Player Matchup

Medusa
Medusa
Bronze III
Hrásek
Medusa
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
SkullLolo
Scylla
Bronze III
Level 79
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 4L
1,443 MMR
Solo
Jormungandr
Jormungandr
Gold III
TheTrueManiac
Jormungandr
Gold III
Level 193
God Stats
15W - 23L
1,520 SR
Queue Stats
69W - 79L
1,448 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,438 SR
1,464 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,568 SR
1,598 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold III
DeleteSmite87
Thanatos
Gold III
Level 65
God Stats
2W - 1L
1,563 SR
Queue Stats
474W - 592L
1,410 MMR
Solo
Agni
Agni
Platinum IV
platanoide
Agni
Platinum IV
Level 155
God Stats
20W - 15L
1,642 SR
Queue Stats
44W - 24L
1,885 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hrásek
Medusa
12
2 / 7 / 2
8,147
679
8,545
11,730
3,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
SkullLolo
Scylla
13
2 / 7 / 2
8,430
703
5,152
9,696
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TheTrueManiac
Jormungandr
13
1 / 4 / 4
8,103
675
6,707
16,070
15,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PoseidonHorusMulanAresNe Zha

VS

Bans
ThothIzanamiMorgan Le FaySkadiFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
9 / 0 / 5
10,381
865
7,027
11,778
12,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
DeleteSmite87
Thanatos
15
6 / 4 / 9
9,750
813
8,169
11,080
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 10
9,758
813
17,364
6,937
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
18
18
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
5
11.5
W
Thanatos
DeleteSmite87
Thanatos
6
4
9
2.63
L
Medusa
Hrásek
Medusa
2
7
2
0.43
L
Scylla
SkullLolo
Scylla
2
7
2
0.43
L
Jormungandr
TheTrueManiac
Jormungandr
1
4
4
0.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
32,560
37,496
Taken
29,795
21,781
Mitigated
21,941
3,971
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,027
2,215
0
3,438
11,778
12,447
1,095
4,132
7,646
0
31,291
W
Thanatos
DeleteSmite87
Thanatos
8,169
540
0
6,412
11,080
6,133
287
5,449
5,631
0
29,245
L
Medusa
Hrásek
Medusa
8,545
3,631
0
520
11,730
3,898
104
4,463
7,221
0
26,548
L
Scylla
SkullLolo
Scylla
5,152
442
0
260
9,696
2,630
0
4,134
5,546
24,246
0
L
Jormungandr
TheTrueManiac
Jormungandr
6,707
1,478
92
3,099
16,070
15,253
0
8,782
7,266
26,415
709
W
17,364
1,160
0
1,436
6,937
3,361
1,411
2,157
4,780
60,568
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
29,889
119
Minions Killed
162
0
Camps Cleared
0
574,822
Distance Traveled
718,130
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,381
865
34
3
0
250,600
0
W
Thanatos
9,750
813
39
3
0
237,963
0
L
Medusa
8,147
679
43
4
0
194,945
0
L
Scylla
8,430
703
40
3
0
185,561
2
L
Jormungandr
8,103
675
36
3
0
194,316
0
W
Agni
9,758
813
89
7
0
229,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role