Player Matchup

Xing Tian
Xing Tian
Platinum IV
PhillyD76
Xing Tian
Platinum IV
Level 144
God Stats
1W - 1L
1,372 SR
Queue Stats
282W - 276L
1,572 MMR
Solo
Discordia
Discordia
Platinum V
SakurayaKyo
Discordia
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,672 MMR
Solo
Osiris
Osiris
Gold IV
budweiserbender
Osiris
Gold IV
Level 243
God Stats
1W - 0L
1,597 SR
Queue Stats
18W - 15L
1,637 MMR
Solo
Medusa
Medusa
Platinum V
elmikelmi25
Medusa
Platinum V
Level 129
God Stats
3W - 2L
1,698 SR
Queue Stats
38W - 44L
1,615 MMR
Solo
Da Ji
Da Ji
Gold II
richpeoplefood
Da Ji
Gold II
Level 106
God Stats
6W - 6L
1,594 SR
Queue Stats
347W - 350L
1,646 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,552 SR
1,628 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,550 SR
1,595 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
MercyOnYou
Erlang Shen
Silver I
Level 147
God Stats
15W - 12L
1,550 SR
Queue Stats
90W - 88L
1,570 MMR
Solo
Charon
Charon
Gold II
Teriyake
Charon
Gold II
Level 146
God Stats
12W - 11L
1,580 SR
Queue Stats
593W - 586L
1,601 MMR
Solo
Agni
Agni
Gold II
Tru3Kakku
Agni
Gold II
Level 157
God Stats
5W - 6L
1,550 SR
Queue Stats
47W - 46L
1,633 MMR
Solo
Serqet
Serqet
Platinum IV
the_true_street
Serqet
Platinum IV
Level 189
God Stats
20W - 23L
1,568 SR
Queue Stats
185W - 167L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PhillyD76
Xing Tian
10
1 / 0 / 4
5,835
584
1,895
4,735
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
SakurayaKyo
Discordia
12
1 / 1 / 3
6,726
673
4,484
4,706
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 0 / 1
6,153
615
5,526
9,502
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
12
6 / 0 / 1
6,961
696
7,125
4,938
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 3
6,486
649
2,134
5,678
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
BellonaUllrAres

VS

Bans
ThothAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 5 / 0
4,526
453
1,864
7,968
2,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MercyOnYou
Erlang Shen
9
0 / 4 / 0
5,304
530
5,743
11,211
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Teriyake
Charon
9
0 / 2 / 0
5,038
504
2,085
5,521
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
11
0 / 2 / 1
5,693
569
1,900
5,434
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
5,421
542
1,576
8,094
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
1
1
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
L
Erlang Shen
MercyOnYou
Erlang Shen
0
4
0
0
W
Xing Tian
PhillyD76
Xing Tian
1
0
4
3
W
Discordia
SakurayaKyo
Discordia
1
1
3
2.5
L
Charon
Teriyake
Charon
0
2
0
0
L
Agni
0
2
1
0.25
W
3
0
1
3.5
W
Medusa
6
0
1
6.5
W
4
0
3
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
13,168
29,559
Taken
38,228
16,650
Mitigated
15,372
8,336
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,864
1,160
0
1,366
7,968
2,272
0
1,063
6,905
0
20,680
L
Erlang Shen
MercyOnYou
Erlang Shen
5,743
2,484
0
3,293
11,211
6,313
0
528
10,072
0
31,701
W
Xing Tian
PhillyD76
Xing Tian
1,895
332
0
1,024
4,735
3,259
0
298
4,396
19,183
873
W
Discordia
SakurayaKyo
Discordia
4,484
463
0
901
4,706
1,509
0
1,574
2,708
48,663
1,667
L
Charon
Teriyake
Charon
2,085
757
50
1,012
5,521
2,266
0
265
5,256
22,319
5,561
L
Agni
1,900
0
0
760
5,434
1,640
0
2,453
2,603
41,060
0
W
5,526
2,107
0
2,906
9,502
8,176
160
0
8,860
0
36,233
W
Medusa
7,125
2,532
0
1,002
4,938
1,706
0
1,526
3,412
0
55,993
W
2,134
531
0
2,503
5,678
2,000
464
104
5,330
0
37,975
L
1,576
64
0
3,974
8,094
2,881
0
1,416
6,494
0
40,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
25,982
342
Minions Killed
313
0
Camps Cleared
0
1,059,141
Distance Traveled
1,008,239
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,526
453
42
4
0
170,967
0
L
Erlang Shen
5,304
530
62
6
0
195,775
4
W
Xing Tian
5,835
584
29
3
0
217,907
1
W
Discordia
6,726
673
108
11
0
220,499
1
L
Charon
5,038
504
38
4
0
177,474
0
L
Agni
5,693
569
87
9
0
208,031
2
W
Osiris
6,153
615
47
5
0
169,198
0
W
Medusa
6,961
696
87
9
0
221,421
2
W
Da Ji
6,486
649
71
7
0
230,116
1
L
Serqet
5,421
542
84
8
0
255,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role