana
Level 100
God Stats
14W - 7L
1,490 SR
Queue Stats
344W - 342L
1,435 Elo+
Solo
Sol
Sol
ItsTheJester989
Sol
Level 128
God Stats
6W - 4L
1,264 SR
Queue Stats
203W - 227L
1,466 Elo+
Party 2
Thanatos
Thanatos
TilinInsanoWaza
Thanatos
Level 46
God Stats
10W - 16L
1,256 SR
Queue Stats
84W - 115L
1,375 Elo+
Solo
Ullr
Ullr
thecitrusdemon
Ullr
Level 88
God Stats
4W - 3L
1,202 SR
Queue Stats
220W - 228L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 1 / 0
5,331
592
4,498
7,396
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
 
Chaac
9
0 / 0 / 1
5,220
580
3,891
5,606
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
 
Nu Wa
6
0 / 2 / 0
4,101
456
419
2,956
878
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
ShivDaStar
Bacchus
6
0 / 5 / 2
4,242
471
1,877
8,470
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
4,843
538
3,517
7,817
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,561
618
4,688
7,053
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
4,773
530
3,257
7,597
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 3
6,031
670
5,076
4,244
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
3 / 2 / 1
5,234
582
2,589
6,819
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 1 / 2
4,849
539
2,412
4,802
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
0
3
L
Chaac
 
Chaac
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
2
0
0
W
3
1
3
4.5
W
0
1
0
0
W
2
0
3
3.5
L
Bacchus
ShivDaStar
Bacchus
0
5
2
0.2
W
Thanatos
3
2
1
1.75
L
1
1
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,202
Damage
18,022
32,245
Taken
30,515
16,919
Mitigated
17,351
8,877
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,498
1,448
0
2,199
7,396
2,694
0
3,549
3,847
0
30,181
L
Chaac
 
Chaac
3,891
1,103
0
2,011
5,606
3,164
0
0
5,606
0
34,787
L
Nu Wa
 
Nu Wa
419
176
0
305
2,956
878
0
1,602
1,354
14,897
0
W
4,688
676
131
2,539
7,053
5,898
0
873
6,180
17,879
2,185
W
3,257
2,301
0
1,042
7,597
6,453
0
0
7,597
0
29,484
W
5,076
1,974
0
3,166
4,244
1,061
748
419
3,825
39,150
1,676
L
Bacchus
ShivDaStar
Bacchus
1,877
263
0
675
8,470
7,405
0
1,718
6,752
10,407
0
W
Thanatos
2,589
1,038
0
4,505
6,819
2,372
0
197
6,622
0
37,073
L
3,517
1,212
0
3,687
7,817
2,778
0
2,311
5,506
0
36,052
W
2,412
1,064
0
245
4,802
1,567
0
923
3,879
0
19,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
26,448
210
Minions Killed
207
0
Camps Cleared
0
862,154
Distance Traveled
869,525
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,331
592
50
6
0
163,839
1
L
Chaac
5,220
580
49
5
0
183,913
2
L
Nu Wa
4,101
456
34
4
0
103,425
0
W
Ares
5,561
618
16
2
0
173,571
1
W
Vamana
4,773
530
38
4
0
186,086
0
W
Sol
6,031
670
64
7
0
162,087
0
L
Bacchus
4,242
471
12
1
0
186,960
3
W
Thanatos
5,234
582
56
6
0
185,085
0
L
Awilix
4,843
538
65
7
0
224,017
0
W
Ullr
4,849
539
33
4
0
162,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role