Player Matchup

Nut
Nut
JulsJRM
Nut
Level 89
God Stats
0W - 1L
1,179 SR
Queue Stats
3W - 10L
1,343 Elo+
Solo
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 160
God Stats
226W - 204L
1,569 SR
Queue Stats
266W - 254L
1,512 Elo+
Solo
Chang'e
Chang'e
akbourke
Chang'e
Level 87
God Stats
26W - 32L
1,383 SR
Queue Stats
56W - 73L
1,414 Elo+
Solo
Arachne
Arachne
jda 2k
Arachne
Level 127
God Stats
14W - 13L
1,628 SR
Queue Stats
421W - 429L
1,526 Elo+
Solo
Athena
Athena
woozyhorse
Athena
Level 167
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 18L
1,300 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,419 Elo+

VS

Team Averages
Level 147
1,599 SR
1,490 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Falcon_aniki
Horus
Level 156
God Stats
33W - 24L
1,666 SR
Queue Stats
548W - 607L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
LUCKY-395963
Cthulhu
Level 145
God Stats
16W - 14L
1,525 SR
Queue Stats
462W - 511L
1,488 Elo+
Party 1
Vulcan
Vulcan
Pitbule9983
Vulcan
Level 147
God Stats
20W - 15L
1,613 SR
Queue Stats
123W - 117L
1,533 Elo+
Solo
Thanatos
Thanatos
TisProject_Frank
Thanatos
Level 127
God Stats
8W - 5L
1,694 SR
Queue Stats
46W - 59L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
0 / 2 / 1
6,266
448
3,002
7,789
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
11
1 / 5 / 1
6,144
439
12,817
11,248
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
akbourke
Chang'e
11
0 / 1 / 1
5,884
420
2,367
9,306
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jda 2k
Arachne
13
2 / 2 / 0
6,935
495
3,908
11,892
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
woozyhorse
Athena
11
0 / 1 / 1
6,093
435
4,936
11,042
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 2 / 3
7,701
550
4,200
11,500
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 7
7,941
567
5,069
10,886
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
LUCKY-395963
Cthulhu
13
0 / 0 / 0
8,133
581
6,146
8,155
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
13
1 / 1 / 1
8,050
575
5,040
2,283
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
7 / 0 / 0
8,628
616
8,086
13,653
6,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
11
11
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
3
1.75
W
1
0
7
4.5
L
Nut
0
2
1
0.25
W
Cthulhu
LUCKY-395963
Cthulhu
0
0
0
0
L
Ah Puch
1
5
1
0.3
W
Vulcan
1
1
1
1.5
W
7
0
0
7
L
Chang'e
akbourke
Chang'e
0
1
1
0.5
L
Arachne
jda 2k
Arachne
2
2
0
1
L
Athena
woozyhorse
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
28,541
51,277
Taken
46,477
24,355
Mitigated
28,229
20,116
Healing
27,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,200
1,745
424
5,242
11,500
5,549
582
6,347
5,109
59,358
7,508
W
5,069
2,011
552
5,062
10,886
9,819
138
5,697
5,142
0
22,250
L
Nut
3,002
1,135
0
2,124
7,789
2,372
280
1,654
6,095
0
37,669
W
Cthulhu
LUCKY-395963
Cthulhu
6,146
284
0
3,477
8,155
5,348
120
2,695
4,764
52,615
2,810
L
Ah Puch
12,817
463
202
2,239
11,248
3,454
72
2,228
9,010
42,342
840
W
Vulcan
5,040
231
0
68
2,283
904
240
859
1,424
55,921
106
W
8,086
2,229
0
12,293
13,653
6,609
491
3,248
10,323
0
76,021
L
Chang'e
akbourke
Chang'e
2,367
268
1,338
6,777
9,306
3,175
0
4,410
4,896
39,242
1,593
L
Arachne
jda 2k
Arachne
3,908
2,340
0
6,624
11,892
4,881
8
1,050
10,802
0
59,678
L
Athena
woozyhorse
Athena
4,936
1,045
0
812
11,042
10,473
11
4,522
5,664
34,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
40,453
340
Minions Killed
488
0
Camps Cleared
0
1,293,040
Distance Traveled
1,415,224
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,701
550
120
9
0
250,794
0
W
Horus
7,941
567
38
3
0
308,154
4
L
Nut
6,266
448
69
5
0
260,067
0
W
Cthulhu
8,133
581
106
8
0
278,497
0
L
Ah Puch
6,144
439
54
4
0
254,496
0
W
Vulcan
8,050
575
109
8
0
280,752
0
W
Thanatos
8,628
616
115
8
0
297,027
0
L
Chang'e
5,884
420
71
5
0
199,334
0
L
Arachne
6,935
495
95
7
0
307,555
0
L
Athena
6,093
435
51
4
0
271,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role