Player Matchup

Kali
Kali
Crystlaine
Kali
Level 65
God Stats
2W - 1L
1,557 SR
Queue Stats
13W - 8L
1,529 Elo+
Party 2
Sol
Sol
FaneBabane
Sol
Level 107
God Stats
1W - 0L
1,593 SR
Queue Stats
12W - 6L
1,638 Elo+
Solo
Achilles
Achilles
Godhandler
Achilles
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,584 Elo+
Party 2
Neith
Neith
Williamweb
Neith
Level 122
God Stats
3W - 2L
1,293 SR
Queue Stats
64W - 51L
1,566 Elo+
Party 3
Gilgamesh
Gilgamesh
noahlaerke
Gilgamesh
Level 106
God Stats
6W - 3L
1,565 SR
Queue Stats
54W - 48L
1,542 Elo+
Party 3
Team Averages
Level 114
1,502 SR
1,572 Elo+

VS

Team Averages
Level 101
1,546 SR
1,545 Elo+
Ne Zha
Ne Zha
Aztroworld
Ne Zha
Level 121
God Stats
10W - 4L
1,707 SR
Queue Stats
176W - 159L
1,618 Elo+
Party 1
Agni
Agni
JanusLover
Agni
Level 106
God Stats
3W - 4L
1,600 SR
Queue Stats
209W - 173L
1,609 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Morduu
Kumbhakarna
Level 152
God Stats
5W - 6L
1,229 SR
Queue Stats
247W - 233L
1,477 Elo+
Solo
Janus
Janus
Testo1001
Janus
Level 58
God Stats
5W - 7L
1,912 SR
Queue Stats
402W - 386L
1,558 Elo+
Solo
Charybdis
Charybdis
xTheGertrud
Charybdis
Level 68
God Stats
1W - 2L
1,283 SR
Queue Stats
105W - 102L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 5
7,061
706
6,640
10,088
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 3
6,268
627
4,970
3,171
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Godhandler
Achilles
10
3 / 0 / 3
6,536
654
4,119
5,408
3,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
2 / 0 / 1
6,748
675
3,685
4,070
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
noahlaerke
Gilgamesh
11
1 / 0 / 4
6,522
652
3,804
5,078
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aztroworld
Ne Zha
9
0 / 4 / 0
4,669
467
2,913
10,255
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,018
502
4,160
5,908
1,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Morduu
Kumbhakarna
7
0 / 2 / 0
4,638
464
1,251
7,367
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Testo1001
Janus
5
0 / 1 / 0
4,283
428
489
2,807
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xTheGertrud
Charybdis
8
0 / 3 / 0
4,535
454
2,843
6,532
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
14
Kills
0
0
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aztroworld
Ne Zha
0
4
0
0
W
7
0
5
9.5
W
1
0
3
2.5
W
Achilles
Godhandler
Achilles
3
0
3
4.5
L
0
4
0
0
L
Kumbhakarna
Morduu
Kumbhakarna
0
2
0
0
L
Janus
Testo1001
Janus
0
1
0
0
W
Neith
2
0
1
2.5
W
Gilgamesh
noahlaerke
Gilgamesh
1
0
4
3
L
Charybdis
xTheGertrud
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
11,656
27,815
Taken
32,869
13,519
Mitigated
12,449
14,091
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aztroworld
Ne Zha
2,913
1,218
0
2,738
10,255
4,075
0
843
9,322
0
27,983
W
6,640
4,082
0
6,771
10,088
4,109
0
1,981
8,107
0
34,419
W
4,970
3,270
0
1,506
3,171
1,071
591
1,052
2,119
44,408
4,121
W
Achilles
Godhandler
Achilles
4,119
936
0
2,782
5,408
3,972
0
624
4,784
0
29,566
L
4,160
346
0
0
5,908
1,966
0
639
5,269
37,450
0
L
Kumbhakarna
Morduu
Kumbhakarna
1,251
179
0
1,836
7,367
3,679
0
1,791
5,576
10,866
0
L
Janus
Testo1001
Janus
489
116
0
1,250
2,807
626
0
0
2,630
14,196
0
W
Neith
3,685
862
0
1,808
4,070
1,494
515
1,277
2,793
0
56,256
W
Gilgamesh
noahlaerke
Gilgamesh
3,804
1,108
0
1,224
5,078
2,873
472
900
4,112
0
41,226
L
Charybdis
xTheGertrud
Charybdis
2,843
1,367
0
2,237
6,532
2,103
0
1,553
4,979
0
29,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
23,143
355
Minions Killed
228
0
Camps Cleared
0
1,018,104
Distance Traveled
838,222
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,669
467
51
5
0
213,798
0
W
Kali
7,061
706
69
7
0
243,531
0
W
Sol
6,268
627
92
9
0
190,171
0
W
Achilles
6,536
654
20
2
0
209,685
3
L
Agni
5,018
502
78
8
0
197,572
0
L
Kumbhakarna
4,638
464
9
1
0
180,401
2
L
Janus
4,283
428
32
3
0
73,276
0
W
Neith
6,748
675
100
10
0
194,586
1
W
Gilgamesh
6,522
652
74
7
0
180,131
0
L
Charybdis
4,535
454
58
6
0
173,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role